Player Matchup

Chronos
Chronos
FirstBigrainbow
Chronos
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 145L
1,233 Elo+
Solo
Fenrir
Fenrir
JEEDE08
Fenrir
Level 25
God Stats
5W - 13L
1,170 SR
Queue Stats
110W - 125L
1,262 Elo+
Solo
Khepri
Khepri
JaisenJob
Khepri
Level 29
God Stats
4W - 7L
1,177 SR
Queue Stats
30W - 34L
1,215 Elo+
Party 1
Apollo
Apollo
McKey111965
Apollo
Level 20
God Stats
25W - 23L
1,381 SR
Queue Stats
49W - 59L
1,294 Elo+
Party 1
Zeus
Zeus
pichirionix7723
Zeus
Level 27
God Stats
34W - 22L
1,485 SR
Queue Stats
63W - 51L
1,274 Elo+
Solo
Team Averages
Level 25
1,342 SR
1,256 Elo+

VS

Team Averages
Level 23
1,347 SR
1,275 Elo+
Olorun
Olorun
GamerTeenXX
Olorun
Level 25
God Stats
1W - 3L
1,345 SR
Queue Stats
33W - 38L
1,246 Elo+
Party 2
Bakasura
Bakasura
XxwazgoodxX
Bakasura
Level 18
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
Zekerbox
Discordia
Level 18
God Stats
1W - 5L
1,367 SR
Queue Stats
84W - 150L
1,132 Elo+
Solo
Chaac
Chaac
alihusseinabd
Chaac
Level 28
God Stats
14W - 25L
1,151 SR
Queue Stats
294W - 335L
1,246 Elo+
Solo
Gilgamesh
Gilgamesh
xBackFromHell6x-
Gilgamesh
Level 25
God Stats
8W - 7L
1,342 SR
Queue Stats
37W - 50L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
9,775
444
5,645
8,458
5,604
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
JEEDE08
Fenrir
16
9 / 1 / 8
10,790
490
8,669
16,013
11,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Khepri
JaisenJob
Khepri
14
6 / 7 / 12
10,218
464
6,397
18,729
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
16
6 / 1 / 11
10,248
466
8,159
10,624
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 5 / 6
11,500
523
14,039
11,804
4,119
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 10 / 5
9,551
434
13,186
15,098
5,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
XxwazgoodxX
Bakasura
14
2 / 3 / 1
9,497
432
8,632
15,684
5,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Zekerbox
Discordia
14
0 / 4 / 1
9,115
414
5,145
7,730
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 8 / 0
9,100
414
7,865
20,021
16,458
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
14
4 / 9 / 3
9,380
426
12,282
16,278
9,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
31
Kills
12
14
Deaths
34
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Olorun
3
10
5
0.55
W
Fenrir
JEEDE08
Fenrir
9
1
8
13
W
Khepri
JaisenJob
Khepri
6
7
12
1.71
W
Apollo
6
1
11
11.5
L
Bakasura
XxwazgoodxX
Bakasura
2
3
1
0.83
L
Discordia
Zekerbox
Discordia
0
4
1
0.13
L
3
8
0
0.38
W
6
5
6
1.8
L
Gilgamesh
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
47,110
65,628
Taken
74,811
42,833
Mitigated
40,691
17,177
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,645
1,545
207
1,567
8,458
5,604
1,032
2,141
5,661
34,347
0
L
Olorun
13,186
6,596
768
3,775
15,098
5,639
2,144
3,495
11,603
49,101
0
W
Fenrir
JEEDE08
Fenrir
8,669
2,523
1,059
4,946
16,013
11,527
0
3,724
11,933
0
63,317
W
Khepri
JaisenJob
Khepri
6,397
1,321
0
3,471
18,729
17,310
107
6,573
11,846
26,294
0
W
Apollo
8,159
4,519
614
1,845
10,624
4,273
1,035
4,199
6,348
0
48,227
L
Bakasura
XxwazgoodxX
Bakasura
8,632
5,246
462
3,334
15,684
5,982
0
5,722
9,962
0
55,473
L
Discordia
Zekerbox
Discordia
5,145
323
0
127
7,730
2,946
400
2,694
5,036
48,549
0
L
7,865
868
0
2,538
20,021
16,458
118
8,443
11,578
0
37,501
W
14,039
2,114
693
2,775
11,804
4,119
1,523
1,587
9,576
81,705
0
L
Gilgamesh
12,282
4,832
0
792
16,278
9,666
824
5,727
10,551
2,033
40,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
46,643
415
Minions Killed
385
0
Camps Cleared
0
1,957,199
Distance Traveled
1,881,139
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,775
444
61
3
0
379,072
0
L
Olorun
9,551
434
76
3
0
354,188
0
W
Fenrir
10,790
490
93
4
0
411,313
4
W
Khepri
10,218
464
26
1
0
400,932
0
W
Apollo
10,248
466
97
4
0
419,270
0
L
Bakasura
9,497
432
97
4
0
426,041
2
L
Discordia
9,115
414
106
5
0
347,503
5
L
Chaac
9,100
414
52
2
0
368,018
0
W
Zeus
11,500
523
138
6
0
346,612
0
L
Gilgamesh
9,380
426
54
2
0
385,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role