Player Matchup

Mercury
Mercury
BioFunes
Mercury
Level 45
God Stats
13W - 22L
1,492 SR
Queue Stats
155W - 205L
1,384 Elo+
Party 4
Skadi
Skadi
DomIsForrest
Skadi
Level 67
God Stats
3W - 2L
1,628 SR
Queue Stats
76W - 67L
1,571 Elo+
Party 2
Bellona
Bellona
IshaDeus
Bellona
Level 74
God Stats
6W - 5L
1,413 SR
Queue Stats
260W - 308L
1,430 Elo+
Party 4
Sobek
Sobek
MissMedic1
Sobek
Level 25
God Stats
10W - 15L
1,496 SR
Queue Stats
44W - 53L
1,447 Elo+
Party 2
Sol
Sol
Raknar710
Sol
Level 63
God Stats
18W - 13L
1,555 SR
Queue Stats
114W - 150L
1,351 Elo+
Party 4
Team Averages
Level 55
1,517 SR
1,436 Elo+

VS

Team Averages
Level 68
1,450 SR
1,443 Elo+
Hou Yi
Hou Yi
HouJanus
Hou Yi
Level 121
God Stats
1W - 0L
1,729 SR
Queue Stats
55W - 59L
1,407 Elo+
Party 3
King Arthur
King Arthur
OkayDennn
King Arthur
Level 83
God Stats
5W - 5L
1,410 SR
Queue Stats
420W - 377L
1,558 Elo+
Solo
Athena
Athena
SRtioben
Athena
Level 28
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 3
Baron Samedi
Baron Samedi
diclong
Baron Samedi
Level 39
God Stats
23W - 19L
1,519 SR
Queue Stats
240W - 254L
1,470 Elo+
Party 1
Fenrir
Fenrir
mindoc
Fenrir
Level 69
God Stats
5W - 7L
1,298 SR
Queue Stats
455W - 535L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BioFunes
Mercury
10
2 / 4 / 0
6,322
452
2,655
10,082
3,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 2
6,512
465
7,570
6,717
1,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IshaDeus
Bellona
13
1 / 3 / 1
7,231
517
2,715
10,228
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
10
2 / 2 / 2
6,730
481
4,285
8,388
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
6,601
472
6,153
9,958
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HouJanus
Hou Yi
11
1 / 2 / 4
6,551
468
3,694
7,713
2,129
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
OkayDennn
King Arthur
16
9 / 1 / 0
9,033
645
12,930
10,377
6,396
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
SRtioben
Athena
11
2 / 2 / 7
7,085
506
3,439
8,299
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
diclong
Baron Samedi
12
2 / 0 / 2
7,151
511
7,042
6,658
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mindoc
Fenrir
12
2 / 2 / 8
7,227
516
3,844
9,553
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
16
16
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
BioFunes
Mercury
2
4
0
0.5
L
2
3
2
1
W
Hou Yi
HouJanus
Hou Yi
1
2
4
1.5
L
Bellona
IshaDeus
Bellona
1
3
1
0.5
L
Sobek
2
2
2
1.5
W
King Arthur
OkayDennn
King Arthur
9
1
0
9
L
0
4
1
0.13
W
Athena
SRtioben
Athena
2
2
7
2.75
W
Baron Samedi
diclong
Baron Samedi
2
0
2
3
W
Fenrir
mindoc
Fenrir
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,378
Damage
30,949
45,373
Taken
42,600
21,290
Mitigated
18,600
14,292
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BioFunes
Mercury
2,655
1,432
0
2,930
10,082
3,247
0
1,362
8,720
0
29,273
L
7,570
4,220
0
910
6,717
1,893
1,031
2,157
4,560
0
35,661
W
Hou Yi
HouJanus
Hou Yi
3,694
1,526
0
2,060
7,713
2,129
1,882
593
7,120
0
32,862
L
Bellona
IshaDeus
Bellona
2,715
604
0
4,476
10,228
5,879
0
0
10,228
0
36,779
L
Sobek
4,285
734
0
3,441
8,388
7,001
0
1,857
6,531
15,815
0
W
King Arthur
OkayDennn
King Arthur
12,930
1,918
0
2,741
10,377
6,396
44
1,274
9,103
0
62,132
L
6,153
1,334
0
2,535
9,958
3,270
835
5,105
4,853
43,392
0
W
Athena
SRtioben
Athena
3,439
789
0
2,785
8,299
3,161
466
2,440
5,859
16,428
0
W
Baron Samedi
diclong
Baron Samedi
7,042
206
604
2,692
6,658
3,150
535
2,710
3,948
46,582
0
W
Fenrir
mindoc
Fenrir
3,844
972
0
5,216
9,553
3,764
0
3,421
6,132
0
36,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
37,047
320
Minions Killed
381
0
Camps Cleared
0
1,291,439
Distance Traveled
1,318,605
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,322
452
61
4
0
278,470
3
L
Skadi
6,512
465
71
5
0
247,611
3
W
Hou Yi
6,551
468
68
5
0
233,345
6
L
Bellona
7,231
517
92
7
0
246,907
1
L
Sobek
6,730
481
11
1
0
281,739
1
W
King Arthur
9,033
645
127
9
0
267,712
0
L
Sol
6,601
472
85
6
0
236,712
2
W
Athena
7,085
506
24
2
0
274,096
2
W
Baron Samedi
7,151
511
87
6
0
270,369
3
W
Fenrir
7,227
516
75
5
0
273,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role