Player Matchup

Sylvanus
Sylvanus
DázzleNovak
Sylvanus
Level 138
God Stats
2W - 0L
1,530 SR
Queue Stats
218W - 83L
1,851 Elo+
Party 1
Kukulkan
Kukulkan
FTSword
Kukulkan
Level 146
God Stats
1W - 0L
1,739 SR
Queue Stats
18W - 2L
1,826 Elo+
Party 1
Chiron
Chiron
GloryOfMuffins
Chiron
Level 128
God Stats
2W - 0L
1,662 SR
Queue Stats
421W - 70L
1,906 Elo+
Party 1
Rama
Rama
Nezurb
Rama
Level 28
God Stats
19W - 6L
1,928 SR
Queue Stats
120W - 23L
1,882 Elo+
Party 1
Ymir
Ymir
Sehost
Ymir
Level 160
God Stats
6W - 0L
1,851 SR
Queue Stats
310W - 90L
1,859 Elo+
Party 1
Team Averages
Level 120
1,742 SR
1,865 Elo+

VS

Team Averages
Level 71
1,605 SR
1,611 Elo+
Chiron
Chiron
J0k0l0k0
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,684 Elo+
Party 2
Mulan
Mulan
JunkratRIP
Mulan
Level 43
God Stats
84W - 81L
1,488 SR
Queue Stats
168W - 162L
1,459 Elo+
Solo
Danzaburou
Danzaburou
LuthienGH
Danzaburou
Level 81
God Stats
4W - 9L
1,481 SR
Queue Stats
239W - 228L
1,436 Elo+
Solo
Kukulkan
Kukulkan
MoonlightPrime
Kukulkan
Level 44
God Stats
73W - 40L
1,771 SR
Queue Stats
289W - 155L
1,696 Elo+
Solo
Merlin
Merlin
cheetodust345
Merlin
Level 160
God Stats
9W - 5L
1,786 SR
Queue Stats
187W - 42L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DázzleNovak
Sylvanus
16
2 / 0 / 15
10,516
1,052
5,266
9,389
8,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
FTSword
Kukulkan
16
4 / 2 / 9
10,266
1,027
12,419
7,825
2,982
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 1 / 10
10,467
1,047
15,272
7,461
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Nezurb
Rama
16
5 / 2 / 9
10,694
1,069
14,844
9,280
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Sehost
Ymir
16
4 / 2 / 14
10,072
1,007
11,596
14,698
7,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

259

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
J0k0l0k0
Chiron
15
0 / 4 / 5
8,650
865
8,249
14,375
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
13
0 / 3 / 1
7,958
796
3,885
7,839
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LuthienGH
Danzaburou
15
0 / 5 / 5
8,757
876
7,246
14,300
4,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
15
2 / 4 / 3
9,668
967
5,940
8,109
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 5 / 2
10,514
1,051
18,721
16,629
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
21
Kills
7
7
Deaths
21
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DázzleNovak
Sylvanus
2
0
15
9.5
W
Kukulkan
FTSword
Kukulkan
4
2
9
4.25
W
6
1
10
11
L
Chiron
J0k0l0k0
Chiron
0
4
5
0.63
L
Mulan
0
3
1
0.17
L
Danzaburou
LuthienGH
Danzaburou
0
5
5
0.5
L
Kukulkan
2
4
3
0.88
W
Rama
Nezurb
Rama
5
2
9
4.75
W
Ymir
Sehost
Ymir
4
2
14
5.5
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,397
Damage
44,041
48,653
Taken
61,252
25,576
Mitigated
24,884
13,310
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DázzleNovak
Sylvanus
5,266
759
3,640
2,381
9,389
8,744
0
3,167
6,222
11,574
0
W
Kukulkan
FTSword
Kukulkan
12,419
1,536
0
1,932
7,825
2,982
0
5,270
2,555
38,775
0
W
15,272
2,726
1,194
1,840
7,461
2,987
0
3,983
3,478
0
33,794
L
Chiron
J0k0l0k0
Chiron
8,249
3,010
504
908
14,375
5,261
0
5,379
8,996
0
13,788
L
Mulan
3,885
506
0
0
7,839
5,817
0
4,716
3,123
0
4,550
L
Danzaburou
LuthienGH
Danzaburou
7,246
3,410
0
1,314
14,300
4,787
0
8,207
6,093
0
22,523
L
Kukulkan
5,940
113
0
225
8,109
2,811
0
3,744
4,365
42,439
0
W
Rama
Nezurb
Rama
14,844
11,880
0
1,598
9,280
3,644
0
6,002
3,278
0
41,210
W
Ymir
Sehost
Ymir
11,596
2,753
0
725
14,698
7,219
0
6,239
8,459
21,986
0
L
18,721
1,427
0
609
16,629
6,208
0
7,235
9,394
41,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
45,547
212
Minions Killed
204
10
Camps Cleared
3
956,733
Distance Traveled
808,294
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,516
1,052
16
2
2
202,520
3
W
Kukulkan
10,266
1,027
64
6
3
192,124
0
W
Chiron
10,467
1,047
48
5
1
226,745
2
L
Chiron
8,650
865
20
2
0
166,993
0
L
Mulan
7,958
796
2
0
1
116,942
0
L
Danzaburou
8,757
876
33
3
2
161,217
0
L
Kukulkan
9,668
967
100
10
0
182,622
1
W
Rama
10,694
1,069
62
6
1
172,616
0
W
Ymir
10,072
1,007
22
2
3
162,728
1
L
Merlin
10,514
1,051
49
5
0
180,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role