Player Matchup

Neith
Neith
Ashyel
Neith
Level 7
God Stats
4W - 5L
1,911 SR
Queue Stats
16W - 17L
1,503 Elo+
Party 1
Nemesis
Nemesis
Nysmus
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,336 Elo+
Party 1
Ao Kuang
Ao Kuang
Rathge
Ao Kuang
Level 11
God Stats
4W - 2L
1,750 SR
Queue Stats
23W - 21L
1,455 Elo+
Party 1
Artio
Artio
Tizmisce
Artio
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,232 Elo+
Party 1
Yemoja
Yemoja
popesfw
Yemoja
Level 14
God Stats
1W - 1L
1,504 SR
Queue Stats
186W - 230L
1,379 Elo+
Solo
Team Averages
Level 10
1,633 SR
1,381 Elo+

VS

Team Averages
Level 23
1,505 SR
1,396 Elo+
He Bo
He Bo
Donwalon
He Bo
Level 28
God Stats
14W - 14L
1,398 SR
Queue Stats
180W - 186L
1,518 Elo+
Solo
Rama
Rama
GrunaX
Rama
Level 25
God Stats
11W - 9L
1,524 SR
Queue Stats
86W - 66L
1,441 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Jumakm5
Kumbhakarna
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
178W - 225L
1,389 Elo+
Solo
Skadi
Skadi
Meidzz
Skadi
Level 31
God Stats
25W - 19L
1,602 SR
Queue Stats
50W - 35L
1,507 Elo+
Party 2
Baba Yaga
Baba Yaga
golfin19
Baba Yaga
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ashyel
Neith
20
8 / 3 / 15
15,625
1,042
32,208
17,066
8,947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Nysmus
Nemesis
20
7 / 12 / 11
14,081
939
18,278
26,632
13,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Rathge
Ao Kuang
20
13 / 14 / 12
17,091
1,139
24,039
33,686
15,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artio
Tizmisce
Artio
20
5 / 8 / 18
14,309
954
10,956
30,109
51,054
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
popesfw
Yemoja
20
0 / 4 / 14
13,920
928
5,886
18,653
22,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Donwalon
He Bo
20
17 / 4 / 18
17,958
1,197
35,151
16,555
6,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
GrunaX
Rama
20
2 / 8 / 24
14,033
936
21,479
16,089
6,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Jumakm5
Kumbhakarna
20
6 / 5 / 23
15,908
1,061
9,547
27,004
40,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Meidzz
Skadi
20
13 / 6 / 18
16,356
1,090
31,477
19,358
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
golfin19
Baba Yaga
19
3 / 10 / 15
13,288
886
20,200
18,291
7,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
139
33
Kills
41
41
Deaths
33
70
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
Ashyel
Neith
8
3
15
5.17
W
He Bo
Donwalon
He Bo
17
4
18
6.5
W
Rama
GrunaX
Rama
2
8
24
1.75
W
Kumbhakarna
Jumakm5
Kumbhakarna
6
5
23
3.5
W
Skadi
Meidzz
Skadi
13
6
18
3.67
L
Nemesis
Nysmus
Nemesis
7
12
11
1.04
L
Ao Kuang
Rathge
Ao Kuang
13
14
12
1.36
L
Artio
Tizmisce
Artio
5
8
18
1.75
W
Baba Yaga
golfin19
Baba Yaga
3
10
15
1.05
L
Yemoja
popesfw
Yemoja
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,367
Damage
117,854
126,146
Taken
97,297
111,177
Mitigated
66,702
25,715
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ashyel
Neith
32,208
15,922
484
4,179
17,066
8,947
0
8,870
8,196
0
73,120
W
He Bo
Donwalon
He Bo
35,151
2,243
0
4,686
16,555
6,277
0
8,571
7,984
74,671
0
W
Rama
GrunaX
Rama
21,479
15,615
0
0
16,089
6,307
0
5,502
10,587
0
45,483
W
Kumbhakarna
Jumakm5
Kumbhakarna
9,547
998
0
0
27,004
40,639
0
8,122
18,882
32,393
0
W
Skadi
Meidzz
Skadi
31,477
22,731
807
2,723
19,358
6,280
0
11,204
8,154
0
50,206
L
Nemesis
Nysmus
Nemesis
18,278
8,623
0
1,860
26,632
13,561
0
12,922
13,710
0
41,616
L
Ao Kuang
Rathge
Ao Kuang
24,039
6,936
0
8,245
33,686
15,028
0
20,524
13,162
39,102
0
L
Artio
Tizmisce
Artio
10,956
423
1,037
2,932
30,109
51,054
0
12,502
17,607
17,953
0
W
Baba Yaga
golfin19
Baba Yaga
20,200
2,140
0
1,813
18,291
7,199
0
7,482
10,809
29,878
0
L
Yemoja
popesfw
Yemoja
5,886
363
4,646
2,332
18,653
22,587
0
10,080
8,573
26,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,026
Gold Earned
77,543
222
Minions Killed
252
8
Camps Cleared
8
1,272,207
Distance Traveled
1,202,479
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,625
1,042
93
6
2
229,462
0
W
He Bo
17,958
1,197
96
6
1
272,171
0
W
Rama
14,033
936
56
4
0
215,376
0
W
Kumbhakarna
15,908
1,061
42
3
5
284,579
0
W
Skadi
16,356
1,090
35
2
2
225,310
0
L
Nemesis
14,081
939
41
3
0
291,791
1
L
Ao Kuang
17,091
1,139
32
2
6
247,235
0
L
Artio
14,309
954
16
1
0
292,789
0
W
Baba Yaga
13,288
886
23
2
0
205,043
0
L
Yemoja
13,920
928
40
3
0
210,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role