Player Matchup

Olorun
Olorun
IG0TJUKEZ
Olorun
Level 144
God Stats
11W - 17L
1,578 SR
Queue Stats
338W - 351L
1,523 Elo+
Solo
Fafnir
Fafnir
KookyMonster24
Fafnir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
Tstell98
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,706 Elo+
Party 2
Team Averages
Level 118
1,526 SR
1,645 Elo+

VS

Team Averages
Level 112
1,713 SR
1,489 Elo+
Raijin
Raijin
II JACKL3 II
Raijin
Level 102
God Stats
1W - 2L
1,691 SR
Queue Stats
105W - 114L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
Mephelys Fur
Gilgamesh
Level 129
God Stats
62W - 31L
1,685 SR
Queue Stats
451W - 347L
1,609 Elo+
Party 1
Chiron
Chiron
XCowboy8ebopX
Chiron
Level 105
God Stats
50W - 44L
1,763 SR
Queue Stats
384W - 400L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IG0TJUKEZ
Olorun
9
1 / 3 / 1
6,735
612
5,434
7,503
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
7,474
679
4,044
11,338
9,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tstell98
Danzaburou
9
0 / 5 / 2
6,662
606
4,611
8,068
2,598
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
3 / 2 / 3
7,675
698
3,886
5,503
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Mephelys Fur
Gilgamesh
11
4 / 0 / 7
8,698
791
8,176
10,681
6,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 7
8,623
784
10,583
6,002
2,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
IG0TJUKEZ
Olorun
1
3
1
0.5
W
Raijin
3
2
3
2.25
L
1
4
0
0.25
W
Gilgamesh
Mephelys Fur
Gilgamesh
4
0
7
7.5
L
Danzaburou
Tstell98
Danzaburou
0
5
2
0.2
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,089
Damage
22,645
26,909
Taken
22,186
15,062
Mitigated
9,999
6,788
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
IG0TJUKEZ
Olorun
5,434
2,732
485
2,039
7,503
2,534
0
619
6,884
24,565
0
W
Raijin
3,886
551
0
1,205
5,503
1,771
0
2,521
2,982
31,711
0
L
4,044
972
0
2,874
11,338
9,930
0
1,661
9,677
16,019
0
W
Gilgamesh
Mephelys Fur
Gilgamesh
8,176
2,074
0
4,283
10,681
6,177
25
4,093
6,588
0
19,962
L
Danzaburou
Tstell98
Danzaburou
4,611
2,618
0
1,390
8,068
2,598
0
1,693
6,375
0
17,635
W
10,583
5,118
793
2,394
6,002
2,051
736
3,004
2,998
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,871
Gold Earned
24,996
96
Minions Killed
128
0
Camps Cleared
0
552,536
Distance Traveled
586,635
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,735
612
39
4
0
181,532
1
W
Raijin
7,675
698
52
5
0
170,989
4
L
Fafnir
7,474
679
14
1
0
186,309
1
W
Gilgamesh
8,698
791
16
1
0
200,940
1
L
Danzaburou
6,662
606
43
4
0
184,695
1
W
Chiron
8,623
784
60
5
0
214,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role