Player Matchup

Nox
Nox
DamagingFire40
Nox
Level 117
God Stats
5W - 4L
1,524 SR
Queue Stats
178W - 181L
1,455 Elo+
Party 1
King Arthur
King Arthur
GucciPup187
King Arthur
Level 122
God Stats
9W - 5L
1,727 SR
Queue Stats
430W - 400L
1,462 Elo+
Party 1
Apollo
Apollo
SSBBeast
Apollo
Level 129
God Stats
4W - 5L
1,602 SR
Queue Stats
203W - 201L
1,504 Elo+
Solo
Tiamat
Tiamat
Yagared
Tiamat
Level 86
God Stats
19W - 16L
1,599 SR
Queue Stats
184W - 169L
1,516 Elo+
Solo
Da Ji
Da Ji
iBerleezy70
Da Ji
Level 134
God Stats
8W - 5L
1,721 SR
Queue Stats
319W - 315L
1,492 Elo+
Party 1
Team Averages
Level 118
1,634 SR
1,486 Elo+

VS

Team Averages
Level 102
1,509 SR
1,503 Elo+
Izanami
Izanami
Death5troker
Izanami
Level 159
God Stats
20W - 11L
1,623 SR
Queue Stats
425W - 408L
1,552 Elo+
Solo
Loki
Loki
Mass Khaos89
Loki
Level 86
God Stats
6W - 4L
1,546 SR
Queue Stats
91W - 85L
1,502 Elo+
Party 2
Anubis
Anubis
Stealth1nfinity
Anubis
Level 57
God Stats
12W - 18L
1,487 SR
Queue Stats
39W - 46L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
The Cannz
The Morrigan
Level 102
God Stats
2W - 5L
1,556 SR
Queue Stats
86W - 79L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
UltimateSwagShak
Sun Wukong
Level 105
God Stats
9W - 11L
1,334 SR
Queue Stats
177W - 162L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 16
10,922
520
7,449
14,530
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
GucciPup187
King Arthur
17
5 / 3 / 6
10,588
504
13,080
19,759
13,493
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
SSBBeast
Apollo
18
7 / 7 / 14
11,497
547
13,294
21,832
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Yagared
Tiamat
18
9 / 7 / 9
11,668
556
17,345
17,778
12,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 4 / 9
11,678
556
13,263
13,525
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Death5troker
Izanami
18
1 / 4 / 2
11,306
538
9,219
16,636
8,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 9 / 6
11,108
529
13,264
19,820
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 9 / 5
10,945
521
12,433
17,991
9,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
The Cannz
The Morrigan
16
5 / 11 / 8
11,107
529
14,701
14,023
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
UltimateSwagShak
Sun Wukong
16
7 / 6 / 3
11,141
531
14,755
17,818
11,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
38
Kills
26
26
Deaths
39
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
5
16
2.8
L
Izanami
Death5troker
Izanami
1
4
2
0.5
W
King Arthur
GucciPup187
King Arthur
5
3
6
2.67
L
4
9
6
0.78
W
Apollo
SSBBeast
Apollo
7
7
14
2
L
9
9
5
1.28
L
The Morrigan
The Cannz
The Morrigan
5
11
8
0.82
L
Sun Wukong
UltimateSwagShak
Sun Wukong
7
6
3
1.42
W
Tiamat
Yagared
Tiamat
9
7
9
1.93
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,431
Damage
64,372
87,424
Taken
86,288
49,684
Mitigated
41,641
22,942
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,449
861
0
1,914
14,530
10,169
187
6,815
7,715
32,757
0
L
Izanami
Death5troker
Izanami
9,219
6,003
0
5,685
16,636
8,265
526
1,003
15,613
0
98,196
W
King Arthur
GucciPup187
King Arthur
13,080
1,963
0
5,629
19,759
13,493
434
3,181
16,578
0
62,609
L
13,264
5,583
0
4,094
19,820
7,554
0
4,369
15,362
0
64,006
W
Apollo
SSBBeast
Apollo
13,294
8,351
0
9,705
21,832
7,771
275
8,169
13,663
0
92,139
L
12,433
876
243
5,531
17,991
9,585
1,321
6,648
11,127
37,920
0
L
The Morrigan
The Cannz
The Morrigan
14,701
1,212
0
0
14,023
5,079
1,145
4,244
9,366
55,873
0
L
Sun Wukong
UltimateSwagShak
Sun Wukong
14,755
3,523
0
5,116
17,818
11,158
409
7,292
9,935
0
64,073
W
Tiamat
Yagared
Tiamat
17,345
1,370
291
4,428
17,778
12,815
699
6,225
11,553
64,439
0
W
13,263
3,731
0
975
13,525
5,436
0
2,744
10,781
0
54,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,353
Gold Earned
55,607
477
Minions Killed
543
0
Camps Cleared
0
1,803,670
Distance Traveled
1,735,310
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,922
520
62
3
0
326,630
1
L
Izanami
11,306
538
168
8
0
330,035
3
W
King Arthur
10,588
504
103
5
0
372,300
5
L
Loki
11,108
529
97
5
0
382,199
1
W
Apollo
11,497
547
129
6
0
335,451
8
L
Anubis
10,945
521
63
3
0
309,637
2
L
The Morrigan
11,107
529
98
5
0
317,611
2
L
Sun Wukong
11,141
531
117
6
0
395,828
6
W
Tiamat
11,668
556
101
5
0
375,598
0
W
Da Ji
11,678
556
82
4
0
393,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role