Player Matchup

Raijin
Raijin
BenAndrion
Raijin
Level 155
God Stats
1W - 0L
1,837 SR
Queue Stats
220W - 202L
1,539 Elo+
Party 1
Izanami
Izanami
KillerQuill
Izanami
Level 4
God Stats
7W - 2L
1,899 SR
Queue Stats
10W - 5L
1,931 Elo+
Party 1
King Arthur
King Arthur
MegaFemur
King Arthur
Level 140
God Stats
5W - 3L
1,622 SR
Queue Stats
227W - 215L
1,574 Elo+
Party 1
Xbalanque
Xbalanque
SemioticOne
Xbalanque
Level 140
God Stats
1W - 0L
1,381 SR
Queue Stats
273W - 250L
1,585 Elo+
Party 1
Geb
Geb
WatchingEye5
Geb
Level 128
God Stats
12W - 6L
1,506 SR
Queue Stats
176W - 156L
1,559 Elo+
Party 1
Team Averages
Level 113
1,649 SR
1,637 Elo+

VS

Team Averages
Level 44
1,590 SR
1,595 Elo+
Da Ji
Da Ji
Junvc
Da Ji
Level 84
God Stats
7W - 5L
1,680 SR
Queue Stats
90W - 78L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
YasukeOda
Nu Wa
Level 39
God Stats
53W - 61L
1,505 SR
Queue Stats
371W - 395L
1,474 Elo+
Solo
Chang'e
Chang'e
nojumi-
Chang'e
Level 30
God Stats
44W - 37L
1,575 SR
Queue Stats
190W - 157L
1,658 Elo+
Party 2
Tyr
Tyr
popz21_
Tyr
Level 36
God Stats
26W - 24L
1,689 SR
Queue Stats
471W - 470L
1,504 Elo+
Solo
Chernobog
Chernobog
prohazors
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BenAndrion
Raijin
20
11 / 2 / 13
16,330
1,089
32,267
14,876
7,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
KillerQuill
Izanami
20
6 / 3 / 11
14,807
987
10,301
14,243
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
MegaFemur
King Arthur
20
6 / 3 / 17
14,732
982
22,199
31,024
32,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
SemioticOne
Xbalanque
20
5 / 5 / 16
14,588
973
25,741
18,348
8,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 3 / 21
15,355
1,024
10,093
13,356
17,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Junvc
Da Ji
19
4 / 9 / 7
14,071
938
11,671
17,344
11,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
YasukeOda
Nu Wa
20
2 / 6 / 8
13,708
914
24,604
26,471
10,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
nojumi-
Chang'e
20
2 / 2 / 8
13,670
911
15,190
17,366
7,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
20
1 / 6 / 11
13,850
923
11,026
25,678
29,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
prohazors
Chernobog
20
7 / 6 / 6
15,281
1,019
26,172
18,916
8,129
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
29
Kills
16
16
Deaths
29
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Raijin
BenAndrion
Raijin
11
2
13
8.75
L
Da Ji
Junvc
Da Ji
4
9
7
0.83
W
Izanami
KillerQuill
Izanami
6
3
11
3.83
W
King Arthur
MegaFemur
King Arthur
6
3
17
4.83
W
Xbalanque
SemioticOne
Xbalanque
5
5
16
2.6
W
1
3
21
3.83
L
Nu Wa
YasukeOda
Nu Wa
2
6
8
1
L
Chang'e
nojumi-
Chang'e
2
2
8
3
L
Tyr
1
6
11
1.08
L
Chernobog
prohazors
Chernobog
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,601
Damage
88,663
91,847
Taken
105,775
73,064
Mitigated
67,792
16,970
Healing
31,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BenAndrion
Raijin
32,267
1,997
0
1,764
14,876
7,957
0
5,415
9,433
73,189
0
L
Da Ji
Junvc
Da Ji
11,671
3,567
0
0
17,344
11,810
0
5,233
12,111
0
26,457
W
Izanami
KillerQuill
Izanami
10,301
6,694
0
820
14,243
7,738
0
5,664
8,457
0
43,534
W
King Arthur
MegaFemur
King Arthur
22,199
2,449
0
9,049
31,024
32,157
0
11,775
18,552
144
61,469
W
Xbalanque
SemioticOne
Xbalanque
25,741
9,327
0
2,442
18,348
8,041
0
9,709
8,455
0
59,866
W
10,093
398
0
2,895
13,356
17,171
0
5,988
7,156
18,460
0
L
Nu Wa
YasukeOda
Nu Wa
24,604
4,692
2,333
4,695
26,471
10,295
0
14,194
12,277
47,122
0
L
Chang'e
nojumi-
Chang'e
15,190
53
12,628
8,162
17,366
7,616
0
5,540
11,826
41,535
0
L
Tyr
11,026
814
0
2,890
25,678
29,942
0
9,343
16,335
0
38,742
L
Chernobog
prohazors
Chernobog
26,172
21,971
0
552
18,916
8,129
0
8,194
10,722
0
61,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,812
Gold Earned
70,580
343
Minions Killed
289
5
Camps Cleared
12
1,428,860
Distance Traveled
1,512,360
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,330
1,089
102
7
0
274,678
1
L
Da Ji
14,071
938
17
1
6
288,462
1
W
Izanami
14,807
987
75
5
1
264,125
0
W
King Arthur
14,732
982
90
6
2
312,733
0
W
Xbalanque
14,588
973
57
4
2
294,559
0
W
Geb
15,355
1,024
19
1
0
282,765
2
L
Nu Wa
13,708
914
43
3
3
291,219
0
L
Chang'e
13,670
911
62
4
0
333,025
0
L
Tyr
13,850
923
75
5
0
339,845
2
L
Chernobog
15,281
1,019
92
6
3
259,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role