Player Matchup

King Arthur
King Arthur
BoogalooBoogaloo
King Arthur
Level 87
God Stats
1W - 1L
1,514 SR
Queue Stats
10W - 11L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
Petalp
Tsukuyomi
Level 53
God Stats
130W - 189L
1,405 SR
Queue Stats
357W - 464L
1,430 Elo+
Solo
Vulcan
Vulcan
SnailCompressor
Vulcan
Level 69
God Stats
1W - 9L
1,222 SR
Queue Stats
62W - 79L
1,373 Elo+
Solo
Team Averages
Level 70
1,380 SR
1,413 Elo+

VS

Team Averages
Level 95
1,442 SR
1,673 Elo+
Kukulkan
Kukulkan
BrainDahmage
Kukulkan
Level 57
God Stats
1W - 1L
1,220 SR
Queue Stats
12W - 11L
1,507 Elo+
Solo
Bellona
Bellona
Sad8682
Bellona
Level 100
God Stats
1W - 0L
1,301 SR
Queue Stats
8W - 5L
1,517 Elo+
Party 1
Thor
Thor
uL NCSI 44
Thor
Level 128
God Stats
1W - 0L
1,804 SR
Queue Stats
18W - 7L
1,994 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoogalooBoogaloo
King Arthur
20
12 / 8 / 12
18,108
724
19,688
28,429
32,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Petalp
Tsukuyomi
18
9 / 11 / 12
16,713
669
18,334
25,290
15,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 5 / 13
16,011
640
17,058
16,593
9,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrainDahmage
Kukulkan
20
7 / 4 / 10
17,786
711
24,661
13,635
7,385
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Sad8682
Bellona
20
10 / 11 / 8
18,485
739
19,550
29,625
26,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 11 / 15
17,831
713
13,935
22,051
18,425
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
57
26
Kills
24
24
Deaths
26
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BoogalooBoogaloo
King Arthur
12
8
12
2.25
W
Kukulkan
BrainDahmage
Kukulkan
7
4
10
3
L
Tsukuyomi
Petalp
Tsukuyomi
9
11
12
1.36
W
Bellona
Sad8682
Bellona
10
11
8
1.27
L
5
5
13
2.3
W
7
11
15
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,080
Damage
58,146
70,312
Taken
65,311
57,422
Mitigated
52,071
15,183
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BoogalooBoogaloo
King Arthur
19,688
919
903
5,764
28,429
32,210
153
9,830
17,670
11,541
59,761
W
Kukulkan
BrainDahmage
Kukulkan
24,661
1,892
0
496
13,635
7,385
1,511
4,573
9,062
131,436
0
L
Tsukuyomi
Petalp
Tsukuyomi
18,334
5,432
732
2,363
25,290
15,388
0
9,578
15,312
0
76,917
W
Bellona
Sad8682
Bellona
19,550
4,568
0
5,036
29,625
26,261
1,170
7,272
22,353
0
53,732
L
17,058
7,758
561
4,860
16,593
9,824
274
5,341
10,922
106,798
0
W
13,935
2,309
0
1,078
22,051
18,425
599
8,217
13,834
0
72,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
54,102
296
Minions Killed
299
0
Camps Cleared
0
1,245,863
Distance Traveled
1,239,431
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
18,108
724
91
4
0
429,859
0
W
Kukulkan
17,786
711
177
7
0
437,304
0
L
Tsukuyomi
16,713
669
78
3
0
407,387
3
W
Bellona
18,485
739
52
2
0
380,430
3
L
Vulcan
16,011
640
127
5
0
408,617
5
W
Thor
17,831
713
70
3
0
421,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role