Player Matchup

Nox
Nox
Anaxileah
Nox
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,623 Elo+
Party 1
Sobek
Sobek
Jaebrin
Sobek
Level 25
God Stats
2W - 2L
1,529 SR
Queue Stats
7W - 7L
1,443 Elo+
Party 1
Chernobog
Chernobog
PoggerusChampus
Chernobog
Level 27
God Stats
19W - 12L
1,685 SR
Queue Stats
99W - 91L
1,472 Elo+
Solo
Team Averages
Level 38
1,571 SR
1,512 Elo+

VS

Team Averages
Level 36
1,390 SR
1,311 Elo+
Nu Wa
Nu Wa
DeathlyDiamond
Nu Wa
Level 29
God Stats
7W - 25L
1,257 SR
Queue Stats
41W - 116L
1,249 Elo+
Party 2
Fenrir
Fenrir
KingWantan
Fenrir
Level 16
God Stats
2W - 1L
1,509 SR
Queue Stats
10W - 23L
1,388 Elo+
Solo
Odin
Odin
hulkzilla2016
Odin
Level 64
God Stats
3W - 4L
1,403 SR
Queue Stats
75W - 165L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,318
732
7,305
3,893
1,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Jaebrin
Sobek
10
3 / 1 / 6
7,730
773
3,620
10,816
8,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
PoggerusChampus
Chernobog
11
4 / 1 / 5
7,806
781
9,094
6,807
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
6,016
602
6,851
8,575
3,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KingWantan
Fenrir
9
0 / 2 / 1
5,988
599
2,902
7,732
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 4 / 0
6,760
676
4,522
8,240
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
4
1
0.13
W
Sobek
Jaebrin
Sobek
3
1
6
6
L
Fenrir
KingWantan
Fenrir
0
2
1
0.25
W
Chernobog
PoggerusChampus
Chernobog
4
1
5
6.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,019
Damage
14,275
21,516
Taken
24,547
11,818
Mitigated
10,313
7,822
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,305
993
0
825
3,893
1,427
609
1,616
2,277
21,924
0
L
6,851
1,836
696
1,931
8,575
3,184
34
3,486
5,089
30,707
0
W
Sobek
Jaebrin
Sobek
3,620
581
0
3,687
10,816
8,007
0
3,124
7,692
12,972
0
L
Fenrir
KingWantan
Fenrir
2,902
511
0
2,460
7,732
2,649
0
3,243
4,489
0
10,493
W
Chernobog
PoggerusChampus
Chernobog
9,094
6,010
0
3,310
6,807
2,384
648
2,173
4,634
0
39,997
L
4,522
848
0
550
8,240
4,480
0
4,204
4,036
0
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
18,764
130
Minions Killed
82
0
Camps Cleared
0
508,155
Distance Traveled
498,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,318
732
48
5
0
166,752
1
L
Nu Wa
6,016
602
42
4
0
130,814
0
W
Sobek
7,730
773
14
1
0
177,468
1
L
Fenrir
5,988
599
19
2
0
187,184
0
W
Chernobog
7,806
781
68
7
0
163,935
0
L
Odin
6,760
676
21
2
0
180,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role