Player Matchup

Cernunnos
Cernunnos
Arturias117
Cernunnos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,039 Elo+
Party 1
Anubis
Anubis
Remlap_von_gamer
Anubis
Level 17
God Stats
17W - 10L
1,342 SR
Queue Stats
23W - 24L
1,212 Elo+
Party 2
Sun Wukong
Sun Wukong
Zen9735
Sun Wukong
Level 4
God Stats
6W - 3L
1,313 SR
Queue Stats
47W - 38L
1,039 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jaymesthecooles4
Tsukuyomi
Level 27
God Stats
1W - 3L
1,146 SR
Queue Stats
56W - 51L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
wringwraith
Cthulhu
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 37L
1,039 Elo+
Party 1
Team Averages
Level 15
1,360 SR
1,106 Elo+

VS

Team Averages
Level 28
1,375 SR
1,204 Elo+
The Morrigan
The Morrigan
CHEDDADONWAN
The Morrigan
Level 31
God Stats
5W - 15L
1,268 SR
Queue Stats
36W - 99L
1,144 Elo+
Party 3
Susano
Susano
Deestructor1
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,304 Elo+
Solo
Ares
Ares
FatmackUniv
Ares
Level 8
God Stats
4W - 10L
1,390 SR
Queue Stats
6W - 34L
1,146 Elo+
Party 3
Tiamat
Tiamat
MNK Diorrr
Tiamat
Level 28
God Stats
6W - 3L
1,377 SR
Queue Stats
16W - 13L
1,248 Elo+
Solo
Odin
Odin
ShadyAlphaDog
Odin
Level 46
God Stats
19W - 37L
1,339 SR
Queue Stats
98W - 248L
1,178 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arturias117
Cernunnos
19
20 / 6 / 5
14,004
609
29,032
16,933
6,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 6 / 1
12,527
545
16,019
18,032
9,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Zen9735
Sun Wukong
18
4 / 1 / 4
11,852
515
7,689
12,717
11,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
20
7 / 3 / 4
13,353
581
10,791
17,694
7,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
wringwraith
Cthulhu
17
6 / 1 / 14
11,274
490
12,167
12,767
12,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CHEDDADONWAN
The Morrigan
17
5 / 11 / 7
11,553
502
11,190
15,734
6,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
2 / 13 / 5
9,420
410
5,811
18,263
6,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 7
9,743
424
7,176
23,188
23,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
MNK Diorrr
Tiamat
15
2 / 9 / 2
9,335
406
13,480
16,867
9,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 4 / 3
11,654
507
14,152
15,529
12,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
46
Kills
17
17
Deaths
46
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Arturias117
Cernunnos
20
6
5
3.75
L
The Morrigan
CHEDDADONWAN
The Morrigan
5
11
7
0.77
L
Susano
2
13
5
0.35
L
1
9
7
0.5
L
Tiamat
MNK Diorrr
Tiamat
2
9
2
0.33
W
9
6
1
1.58
L
7
4
3
2.13
W
Sun Wukong
Zen9735
Sun Wukong
4
1
4
6
W
Tsukuyomi
7
3
4
3
W
Cthulhu
wringwraith
Cthulhu
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,698
Damage
51,809
78,143
Taken
89,581
47,481
Mitigated
58,091
17,102
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Arturias117
Cernunnos
29,032
14,672
0
3,696
16,933
6,705
3,176
9,928
6,941
0
91,922
L
The Morrigan
CHEDDADONWAN
The Morrigan
11,190
1,722
0
1,759
15,734
6,575
712
4,894
10,700
37,346
75
L
Susano
5,811
1,473
87
1,648
18,263
6,362
613
8,343
9,920
0
28,477
L
7,176
760
0
770
23,188
23,613
116
4,528
18,660
24,999
0
L
Tiamat
MNK Diorrr
Tiamat
13,480
2,268
0
1,670
16,867
9,142
416
7,809
9,058
42,873
0
W
16,019
1,261
0
6,642
18,032
9,251
2,400
8,398
8,988
83,476
0
L
14,152
4,505
0
598
15,529
12,399
334
2,612
12,917
0
56,651
W
Sun Wukong
Zen9735
Sun Wukong
7,689
2,730
0
553
12,717
11,923
3,517
3,076
9,611
0
55,207
W
Tsukuyomi
10,791
3,506
0
4,716
17,694
7,531
1,159
4,403
13,155
0
83,104
W
Cthulhu
wringwraith
Cthulhu
12,167
1,743
300
1,195
12,767
12,071
1,806
5,030
7,677
33,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,010
Gold Earned
51,705
587
Minions Killed
272
0
Camps Cleared
0
1,951,507
Distance Traveled
1,783,257
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,004
609
143
6
0
319,041
0
L
The Morrigan
11,553
502
43
2
0
296,696
6
L
Susano
9,420
410
38
2
0
328,131
1
L
Ares
9,743
424
28
1
0
420,233
3
L
Tiamat
9,335
406
70
3
0
359,494
0
W
Anubis
12,527
545
144
6
0
306,619
0
L
Odin
11,654
507
93
4
0
378,703
1
W
Sun Wukong
11,852
515
119
5
0
453,256
7
W
Tsukuyomi
13,353
581
139
6
0
456,989
0
W
Cthulhu
11,274
490
42
2
0
415,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role