Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AgentGoGurt
Chaac
Level 7
God Stats
7W - 11L
1,371 SR
Queue Stats
111W - 154L
1,378 Elo+
Party 1
Hel
Hel
Buckeyes335
Hel
Level 45
God Stats
7W - 20L
1,269 SR
Queue Stats
290W - 322L
1,397 Elo+
Party 1
Fenrir
Fenrir
Inferno GoD X
Fenrir
Level 18
God Stats
7W - 10L
1,399 SR
Queue Stats
99W - 107L
1,372 Elo+
Party 1
Neith
Neith
o Finky o
Neith
Level 14
God Stats
10W - 7L
1,538 SR
Queue Stats
28W - 26L
1,447 Elo+
Solo
Team Averages
Level 33
1,415 SR
1,419 Elo+

VS

Team Averages
Level 32
1,595 SR
1,550 Elo+
Neith
Neith
Aa32az
Neith
Level 13
God Stats
13W - 10L
1,500 SR
Queue Stats
24W - 30L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
HamSammich8206
Gilgamesh
Level 6
God Stats
4W - 1L
1,956 SR
Queue Stats
19W - 10L
1,832 Elo+
Party 3
Zeus
Zeus
MIKETHESITH
Zeus
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 76L
1,458 Elo+
Party 2
Nike
Nike
PROKID556
Nike
Level 9
God Stats
3W - 2L
1,303 SR
Queue Stats
28W - 25L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
Warrior563
Kukulkan
Level 64
God Stats
2W - 0L
1,718 SR
Queue Stats
40W - 25L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
7 / 11 / 5
13,608
1,134
17,266
21,799
8,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 7 / 6
10,778
898
6,281
19,520
11,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 9 / 6
12,044
1,004
11,980
21,773
8,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 6 / 3
9,647
804
2,291
9,875
3,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
o Finky o
Neith
18
0 / 5 / 11
11,287
941
10,846
16,380
5,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aa32az
Neith
18
2 / 1 / 17
11,445
954
9,080
7,604
3,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HamSammich8206
Gilgamesh
20
14 / 4 / 17
13,950
1,163
25,615
17,551
14,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 1 / 17
13,580
1,132
20,471
6,930
2,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
19
2 / 2 / 25
11,917
993
8,323
11,082
9,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Warrior563
Kukulkan
19
8 / 4 / 23
13,410
1,118
15,789
11,152
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
12
Kills
36
38
Deaths
12
31
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
7
11
5
0.86
W
Neith
Aa32az
Neith
2
1
17
10.5
L
1
7
6
0.57
L
4
9
6
0.78
W
Gilgamesh
HamSammich8206
Gilgamesh
14
4
17
5.63
L
0
6
3
0.25
W
10
1
17
18.5
W
Nike
2
2
25
7.25
W
Kukulkan
Warrior563
Kukulkan
8
4
23
4.88
L
Neith
o Finky o
Neith
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,664
Damage
79,278
89,347
Taken
54,319
37,676
Mitigated
35,497
11,495
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
17,266
5,249
1,001
2,787
21,799
8,436
0
7,643
14,058
0
56,380
W
Neith
Aa32az
Neith
9,080
2,219
0
2,929
7,604
3,323
0
1,183
6,421
0
32,842
L
6,281
362
0
756
19,520
11,955
0
10,006
9,384
0
11,719
L
11,980
278
2,212
3,451
21,773
8,189
0
6,702
14,851
36,609
0
W
Gilgamesh
HamSammich8206
Gilgamesh
25,615
7,855
0
606
17,551
14,578
0
3,854
13,697
0
31,640
L
2,291
586
0
368
9,875
3,269
0
4,298
5,427
0
6,938
W
20,471
6,089
725
1,798
6,930
2,868
0
825
6,105
57,630
0
W
Nike
8,323
721
0
1,357
11,082
9,454
0
3,985
7,097
308
21,202
W
Kukulkan
Warrior563
Kukulkan
15,789
1,445
0
1,480
11,152
5,274
0
2,133
9,019
34,791
0
L
Neith
o Finky o
Neith
10,846
3,924
0
920
16,380
5,827
0
7,009
9,219
0
28,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
64,302
191
Minions Killed
244
4
Camps Cleared
7
887,101
Distance Traveled
986,074
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,608
1,134
88
7
4
223,590
0
W
Neith
11,445
954
46
4
4
176,386
1
L
Chaac
10,778
898
7
1
0
219,099
0
L
Hel
12,044
1,004
53
4
0
199,813
0
W
Gilgamesh
13,950
1,163
15
1
1
234,507
0
L
Fenrir
9,647
804
11
1
0
90,207
0
W
Zeus
13,580
1,132
93
8
1
188,442
2
W
Nike
11,917
993
32
3
0
204,276
2
W
Kukulkan
13,410
1,118
58
5
1
182,463
0
L
Neith
11,287
941
32
3
0
154,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role