Player Matchup

Olorun
Olorun
DeviantDest
Olorun
Level 59
God Stats
10W - 5L
1,648 SR
Queue Stats
141W - 149L
1,461 Elo+
Party 1
Hercules
Hercules
ELCHICLOSO6969
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
HittinItRa
Arachne
Level 82
God Stats
9W - 6L
1,602 SR
Queue Stats
464W - 548L
1,429 Elo+
Party 1
King Arthur
King Arthur
Jbreezy007
King Arthur
Level 61
God Stats
44W - 65L
1,481 SR
Queue Stats
228W - 276L
1,416 Elo+
Party 1
Ra
Ra
Yarendia
Ra
Level 118
God Stats
0W - 1L
1,330 SR
Queue Stats
74W - 64L
1,494 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,460 Elo+

VS

Team Averages
Level 75
1,503 SR
1,486 Elo+
Horus
Horus
FallWave
Horus
Level 68
God Stats
14W - 13L
1,477 SR
Queue Stats
68W - 69L
1,487 Elo+
Party 2
Skadi
Skadi
UhKat
Skadi
Level 62
God Stats
6W - 7L
1,383 SR
Queue Stats
76W - 83L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
chaloshot24
Gilgamesh
Level 56
God Stats
3W - 3L
1,604 SR
Queue Stats
60W - 68L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
sebasgamer222
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
srov2000
Awilix
Level 69
God Stats
9W - 5L
1,553 SR
Queue Stats
74W - 71L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 4 / 2
4,840
484
3,514
6,838
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
11
1 / 1 / 2
6,098
610
4,473
7,874
6,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
HittinItRa
Arachne
9
3 / 1 / 0
5,484
548
2,151
5,177
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Jbreezy007
King Arthur
9
2 / 2 / 0
5,137
514
4,290
5,414
1,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,086
509
3,800
6,585
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FallWave
Horus
8
1 / 0 / 4
5,178
518
1,738
7,097
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
UhKat
Skadi
9
3 / 2 / 1
5,519
552
4,217
5,376
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
chaloshot24
Gilgamesh
10
1 / 2 / 0
5,218
522
3,197
6,234
2,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
11
2 / 0 / 7
6,188
619
6,178
6,563
2,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Awilix
srov2000
Awilix
9
5 / 2 / 2
5,783
578
4,201
7,208
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
2
0.25
L
Hercules
1
1
2
2
W
Horus
FallWave
Horus
1
0
4
3
L
Arachne
HittinItRa
Arachne
3
1
0
3
L
King Arthur
Jbreezy007
King Arthur
2
2
0
1
W
Skadi
UhKat
Skadi
3
2
1
1.75
L
0
4
1
0.13
W
Gilgamesh
chaloshot24
Gilgamesh
1
2
0
0.5
W
Guan Yu
2
0
7
5.5
W
Awilix
srov2000
Awilix
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
19,531
31,888
Taken
32,478
14,213
Mitigated
11,143
11,658
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,514
1,230
369
2,110
6,838
2,080
0
0
6,838
24,904
0
L
Hercules
4,473
762
0
4,377
7,874
6,920
0
0
7,874
0
33,637
W
Horus
FallWave
Horus
1,738
770
642
2,709
7,097
2,817
0
1,437
5,560
0
9,093
L
Arachne
HittinItRa
Arachne
2,151
1,245
0
1,450
5,177
1,852
0
0
5,177
0
26,956
L
King Arthur
Jbreezy007
King Arthur
4,290
777
0
990
5,414
1,977
0
0
5,414
0
17,003
W
Skadi
UhKat
Skadi
4,217
2,006
0
1,226
5,376
1,267
0
1,682
3,694
0
30,332
L
3,800
921
100
2,262
6,585
1,384
0
0
6,585
26,466
0
W
Gilgamesh
chaloshot24
Gilgamesh
3,197
766
0
1,760
6,234
2,129
0
407
5,805
0
20,941
W
Guan Yu
6,178
1,455
298
1,901
6,563
2,758
0
1,826
4,541
0
34,307
W
Awilix
srov2000
Awilix
4,201
1,992
0
1,144
7,208
2,172
0
1,586
5,564
0
21,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
27,886
267
Minions Killed
238
0
Camps Cleared
0
883,800
Distance Traveled
1,032,815
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,840
484
47
5
0
150,301
3
L
Hercules
6,098
610
79
8
0
169,887
1
W
Horus
5,178
518
14
1
0
204,565
8
L
Arachne
5,484
548
55
6
0
210,297
4
L
King Arthur
5,137
514
33
3
0
171,618
0
W
Skadi
5,519
552
58
6
0
158,307
1
L
Ra
5,086
509
53
5
0
181,697
0
W
Gilgamesh
5,218
522
54
5
0
192,832
2
W
Guan Yu
6,188
619
60
6
0
232,062
0
W
Awilix
5,783
578
52
5
0
245,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role