Player Matchup

Fafnir
Fafnir
AeonFantastic
Fafnir
Level 26
God Stats
16W - 14L
1,687 SR
Queue Stats
71W - 83L
1,508 Elo+
Solo
Cupid
Cupid
CarlGibbons
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,391 Elo+
Solo
Ra
Ra
Jacklebrothers
Ra
Level 5
God Stats
1W - 1L
1,346 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 1
Erlang Shen
Erlang Shen
Ramnet
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SolrakX
Kumbhakarna
Level 24
God Stats
1W - 3L
1,423 SR
Queue Stats
78W - 75L
1,432 Elo+
Solo
Team Averages
Level 21
1,491 SR
1,504 Elo+

VS

Team Averages
Level 41
1,461 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Clixcky
Merlin
Level 15
God Stats
1W - 0L
1,321 SR
Queue Stats
6W - 2L
1,610 Elo+
Party 2
King Arthur
King Arthur
PlayboZeezy
King Arthur
Level 66
God Stats
1W - 0L
1,635 SR
Queue Stats
10W - 6L
1,448 Elo+
Party 2
Hun Batz
Hun Batz
SOLDAD0 RYAN
Hun Batz
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
227W - 319L
1,332 Elo+
Solo
Geb
Geb
brhysm
Geb
Level 9
God Stats
3W - 2L
1,351 SR
Queue Stats
6W - 2L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,900
445
3,065
8,021
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 4 / 1
5,475
498
2,688
5,575
1,473
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,198
473
1,226
4,830
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Ramnet
Erlang Shen
7
1 / 5 / 1
4,679
425
3,166
6,722
2,325
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
SolrakX
Kumbhakarna
11
3 / 0 / 2
6,272
570
2,810
6,110
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
11 / 1 / 0
6,796
618
7,502
6,138
2,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Clixcky
Merlin
11
3 / 0 / 1
6,339
576
4,512
3,100
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PlayboZeezy
King Arthur
11
3 / 3 / 2
6,411
583
3,538
6,791
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Hun Batz
SOLDAD0 RYAN
Hun Batz
9
0 / 2 / 2
5,253
478
1,425
4,315
1,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Geb
brhysm
Geb
9
0 / 2 / 10
5,966
542
2,838
5,820
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
17
18
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
11
1
0
11
L
1
5
0
0.2
L
2
4
1
0.63
W
Merlin
Clixcky
Merlin
3
0
1
3.5
L
0
4
0
0
W
King Arthur
PlayboZeezy
King Arthur
3
3
2
1.33
L
Erlang Shen
Ramnet
Erlang Shen
1
5
1
0.3
W
Hun Batz
SOLDAD0 RYAN
Hun Batz
0
2
2
0.5
L
Kumbhakarna
SolrakX
Kumbhakarna
3
0
2
4
W
Geb
brhysm
Geb
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
19,815
31,258
Taken
26,164
12,901
Mitigated
10,267
5,586
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,502
5,222
0
2,250
6,138
2,022
12
2,065
4,061
0
35,053
L
3,065
1,092
0
717
8,021
5,432
0
1,487
6,534
10,078
0
L
2,688
1,801
0
1,319
5,575
1,473
87
1,021
4,164
0
17,075
W
Merlin
Clixcky
Merlin
4,512
139
0
892
3,100
885
117
1,097
1,845
28,039
0
L
1,226
253
10
491
4,830
1,463
0
2,304
2,105
23,173
0
W
King Arthur
PlayboZeezy
King Arthur
3,538
501
0
2,814
6,791
3,496
501
601
6,144
0
27,579
L
Erlang Shen
Ramnet
Erlang Shen
3,166
1,067
0
366
6,722
2,325
0
1,851
4,845
0
16,064
W
Hun Batz
SOLDAD0 RYAN
Hun Batz
1,425
600
0
1,969
4,315
1,219
38
552
3,763
0
24,160
L
Kumbhakarna
SolrakX
Kumbhakarna
2,810
821
0
2,683
6,110
2,208
0
183
5,897
31,826
0
W
Geb
brhysm
Geb
2,838
775
0
1,884
5,820
2,645
344
2,570
3,250
11,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
30,765
213
Minions Killed
258
0
Camps Cleared
0
946,582
Distance Traveled
898,851
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,796
618
53
5
0
172,887
0
L
Fafnir
4,900
445
14
1
0
178,117
2
L
Cupid
5,475
498
37
3
0
153,534
0
W
Merlin
6,339
576
70
6
0
186,551
0
L
Ra
5,198
473
61
6
0
207,956
0
W
King Arthur
6,411
583
60
5
0
192,554
0
L
Erlang Shen
4,679
425
30
3
0
206,129
1
W
Hun Batz
5,253
478
58
5
0
170,156
0
L
Kumbhakarna
6,272
570
71
6
0
200,846
1
W
Geb
5,966
542
17
2
0
176,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role