Player Matchup

Gilgamesh
Gilgamesh
IamBears
Gilgamesh
Level 160
God Stats
29W - 19L
1,687 SR
Queue Stats
430W - 396L
1,649 Elo+
Party 3
Izanami
Izanami
RayceD
Izanami
Level 146
God Stats
7W - 6L
1,507 SR
Queue Stats
84W - 80L
1,542 Elo+
Party 1
Hercules
Hercules
boninja
Hercules
Level 159
God Stats
17W - 18L
1,605 SR
Queue Stats
490W - 478L
1,615 Elo+
Party 3
Nu Wa
Nu Wa
maggicwaffles
Nu Wa
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 99L
1,669 Elo+
Solo
Yemoja
Yemoja
xXIAMmatt94Xx
Yemoja
Level 158
God Stats
11W - 5L
1,599 SR
Queue Stats
172W - 168L
1,573 Elo+
Party 1
Team Averages
Level 144
1,580 SR
1,610 Elo+

VS

Team Averages
Level 141
1,501 SR
1,535 Elo+
Thanatos
Thanatos
AlpineEy
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
BlackandredBld
Athena
Level 160
God Stats
22W - 12L
1,733 SR
Queue Stats
202W - 190L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
LiebeKZ
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MajinBuusha
Merlin
Level 156
God Stats
2W - 2L
1,311 SR
Queue Stats
103W - 102L
1,525 Elo+
Party 2
Anhur
Anhur
StudMcBeast
Anhur
Level 160
God Stats
8W - 14L
1,462 SR
Queue Stats
299W - 284L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IamBears
Gilgamesh
14
7 / 0 / 7
8,885
592
7,204
9,963
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
RayceD
Izanami
14
2 / 4 / 1
8,544
570
5,674
9,192
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
boninja
Hercules
14
3 / 0 / 4
8,695
580
6,103
8,633
8,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 1 / 8
9,047
603
10,790
7,869
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 5
7,560
504
4,741
6,711
2,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlpineEy
Thanatos
11
2 / 4 / 0
6,775
452
5,153
12,156
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 4 / 1
6,870
458
3,076
10,320
6,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LiebeKZ
Gilgamesh
13
1 / 4 / 0
7,611
507
5,498
10,652
4,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
13
0 / 2 / 0
7,030
469
2,536
6,774
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 2
7,537
502
6,510
10,391
3,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
6
6
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AlpineEy
Thanatos
2
4
0
0.5
L
1
4
1
0.38
W
Gilgamesh
IamBears
Gilgamesh
7
0
7
10.5
L
Gilgamesh
LiebeKZ
Gilgamesh
1
4
0
0.25
L
Merlin
0
2
0
0
W
Izanami
RayceD
Izanami
2
4
1
0.63
L
2
5
2
0.6
W
Hercules
boninja
Hercules
3
0
4
5
W
7
1
8
11
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,512
Damage
22,773
42,368
Taken
50,293
20,639
Mitigated
19,467
14,464
Healing
17,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AlpineEy
Thanatos
5,153
1,485
0
9,736
12,156
3,802
0
3,689
8,467
0
37,710
L
3,076
657
0
1,014
10,320
6,103
0
4,479
5,841
12,829
0
W
Gilgamesh
IamBears
Gilgamesh
7,204
2,965
0
1,175
9,963
5,725
106
1,368
8,595
0
51,583
L
Gilgamesh
LiebeKZ
Gilgamesh
5,498
993
0
3,149
10,652
4,040
0
2,348
8,304
0
45,413
L
Merlin
2,536
40
0
1,186
6,774
2,120
0
2,280
4,494
52,979
0
W
Izanami
RayceD
Izanami
5,674
3,271
0
2,392
9,192
2,021
712
568
8,624
0
61,480
L
6,510
3,980
0
2,285
10,391
3,402
525
2,735
7,656
0
53,319
W
Hercules
boninja
Hercules
6,103
1,156
0
4,829
8,633
8,067
81
991
7,642
0
49,893
W
10,790
2,154
0
2,153
7,869
2,436
719
1,910
5,959
55,627
0
W
4,741
829
2,167
1,748
6,711
2,390
293
775
5,936
26,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
35,823
470
Minions Killed
437
0
Camps Cleared
0
1,451,291
Distance Traveled
1,359,501
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,775
452
80
5
0
283,419
4
L
Athena
6,870
458
25
2
0
295,142
7
W
Gilgamesh
8,885
592
91
6
0
346,599
2
L
Gilgamesh
7,611
507
107
7
0
281,666
4
L
Merlin
7,030
469
119
8
0
277,113
6
W
Izanami
8,544
570
125
8
0
241,820
2
L
Anhur
7,537
502
106
7
0
222,161
5
W
Hercules
8,695
580
121
8
0
295,254
8
W
Nu Wa
9,047
603
85
6
0
283,315
3
W
Yemoja
7,560
504
48
3
0
284,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role