Player Matchup

Khepri
Khepri
Bolmpo
Khepri
Level 49
God Stats
4W - 1L
1,302 SR
Queue Stats
79W - 93L
1,347 Elo+
Party 1
Janus
Janus
MythicChromy
Janus
Level 18
God Stats
4W - 0L
1,386 SR
Queue Stats
19W - 20L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
Sqauncho
Danzaburou
Level 18
God Stats
6W - 5L
1,731 SR
Queue Stats
12W - 13L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
USMCHither
Amaterasu
Level 12
God Stats
4W - 6L
1,597 SR
Queue Stats
5W - 9L
998 Elo+
Party 1
Cernunnos
Cernunnos
ssundazee
Cernunnos
Level 38
God Stats
4W - 4L
1,413 SR
Queue Stats
62W - 62L
1,360 Elo+
Party 1
Team Averages
Level 27
1,486 SR
1,308 Elo+

VS

Team Averages
Level 21
1,514 SR
1,238 Elo+
Baron Samedi
Baron Samedi
Freshrain15
Baron Samedi
Level 8
God Stats
3W - 7L
1,871 SR
Queue Stats
21W - 25L
1,183 Elo+
Solo
Ah Puch
Ah Puch
Itzspoopytime
Ah Puch
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 121L
1,424 Elo+
Solo
Hel
Hel
Panda3194
Hel
Level 27
God Stats
19W - 21L
1,364 SR
Queue Stats
30W - 35L
1,216 Elo+
Party 2
Artio
Artio
Staplefish94542
Artio
Level 17
God Stats
15W - 18L
1,500 SR
Queue Stats
31W - 42L
1,222 Elo+
Party 2
Sun Wukong
Sun Wukong
john3194
Sun Wukong
Level 25
God Stats
8W - 10L
1,334 SR
Queue Stats
34W - 32L
1,143 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bolmpo
Khepri
17
3 / 2 / 11
11,829
493
8,348
12,248
8,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
8 / 3 / 13
12,314
513
22,057
13,579
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Sqauncho
Danzaburou
20
12 / 1 / 4
14,663
611
32,286
20,594
9,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
USMCHither
Amaterasu
14
1 / 3 / 3
9,754
406
3,161
10,959
6,542
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
ssundazee
Cernunnos
19
20 / 4 / 6
13,625
568
32,964
23,480
12,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Freshrain15
Baron Samedi
14
3 / 7 / 2
9,663
403
7,343
15,121
7,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
17
1 / 5 / 3
9,678
403
16,234
15,602
4,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 10 / 5
9,382
391
3,876
24,972
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 14 / 0
9,787
408
5,542
37,511
17,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
john3194
Sun Wukong
13
3 / 8 / 1
8,942
373
7,117
23,735
10,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
44
Kills
10
13
Deaths
44
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bolmpo
Khepri
3
2
11
4.25
L
Baron Samedi
Freshrain15
Baron Samedi
3
7
2
0.57
L
Ah Puch
1
5
3
0.5
W
8
3
13
4.83
L
0
10
5
0.25
W
Danzaburou
Sqauncho
Danzaburou
12
1
4
14
L
3
14
0
0.21
W
Amaterasu
USMCHither
Amaterasu
1
3
3
0.83
L
Sun Wukong
john3194
Sun Wukong
3
8
1
0.44
W
Cernunnos
ssundazee
Cernunnos
20
4
6
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,816
Damage
40,112
80,860
Taken
116,941
41,750
Mitigated
56,744
24,748
Healing
38,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bolmpo
Khepri
8,348
1,046
0
0
12,248
8,556
2,666
7,441
4,605
56,902
0
L
Baron Samedi
Freshrain15
Baron Samedi
7,343
749
656
2,041
15,121
7,177
599
3,876
11,245
49,312
0
L
Ah Puch
16,234
1,408
0
3,516
15,602
4,908
0
1,503
14,099
61,005
0
W
22,057
2,230
0
1,883
13,579
4,614
1,526
2,871
10,648
82,769
0
L
3,876
509
4,714
10,355
24,972
16,729
207
9,577
15,395
24,830
0
W
Danzaburou
Sqauncho
Danzaburou
32,286
19,054
0
9,827
20,594
9,131
6,379
12,562
7,128
0
113,222
L
5,542
1,115
1,132
10,023
37,511
17,733
252
9,198
28,313
21,096
0
W
Amaterasu
USMCHither
Amaterasu
3,161
330
0
818
10,959
6,542
3,268
2,501
8,338
0
31,935
L
Sun Wukong
john3194
Sun Wukong
7,117
1,533
282
5,455
23,735
10,197
368
6,251
17,484
0
24,266
W
Cernunnos
ssundazee
Cernunnos
32,964
18,763
0
12,220
23,480
12,907
5,036
6,108
17,146
0
96,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,185
Gold Earned
47,452
575
Minions Killed
291
0
Camps Cleared
0
1,983,701
Distance Traveled
1,894,042
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,829
493
79
3
0
461,455
1
L
Baron Samedi
9,663
403
101
4
0
348,740
1
L
Ah Puch
9,678
403
96
4
0
371,702
0
W
Janus
12,314
513
103
4
0
436,170
3
L
Hel
9,382
391
39
2
0
402,433
0
W
Danzaburou
14,663
611
192
8
0
396,627
0
L
Artio
9,787
408
29
1
0
417,056
3
W
Amaterasu
9,754
406
64
3
0
346,595
0
L
Sun Wukong
8,942
373
26
1
0
354,111
0
W
Cernunnos
13,625
568
137
6
0
342,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role