Player Matchup

Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond V
IWantMySoulBack
Ravana
Diamond V
Level 153
God Stats
8W - 7L
1,645 SR
Queue Stats
235W - 218L
2,019 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
ReanimationHero-
Cu Chulainn
Platinum III
Level 127
God Stats
17W - 14L
1,638 SR
Queue Stats
738W - 749L
1,880 MMR
Solo
Hachiman
Hachiman
Gold I
SpiritDragon1907
Hachiman
Gold I
Level 36
God Stats
0W - 1L
1,529 SR
Queue Stats
31W - 17L
1,961 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,563 SR
1,772 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,579 SR
1,890 MMR
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
Dakudorogon
Nemesis
Platinum IV
Level 146
God Stats
2W - 5L
1,570 SR
Queue Stats
71W - 71L
1,908 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
IBathoryy
Ah Muzen Cab
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
2,163 MMR
Solo
King Arthur
King Arthur
Diamond V
MudrocksDance
King Arthur
Diamond V
Level 157
God Stats
46W - 46L
1,551 SR
Queue Stats
203W - 197L
2,009 MMR
Party 1
Ares
Ares
Gold I
imObvioslycrazy
Ares
Gold I
Level 156
God Stats
9W - 11L
1,772 SR
Queue Stats
42W - 26L
1,870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 3 / 4
7,759
456
4,078
14,157
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
 
Scylla
13
4 / 2 / 0
7,657
450
6,823
6,875
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
7,764
457
7,146
11,436
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
ReanimationHero-
Cu Chulainn
15
1 / 2 / 0
8,946
526
10,110
13,515
9,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 4 / 1
8,735
514
4,727
10,710
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetGilgameshTsukuyomiAthenaTiamat

VS

Bans
JanusApolloLokiGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 1
8,627
507
5,888
8,455
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Dakudorogon
Nemesis
15
1 / 0 / 4
8,679
511
8,661
9,841
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
IBathoryy
Ah Muzen Cab
17
4 / 2 / 2
10,297
606
8,875
9,473
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MudrocksDance
King Arthur
16
2 / 1 / 0
10,332
608
9,536
16,459
11,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 4
9,785
576
8,359
10,373
6,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
8
Kills
13
13
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
4
1
L
Scylla
 
Scylla
4
2
0
2
W
Merlin
 
Merlin
1
4
1
0.38
W
Nemesis
Dakudorogon
Nemesis
1
0
4
3
W
Ah Muzen Cab
IBathoryy
Ah Muzen Cab
4
2
2
2.5
L
1
2
2
1
W
King Arthur
MudrocksDance
King Arthur
2
1
0
2
L
Cu Chulainn
ReanimationHero-
Cu Chulainn
1
2
0
0.5
L
1
4
1
0.38
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
41,319
56,693
Taken
54,601
25,998
Mitigated
29,196
15,682
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,078
323
0
4,110
14,157
7,445
0
6,978
7,179
26,668
0
L
Scylla
 
Scylla
6,823
772
0
1,163
6,875
1,992
0
3,561
3,314
40,556
0
W
Merlin
 
Merlin
5,888
321
125
1,752
8,455
2,982
148
4,026
4,210
66,927
0
W
Nemesis
Dakudorogon
Nemesis
8,661
3,470
0
772
9,841
4,127
0
1,817
7,892
0
72,027
W
Ah Muzen Cab
IBathoryy
Ah Muzen Cab
8,875
3,480
0
4,303
9,473
3,574
213
1,306
8,133
0
86,996
L
7,146
2,161
0
2,132
11,436
4,251
0
2,492
8,944
0
57,321
W
King Arthur
MudrocksDance
King Arthur
9,536
1,063
0
7,250
16,459
11,602
0
1,114
15,345
0
71,390
L
Cu Chulainn
ReanimationHero-
Cu Chulainn
10,110
1,684
0
4,436
13,515
9,128
0
0
13,149
5,326
58,372
L
4,727
2,419
0
3,841
10,710
3,182
0
1,216
9,494
0
56,284
W
8,359
801
0
3,180
10,373
6,911
0
3,556
6,735
24,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,861
Gold Earned
47,720
501
Minions Killed
602
0
Camps Cleared
0
1,547,935
Distance Traveled
1,710,271
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,759
456
11
1
0
320,054
12
L
Scylla
7,657
450
118
7
0
283,379
6
W
Merlin
8,627
507
132
8
0
286,115
3
W
Nemesis
8,679
511
114
7
0
392,506
8
W
Ah Muzen Cab
10,297
606
171
10
0
326,214
3
L
Ravana
7,764
457
97
6
0
328,312
3
W
King Arthur
10,332
608
161
9
0
358,859
4
L
Cu Chulainn
8,946
526
132
8
0
336,681
3
L
Hachiman
8,735
514
143
8
0
279,509
3
W
Ares
9,785
576
24
1
0
346,577
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role