Player Matchup

Thor
Thor
AcientKILLER
Thor
Level 42
God Stats
1W - 10L
1,300 SR
Queue Stats
165W - 158L
1,473 Elo+
Solo
Hades
Hades
JuanKaGS84
Hades
Level 39
God Stats
2W - 3L
1,525 SR
Queue Stats
260W - 301L
1,413 Elo+
Solo
Sobek
Sobek
Kilted Koala
Sobek
Level 47
God Stats
0W - 3L
1,184 SR
Queue Stats
162W - 170L
1,448 Elo+
Party 1
Artemis
Artemis
Mercies End
Artemis
Level 8
God Stats
2W - 2L
1,586 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
a failed wizard
Sun Wukong
Level 59
God Stats
1W - 1L
1,706 SR
Queue Stats
131W - 112L
1,452 Elo+
Party 1
Team Averages
Level 39
1,460 SR
1,474 Elo+

VS

Team Averages
Level 72
1,576 SR
1,672 Elo+
Chang'e
Chang'e
Abcom960
Chang'e
Level 66
God Stats
1W - 0L
1,468 SR
Queue Stats
13W - 10L
1,877 Elo+
Party 2
Sol
Sol
Haqshxt
Sol
Level 25
God Stats
3W - 1L
1,561 SR
Queue Stats
5W - 1L
1,837 Elo+
Party 2
Bastet
Bastet
MidnightSunsets
Bastet
Level 141
God Stats
2W - 2L
1,509 SR
Queue Stats
11W - 21L
1,834 Elo+
Party 2
Neith
Neith
ThatnewJish
Neith
Level 67
God Stats
83W - 85L
1,496 SR
Queue Stats
88W - 95L
1,458 Elo+
Solo
Ares
Ares
Tunnel Puncher
Ares
Level 63
God Stats
1W - 0L
1,845 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
9,707
971
14,439
15,644
7,601
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
15
3 / 5 / 2
9,947
995
11,343
19,248
9,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 6 / 6
9,055
906
8,764
20,973
22,935
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Artemis
Mercies End
Artemis
15
1 / 3 / 4
8,995
900
10,195
12,546
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
a failed wizard
Sun Wukong
15
4 / 5 / 3
9,895
990
11,909
17,683
11,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

179

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abcom960
Chang'e
17
4 / 1 / 19
11,015
1,102
24,813
17,454
9,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
16
5 / 2 / 11
10,437
1,044
14,064
8,587
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
11 / 3 / 9
11,655
1,166
19,393
11,814
5,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 2 / 15
10,042
1,004
11,989
8,749
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 14
9,986
999
8,382
16,227
19,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
10
Kills
26
26
Deaths
10
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Abcom960
Chang'e
4
1
19
13.5
L
2
7
7
0.79
W
Sol
5
2
11
5.25
L
Hades
3
5
2
0.8
L
0
6
6
0.5
L
Artemis
Mercies End
Artemis
1
3
4
1
W
11
3
9
5.17
W
2
2
15
4.75
W
4
2
14
5.5
L
Sun Wukong
a failed wizard
Sun Wukong
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,650
Damage
78,641
86,094
Taken
62,831
56,747
Mitigated
43,208
7,094
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Abcom960
Chang'e
24,813
1,349
4,358
8,550
17,454
9,706
0
6,191
11,263
51,858
0
L
14,439
3,022
0
317
15,644
7,601
0
6,986
8,420
0
24,503
W
Sol
14,064
3,193
0
1,876
8,587
3,392
0
2,553
6,034
27,961
0
L
Hades
11,343
250
100
2,508
19,248
9,877
0
9,288
9,878
40,324
0
L
8,764
789
0
1,022
20,973
22,935
0
12,534
7,999
21,808
0
L
Artemis
Mercies End
Artemis
10,195
6,175
0
1,492
12,546
4,997
0
7,447
5,067
0
30,047
W
19,393
5,342
0
63
11,814
5,845
0
2,891
8,923
0
25,798
W
11,989
6,396
243
1,624
8,749
4,316
0
2,304
6,445
0
26,046
W
8,382
504
0
1,377
16,227
19,949
0
6,168
10,059
13,283
0
L
Sun Wukong
a failed wizard
Sun Wukong
11,909
1,329
0
1,655
17,683
11,337
0
9,988
7,471
0
22,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
53,135
178
Minions Killed
169
3
Camps Cleared
5
863,114
Distance Traveled
953,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,015
1,102
64
6
1
198,211
0
L
Thor
9,707
971
23
2
0
173,971
0
W
Sol
10,437
1,044
56
6
1
172,684
0
L
Hades
9,947
995
74
7
0
171,797
0
L
Sobek
9,055
906
18
2
1
179,552
0
L
Artemis
8,995
900
44
4
2
159,238
0
W
Bastet
11,655
1,166
15
2
2
208,241
1
W
Neith
10,042
1,004
30
3
1
173,600
0
W
Ares
9,986
999
4
0
0
200,313
0
L
Sun Wukong
9,895
990
19
2
0
178,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role