Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LifelessClown24
Chaac
Level 22
God Stats
56W - 55L
1,565 SR
Queue Stats
138W - 147L
1,428 Elo+
Solo
Ne Zha
Ne Zha
NsDJose
Ne Zha
Level 16
God Stats
8W - 4L
1,639 SR
Queue Stats
75W - 65L
1,432 Elo+
Solo
Loki
Loki
Rick9584
Loki
Level 4
God Stats
3W - 1L
1,575 SR
Queue Stats
6W - 4L
1,594 Elo+
Solo
Ganesha
Ganesha
YeetZYzma
Ganesha
Level 24
God Stats
4W - 4L
1,649 SR
Queue Stats
241W - 152L
1,645 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,520 Elo+

VS

Team Averages
Level 38
1,418 SR
1,468 Elo+
Heimdallr
Heimdallr
BarefootMonk148
Heimdallr
Level 7
God Stats
12W - 17L
1,457 SR
Queue Stats
46W - 59L
1,560 Elo+
Solo
Ne Zha
Ne Zha
JokerOobedadaya
Ne Zha
Level 149
God Stats
38W - 44L
1,495 SR
Queue Stats
715W - 751L
1,550 Elo+
Party 1
Sol
Sol
JustMarMar207
Sol
Level 18
God Stats
71W - 61L
1,466 SR
Queue Stats
77W - 86L
1,295 Elo+
Solo
Zeus
Zeus
UncoolFall
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
eeveekaden
Cthulhu
Level 8
God Stats
0W - 3L
1,174 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
0 / 1 / 22
14,310
894
7,999
12,428
15,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
12 / 11 / 16
16,829
1,052
38,542
47,663
38,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
NsDJose
Ne Zha
20
12 / 5 / 8
17,058
1,066
20,330
17,481
8,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
20
7 / 13 / 11
14,616
914
10,009
23,746
12,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
YeetZYzma
Ganesha
20
0 / 1 / 28
16,421
1,026
25,076
26,501
40,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BarefootMonk148
Heimdallr
20
5 / 6 / 19
15,420
964
30,767
20,538
8,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
23 / 6 / 6
20,684
1,293
42,761
25,276
10,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 19
14,500
906
30,731
23,895
7,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 12 / 16
14,014
876
10,877
18,093
5,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
eeveekaden
Cthulhu
20
0 / 4 / 20
14,316
895
7,469
21,945
20,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
111
31
Kills
31
31
Deaths
31
85
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
22
11
L
Heimdallr
BarefootMonk148
Heimdallr
5
6
19
2.42
L
23
6
6
4.33
L
2
3
19
3.83
W
12
11
16
1.82
W
Ne Zha
NsDJose
Ne Zha
12
5
8
3.2
W
Loki
7
13
11
0.96
L
1
12
16
0.75
W
Ganesha
YeetZYzma
Ganesha
0
1
28
14
L
Cthulhu
eeveekaden
Cthulhu
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,956
Damage
122,605
127,819
Taken
109,747
115,126
Mitigated
52,005
35,144
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,999
1,160
9,712
2,417
12,428
15,201
0
5,364
7,064
36,242
0
L
Heimdallr
BarefootMonk148
Heimdallr
30,767
18,029
0
2,735
20,538
8,158
0
8,651
11,887
0
53,015
L
42,761
15,120
0
7,370
25,276
10,886
0
5,310
19,966
0
87,400
L
30,731
9,739
0
2,886
23,895
7,451
0
6,927
16,968
49,865
0
W
38,542
11,507
422
18,956
47,663
38,062
0
17,591
30,072
557
88,473
W
Ne Zha
NsDJose
Ne Zha
20,330
10,941
0
1,736
17,481
8,766
0
7,051
10,430
0
31,790
W
Loki
10,009
960
0
0
23,746
12,842
0
6,226
17,520
0
17,621
L
10,877
3,786
0
382
18,093
5,297
0
7,094
10,999
29,795
0
W
Ganesha
YeetZYzma
Ganesha
25,076
1,627
0
1,901
26,501
40,255
0
12,845
13,656
44,514
0
L
Cthulhu
eeveekaden
Cthulhu
7,469
452
313
178
21,945
20,213
0
5,650
16,295
23,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,234
Gold Earned
78,934
284
Minions Killed
283
1
Camps Cleared
7
1,490,840
Distance Traveled
1,387,760
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,310
894
76
5
0
271,627
2
L
Heimdallr
15,420
964
57
4
0
271,881
0
L
Ne Zha
20,684
1,293
90
6
7
338,643
0
L
Sol
14,500
906
50
3
0
288,795
0
W
Chaac
16,829
1,052
140
9
0
318,623
1
W
Ne Zha
17,058
1,066
36
2
1
254,773
0
W
Loki
14,616
914
32
2
0
231,756
1
L
Zeus
14,014
876
41
3
0
219,719
3
W
Ganesha
16,421
1,026
0
0
0
414,061
0
L
Cthulhu
14,316
895
45
3
0
268,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role