Player Matchup

Sylvanus
Sylvanus
Gold IV
Diskreet
Sylvanus
Gold IV
Level 110
God Stats
22W - 9L
1,784 SR
Queue Stats
678W - 682L
1,426 MMR
Solo
Skadi
Skadi
Gold II
GlizzyGuzlar
Skadi
Gold II
Level 108
God Stats
3W - 0L
1,742 SR
Queue Stats
86W - 76L
1,478 MMR
Solo
Raijin
Raijin
Gold V
Iskandadar
Raijin
Gold V
Level 126
God Stats
12W - 2L
1,548 SR
Queue Stats
37W - 20L
1,476 MMR
Solo
Da Ji
Da Ji
Gold II
Tablockss
Da Ji
Gold II
Level 145
God Stats
3W - 0L
1,722 SR
Queue Stats
145W - 146L
1,429 MMR
Solo
Chaac
Chaac
Gold IV
xlioonx
Chaac
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,659 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,541 SR
1,456 MMR
Cerberus
Cerberus
Bronze III
IsNotACat
Cerberus
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,424 MMR
Solo
Hou Yi
Hou Yi
Gold V
LethalShrapnel
Hou Yi
Gold V
Level 118
God Stats
1W - 2L
1,614 SR
Queue Stats
50W - 60L
1,381 MMR
Solo
Anubis
Anubis
Gold IV
Roulouloup
Anubis
Gold IV
Level 128
God Stats
85W - 69L
1,679 SR
Queue Stats
692W - 677L
1,494 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
darren8363
Ao Kuang
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold V
ŁÛFFY
Khepri
Gold V
Level 105
God Stats
1W - 3L
1,410 SR
Queue Stats
31W - 29L
1,483 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diskreet
Sylvanus
12
2 / 2 / 5
7,342
524
6,481
8,938
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 0 / 1
8,496
607
8,556
6,654
2,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Iskandadar
Raijin
15
4 / 1 / 4
8,411
601
8,653
6,130
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Tablockss
Da Ji
12
0 / 1 / 9
7,179
513
6,724
9,437
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
xlioonx
Chaac
14
5 / 2 / 2
7,768
555
11,124
14,684
7,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
SetApolloTiamatAthenaKing Arthur

VS

Bans
TsukuyomiFenrirGilgameshMercuryGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsNotACat
Cerberus
13
0 / 3 / 4
8,846
632
11,851
14,542
9,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 2 / 0
6,962
497
2,172
9,793
2,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Roulouloup
Anubis
13
1 / 3 / 0
7,423
530
6,158
8,503
3,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
darren8363
Ao Kuang
14
5 / 2 / 0
8,054
575
5,992
10,854
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
ŁÛFFY
Khepri
9
0 / 4 / 2
5,877
420
2,167
11,392
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
6
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Diskreet
Sylvanus
2
2
5
2.25
W
3
0
1
3.5
L
Cerberus
IsNotACat
Cerberus
0
3
4
0.67
W
Raijin
Iskandadar
Raijin
4
1
4
6
L
0
2
0
0
L
Anubis
Roulouloup
Anubis
1
3
0
0.33
W
Da Ji
Tablockss
Da Ji
0
1
9
4.5
L
Ao Kuang
darren8363
Ao Kuang
5
2
0
2.5
W
Chaac
xlioonx
Chaac
5
2
2
3
L
Khepri
ŁÛFFY
Khepri
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
28,340
45,843
Taken
55,084
18,577
Mitigated
28,628
20,888
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Diskreet
Sylvanus
6,481
1,729
909
3,774
8,938
3,685
666
5,580
3,358
25,904
0
W
8,556
4,732
0
3,346
6,654
2,140
286
362
6,292
0
68,708
L
Cerberus
IsNotACat
Cerberus
11,851
1,710
0
6,292
14,542
9,537
305
2,797
11,659
54,892
0
W
Raijin
Iskandadar
Raijin
8,653
1,035
0
1,541
6,130
1,721
0
3,900
2,230
63,577
0
L
2,172
856
0
2,967
9,793
2,978
0
669
9,124
0
41,576
L
Anubis
Roulouloup
Anubis
6,158
152
0
3,735
8,503
3,875
0
4,145
4,138
54,663
0
W
Da Ji
Tablockss
Da Ji
6,724
1,527
0
3,862
9,437
3,239
0
4,775
4,662
0
43,410
L
Ao Kuang
darren8363
Ao Kuang
5,992
1,552
0
2,535
10,854
3,984
0
3,322
7,442
49,877
0
W
Chaac
xlioonx
Chaac
11,124
4,230
0
7,456
14,684
7,792
63
11,551
3,133
0
47,891
L
Khepri
ŁÛFFY
Khepri
2,167
170
0
1,851
11,392
8,254
0
3,715
7,587
11,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
37,162
489
Minions Killed
438
0
Camps Cleared
0
1,299,352
Distance Traveled
1,295,075
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,342
524
44
3
0
249,797
3
W
Skadi
8,496
607
123
9
0
253,694
8
L
Cerberus
8,846
632
122
9
0
272,853
1
W
Raijin
8,411
601
144
10
0
266,289
4
L
Hou Yi
6,962
497
98
7
0
216,128
1
L
Anubis
7,423
530
112
8
0
244,760
5
W
Da Ji
7,179
513
84
6
0
275,294
7
L
Ao Kuang
8,054
575
96
7
0
291,473
2
W
Chaac
7,768
555
94
7
0
254,278
4
L
Khepri
5,877
420
10
1
0
269,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role