Player Matchup

Bakasura
Bakasura
Cozm1cKiller
Bakasura
Level 81
God Stats
36W - 35L
1,509 SR
Queue Stats
194W - 199L
1,465 Elo+
Party 2
Ymir
Ymir
Javykkoa
Ymir
Level 29
God Stats
69W - 66L
1,469 SR
Queue Stats
333W - 370L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
xNFSxEtherx
Heimdallr
Level 61
God Stats
4W - 1L
1,592 SR
Queue Stats
75W - 69L
1,422 Elo+
Party 1
Neith
Neith
xNFSxGoldx
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xNFSxMooNx
Kukulkan
Level 29
God Stats
23W - 18L
1,542 SR
Queue Stats
79W - 72L
1,446 Elo+
Party 1
Team Averages
Level 47
1,522 SR
1,457 Elo+

VS

Team Averages
Level 52
1,493 SR
1,394 Elo+
Odin
Odin
ETg Russell
Odin
Level 58
God Stats
1W - 2L
1,632 SR
Queue Stats
86W - 73L
1,439 Elo+
Party 3
Hades
Hades
Lariagata1
Hades
Level 29
God Stats
11W - 11L
1,493 SR
Queue Stats
38W - 48L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
aSynth_
Cthulhu
Level 46
God Stats
8W - 12L
1,509 SR
Queue Stats
212W - 207L
1,422 Elo+
Party 4
Izanami
Izanami
captADDERALL
Izanami
Level 65
God Stats
27W - 14L
1,640 SR
Queue Stats
337W - 343L
1,503 Elo+
Party 4
Loki
Loki
dboydog1
Loki
Level 62
God Stats
11W - 14L
1,190 SR
Queue Stats
62W - 73L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cozm1cKiller
Bakasura
16
8 / 3 / 6
10,188
599
8,944
12,398
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
3 / 1 / 13
9,349
550
4,952
7,051
3,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
xNFSxEtherx
Heimdallr
14
4 / 4 / 5
8,954
527
7,019
10,544
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
13
6 / 1 / 11
8,257
486
7,285
7,938
2,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
xNFSxMooNx
Kukulkan
17
7 / 1 / 7
10,404
612
14,420
5,897
2,520
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 1
9,438
555
8,069
15,558
6,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
11
0 / 7 / 3
6,855
403
1,975
11,939
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
aSynth_
Cthulhu
8
1 / 8 / 1
6,636
390
4,665
12,823
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
captADDERALL
Izanami
13
1 / 1 / 1
7,759
456
5,491
6,867
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
10
0 / 6 / 4
6,448
379
4,021
8,984
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
28
Kills
10
10
Deaths
28
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cozm1cKiller
Bakasura
8
3
6
3.67
L
8
6
1
1.42
W
Ymir
3
1
13
9.5
L
Hades
0
7
3
0.21
L
Cthulhu
aSynth_
Cthulhu
1
8
1
0.19
L
Izanami
captADDERALL
Izanami
1
1
1
1.5
L
Loki
0
6
4
0.33
W
Heimdallr
xNFSxEtherx
Heimdallr
4
4
5
1.63
W
Neith
6
1
11
11.5
W
Kukulkan
xNFSxMooNx
Kukulkan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
24,221
43,828
Taken
56,171
19,381
Mitigated
23,004
13,948
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cozm1cKiller
Bakasura
8,944
6,999
0
4,191
12,398
4,795
192
1,405
10,993
0
54,235
L
8,069
2,443
0
1,960
15,558
6,224
0
3,172
12,169
0
42,912
W
Ymir
4,952
648
0
2,537
7,051
3,860
910
1,914
5,137
35,520
0
L
Hades
1,975
74
191
2,565
11,939
4,705
0
7,777
4,092
24,889
0
L
Cthulhu
aSynth_
Cthulhu
4,665
182
131
1,586
12,823
6,707
0
4,963
7,448
13,817
0
L
Izanami
captADDERALL
Izanami
5,491
3,521
0
3,333
6,867
1,950
0
1,319
4,997
0
60,681
L
Loki
4,021
793
525
948
8,984
3,418
345
2,141
6,492
0
21,646
W
Heimdallr
xNFSxEtherx
Heimdallr
7,019
3,444
0
3,544
10,544
5,378
3,449
517
10,027
0
44,035
W
Neith
7,285
3,042
0
3,392
7,938
2,828
522
1,847
6,091
0
31,391
W
Kukulkan
xNFSxMooNx
Kukulkan
14,420
1,577
0
284
5,897
2,520
889
957
4,940
80,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
37,136
490
Minions Killed
330
0
Camps Cleared
0
1,577,608
Distance Traveled
1,497,115
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,188
599
124
7
0
378,346
0
L
Odin
9,438
555
86
5
0
324,942
3
W
Ymir
9,349
550
79
5
0
316,416
0
L
Hades
6,855
403
58
3
0
255,621
2
L
Cthulhu
6,636
390
20
1
0
261,601
1
L
Izanami
7,759
456
126
7
0
287,275
1
L
Loki
6,448
379
40
2
0
367,676
0
W
Heimdallr
8,954
527
93
5
0
256,668
2
W
Neith
8,257
486
48
3
0
317,764
4
W
Kukulkan
10,404
612
146
9
0
308,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role