Player Matchup

Gilgamesh
Gilgamesh
Charco_Vex
Gilgamesh
Level 124
God Stats
45W - 17L
1,834 SR
Queue Stats
1,433W - 564L
1,984 Elo+
Party 1
Bacchus
Bacchus
Clowntox
Bacchus
Level 160
God Stats
526W - 81L
2,029 SR
Queue Stats
2,051W - 267L
2,043 Elo+
Party 1
Anubis
Anubis
FLINTGIVEN
Anubis
Level 156
God Stats
9W - 0L
2,103 SR
Queue Stats
1,395W - 308L
1,963 Elo+
Party 1
Olorun
Olorun
Kuma_PandaChief
Olorun
Level 152
God Stats
5W - 0L
1,902 SR
Queue Stats
1,362W - 200L
2,178 Elo+
Party 1
Hachiman
Hachiman
QuadraKing2469
Hachiman
Level 46
God Stats
17W - 1L
2,024 SR
Queue Stats
634W - 22L
2,351 Elo+
Party 1
Team Averages
Level 128
1,978 SR
2,104 Elo+

VS

Team Averages
Level 62
1,516 SR
1,508 Elo+
Hades
Hades
Cheersqu33rs
Hades
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 3
Chaac
Chaac
Dreadicles
Chaac
Level 82
God Stats
16W - 14L
1,598 SR
Queue Stats
146W - 132L
1,493 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MagicmanV
Ah Muzen Cab
Level 39
God Stats
2W - 3L
1,237 SR
Queue Stats
53W - 39L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
SuperUltraGirl
Cthulhu
Level 102
God Stats
20W - 8L
1,689 SR
Queue Stats
205W - 178L
1,465 Elo+
Party 2
Nemesis
Nemesis
XfreebirdX226
Nemesis
Level 13
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 2L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charco_Vex
Gilgamesh
16
4 / 0 / 13
10,215
1,022
9,910
11,278
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Clowntox
Bacchus
17
3 / 0 / 17
11,091
1,109
10,472
12,246
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
FLINTGIVEN
Anubis
17
9 / 2 / 12
11,056
1,106
18,996
7,236
4,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 14
10,901
1,090
14,497
5,528
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
17
2 / 1 / 18
10,361
1,036
16,128
6,593
2,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

306

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,745
875
5,002
13,322
6,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
15
2 / 3 / 0
9,412
941
8,462
15,155
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
MagicmanV
Ah Muzen Cab
14
0 / 7 / 2
8,661
866
10,427
13,550
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 2
9,279
928
8,881
15,770
17,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
15
0 / 8 / 3
9,076
908
5,501
15,720
6,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
11
24
Kills
3
3
Deaths
24
74
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Charco_Vex
Gilgamesh
4
0
13
10.5
L
1
4
1
0.38
W
Bacchus
Clowntox
Bacchus
3
0
17
11.5
L
Chaac
2
3
0
0.67
W
Anubis
FLINTGIVEN
Anubis
9
2
12
7.5
W
6
0
14
13
L
Ah Muzen Cab
MagicmanV
Ah Muzen Cab
0
7
2
0.14
W
Hachiman
2
1
18
11
L
0
2
2
0.5
L
Nemesis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,003
Damage
38,273
42,881
Taken
73,517
36,065
Mitigated
49,204
12,046
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Charco_Vex
Gilgamesh
9,910
2,312
0
764
11,278
6,704
0
5,199
5,929
0
19,890
L
5,002
573
359
1,092
13,322
6,628
0
9,262
4,060
9,790
0
W
Bacchus
Clowntox
Bacchus
10,472
567
0
1,378
12,246
19,419
0
3,589
8,414
15,020
0
L
Chaac
8,462
217
0
2,458
15,155
13,821
0
8,304
6,851
3,702
28,743
W
Anubis
FLINTGIVEN
Anubis
18,996
581
0
3,262
7,236
4,150
0
2,580
4,566
32,389
0
W
14,497
8,368
2,133
3,273
5,528
3,116
0
1,125
4,283
34,340
1,781
L
Ah Muzen Cab
MagicmanV
Ah Muzen Cab
10,427
3,837
123
1,438
13,550
4,523
0
9,437
4,113
0
25,523
W
Hachiman
16,128
7,111
0
1,236
6,593
2,676
0
2,171
4,302
0
50,376
L
8,881
46
1,011
632
15,770
17,558
0
7,139
8,631
32,057
0
L
Nemesis
5,501
1,612
45
874
15,720
6,674
0
9,190
6,530
0
12,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,624
Gold Earned
45,173
219
Minions Killed
170
8
Camps Cleared
8
1,017,083
Distance Traveled
988,719
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,215
1,022
28
3
1
212,907
0
L
Hades
8,745
875
12
1
2
176,142
0
W
Bacchus
11,091
1,109
9
1
1
221,524
3
L
Chaac
9,412
941
46
5
0
199,968
0
W
Anubis
11,056
1,106
36
4
1
200,270
4
W
Olorun
10,901
1,090
66
7
4
202,917
2
L
Ah Muzen Cab
8,661
866
20
2
1
192,351
0
W
Hachiman
10,361
1,036
80
8
1
179,465
3
L
Cthulhu
9,279
928
75
8
0
215,661
1
L
Nemesis
9,076
908
17
2
5
204,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role