Player Matchup

Bellona
Bellona
Giraud
Bellona
Level 118
God Stats
26W - 21L
1,543 SR
Queue Stats
877W - 923L
1,446 Elo+
Party 1
Scylla
Scylla
Waterorb
Scylla
Level 148
God Stats
14W - 9L
1,594 SR
Queue Stats
519W - 568L
1,430 Elo+
Party 3
Baron Samedi
Baron Samedi
juxly
Baron Samedi
Level 124
God Stats
21W - 12L
1,599 SR
Queue Stats
768W - 808L
1,412 Elo+
Party 1
Khepri
Khepri
stormravyn
Khepri
Level 108
God Stats
3W - 2L
1,381 SR
Queue Stats
852W - 866L
1,391 Elo+
Party 3
Skadi
Skadi
xXPSICOLOGYXx
Skadi
Level 83
God Stats
2W - 0L
1,462 SR
Queue Stats
94W - 101L
1,516 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,439 Elo+

VS

Team Averages
Level 75
1,509 SR
1,440 Elo+
Geb
Geb
Drahku
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
M3hutch
Neith
Level 149
God Stats
13W - 15L
1,501 SR
Queue Stats
408W - 425L
1,469 Elo+
Solo
Cerberus
Cerberus
Nituja98
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 217L
1,452 Elo+
Solo
Hel
Hel
XxTen8cious_DxX
Hel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,281 Elo+
Party 2
Agni
Agni
ZackSlater
Agni
Level 15
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Giraud
Bellona
20
12 / 1 / 26
12,007
800
15,722
27,282
20,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Waterorb
Scylla
20
15 / 2 / 24
12,982
865
25,905
12,754
5,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
juxly
Baron Samedi
20
9 / 1 / 30
12,259
817
18,257
15,684
8,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
stormravyn
Khepri
15
2 / 7 / 23
10,694
713
6,563
26,657
32,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 1 / 30
11,901
793
31,807
15,878
7,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Drahku
Geb
14
2 / 12 / 5
9,055
604
9,697
26,009
36,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
M3hutch
Neith
15
3 / 7 / 7
9,698
647
24,781
16,046
7,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Nituja98
Cerberus
16
3 / 11 / 2
10,563
704
14,869
35,741
31,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 8 / 6
9,732
649
13,112
16,482
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 7 / 5
9,471
631
14,442
12,828
5,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
37
45
Kills
12
12
Deaths
45
133
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Geb
Drahku
Geb
2
12
5
0.38
W
Bellona
Giraud
Bellona
12
1
26
25
L
Neith
M3hutch
Neith
3
7
7
0.93
L
Cerberus
Nituja98
Cerberus
3
11
2
0.36
W
Scylla
Waterorb
Scylla
15
2
24
13.5
L
3
8
6
0.75
L
1
7
5
0.5
W
Baron Samedi
juxly
Baron Samedi
9
1
30
24
W
Khepri
stormravyn
Khepri
2
7
23
1.93
W
7
1
30
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,254
Damage
76,901
98,255
Taken
107,106
75,029
Mitigated
90,548
59,265
Healing
29,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Drahku
Geb
9,697
466
640
698
26,009
36,906
0
10,101
15,760
15,021
0
W
Bellona
Giraud
Bellona
15,722
1,297
3,515
13,554
27,282
20,713
581
14,651
12,312
0
24,066
L
Neith
M3hutch
Neith
24,781
11,323
1,603
2,829
16,046
7,742
0
8,891
7,005
0
41,494
L
Cerberus
Nituja98
Cerberus
14,869
849
1,042
8,995
35,741
31,405
0
13,876
21,445
24,944
0
W
Scylla
Waterorb
Scylla
25,905
1,960
2,554
1,950
12,754
5,566
2,673
7,749
4,906
53,858
0
L
13,112
1,369
7,557
5,014
16,482
8,589
0
10,616
5,686
25,847
0
L
14,442
223
614
751
12,828
5,906
0
7,241
5,497
31,309
0
W
Baron Samedi
juxly
Baron Samedi
18,257
1,813
16,790
9,448
15,684
8,658
716
9,713
5,901
39,115
0
W
Khepri
stormravyn
Khepri
6,563
968
1,399
3,078
26,657
32,466
86
10,610
15,624
12,102
0
W
31,807
15,028
3,300
3,677
15,878
7,626
1,716
8,400
7,392
0
50,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,843
Gold Earned
48,519
164
Minions Killed
146
0
Camps Cleared
0
1,319,255
Distance Traveled
1,037,859
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,055
604
1
0
0
195,952
0
W
Bellona
12,007
800
24
2
0
292,358
0
L
Neith
9,698
647
36
2
0
213,061
1
L
Cerberus
10,563
704
37
2
0
198,442
0
W
Scylla
12,982
865
53
4
0
270,692
0
L
Hel
9,732
649
33
2
0
209,010
1
L
Agni
9,471
631
39
3
0
221,394
0
W
Baron Samedi
12,259
817
42
3
0
276,572
0
W
Khepri
10,694
713
10
1
0
204,367
0
W
Skadi
11,901
793
35
2
0
275,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role