Player Matchup

Gilgamesh
Gilgamesh
Hhydra420
Gilgamesh
Level 124
God Stats
42W - 33L
1,606 SR
Queue Stats
449W - 491L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
Large_Adult_Son
Cernunnos
Level 77
God Stats
15W - 27L
1,445 SR
Queue Stats
674W - 796L
1,384 Elo+
Party 1
Ganesha
Ganesha
Mutta97
Ganesha
Level 104
God Stats
2W - 2L
1,435 SR
Queue Stats
310W - 459L
1,335 Elo+
Party 1
Tiamat
Tiamat
Storkie--
Tiamat
Level 19
God Stats
4W - 11L
1,218 SR
Queue Stats
5W - 21L
1,180 Elo+
Party 1
Hades
Hades
ThePleb808
Hades
Level 125
God Stats
6W - 9L
1,469 SR
Queue Stats
187W - 242L
1,417 Elo+
Party 1
Team Averages
Level 90
1,435 SR
1,356 Elo+

VS

Team Averages
Level 51
1,611 SR
1,405 Elo+
Cthulhu
Cthulhu
ACShiaLabeouf
Cthulhu
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 36L
1,406 Elo+
Party 3
Yemoja
Yemoja
Liquid_Taco_King
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
LuckyCharmKait
Gilgamesh
Level 38
God Stats
6W - 4L
1,811 SR
Queue Stats
64W - 101L
1,333 Elo+
Solo
Fenrir
Fenrir
OopsError
Fenrir
Level 22
God Stats
30W - 34L
1,490 SR
Queue Stats
31W - 41L
1,406 Elo+
Party 3
Baron Samedi
Baron Samedi
torsoevans
Baron Samedi
Level 109
God Stats
2W - 2L
1,754 SR
Queue Stats
215W - 203L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hhydra420
Gilgamesh
20
8 / 1 / 16
14,734
1,133
19,338
22,452
21,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Large_Adult_Son
Cernunnos
20
9 / 5 / 16
14,307
1,101
23,656
14,238
6,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Mutta97
Ganesha
20
1 / 4 / 25
13,842
1,065
17,963
16,171
14,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Storkie--
Tiamat
20
3 / 4 / 22
12,839
988
14,045
12,912
10,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
20
16 / 5 / 13
16,245
1,250
29,873
17,317
11,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 3 / 7
11,479
883
9,447
15,161
16,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 6 / 9
13,298
1,023
9,944
20,974
20,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
LuckyCharmKait
Gilgamesh
19
6 / 12 / 11
13,553
1,043
14,407
28,840
18,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
OopsError
Fenrir
18
1 / 6 / 8
11,863
913
8,001
21,951
7,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
torsoevans
Baron Samedi
19
7 / 10 / 11
14,325
1,102
26,500
24,421
10,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
65
37
Kills
19
19
Deaths
37
92
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
3
7
1.83
W
Gilgamesh
Hhydra420
Gilgamesh
8
1
16
16
W
Cernunnos
Large_Adult_Son
Cernunnos
9
5
16
3.4
L
3
6
9
1.25
L
Gilgamesh
LuckyCharmKait
Gilgamesh
6
12
11
0.96
W
Ganesha
Mutta97
Ganesha
1
4
25
3.38
L
Fenrir
OopsError
Fenrir
1
6
8
0.83
W
Tiamat
Storkie--
Tiamat
3
4
22
3.5
W
Hades
16
5
13
4.5
L
Baron Samedi
torsoevans
Baron Samedi
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,875
Damage
68,299
83,090
Taken
111,347
65,128
Mitigated
72,550
16,598
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,447
234
0
103
15,161
16,284
0
9,750
5,411
20,608
0
W
Gilgamesh
Hhydra420
Gilgamesh
19,338
6,120
0
266
22,452
21,904
0
11,479
10,973
2,023
37,341
W
Cernunnos
Large_Adult_Son
Cernunnos
23,656
15,059
569
2,876
14,238
6,334
0
8,109
6,129
0
54,940
L
9,944
2,598
3,108
1,732
20,974
20,037
0
12,840
8,134
23,098
0
L
Gilgamesh
LuckyCharmKait
Gilgamesh
14,407
2,842
0
64
28,840
18,162
0
14,817
14,023
0
26,243
W
Ganesha
Mutta97
Ganesha
17,963
96
750
2,222
16,171
14,811
0
7,944
8,227
34,543
0
L
Fenrir
OopsError
Fenrir
8,001
2,768
0
1,726
21,951
7,565
0
13,772
8,179
0
40,282
W
Tiamat
Storkie--
Tiamat
14,045
1,375
0
1,490
12,912
10,505
0
7,797
4,738
22,187
0
W
Hades
29,873
1,169
2,229
6,196
17,317
11,574
0
10,562
6,163
53,214
0
L
Baron Samedi
torsoevans
Baron Samedi
26,500
3,077
3,219
3,443
24,421
10,502
0
11,836
12,585
48,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,967
Gold Earned
64,518
237
Minions Killed
202
6
Camps Cleared
5
1,144,198
Distance Traveled
1,052,044
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,479
883
22
2
0
129,071
0
W
Gilgamesh
14,734
1,133
61
5
4
265,551
0
W
Cernunnos
14,307
1,101
74
6
1
180,360
0
L
Yemoja
13,298
1,023
32
2
1
203,044
0
L
Gilgamesh
13,553
1,043
28
2
0
251,284
0
W
Ganesha
13,842
1,065
4
0
0
242,612
0
L
Fenrir
11,863
913
65
5
0
251,980
0
W
Tiamat
12,839
988
23
2
0
233,815
1
W
Hades
16,245
1,250
75
6
1
221,860
0
L
Baron Samedi
14,325
1,102
55
4
4
216,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role