Player Matchup

Merlin
Merlin
Wherewedropn297
Merlin
Level 106
God Stats
23W - 8L
1,796 SR
Queue Stats
460W - 317L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
ZTC94
Sylvanus
Level 126
God Stats
48W - 21L
1,665 SR
Queue Stats
563W - 287L
1,640 Elo+
Party 2
Awilix
Awilix
altClix1227
Awilix
Level 28
God Stats
2W - 1L
1,342 SR
Queue Stats
83W - 57L
1,585 Elo+
Party 2
Team Averages
Level 87
1,601 SR
1,622 Elo+

VS

Team Averages
Level 44
1,511 SR
1,533 Elo+
Chronos
Chronos
Bieeeeeeeee
Chronos
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 96L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Dylan13289
Danzaburou
Level 29
God Stats
94W - 82L
1,533 SR
Queue Stats
187W - 191L
1,454 Elo+
Solo
Chaac
Chaac
GlizzyyGoblin
Chaac
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,351
835
14,279
3,701
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
ZTC94
Sylvanus
10
2 / 2 / 11
7,115
712
4,527
10,633
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
10
3 / 2 / 6
7,022
702
7,966
8,163
2,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bieeeeeeeee
Chronos
9
1 / 5 / 2
6,384
638
5,527
10,124
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Dylan13289
Danzaburou
10
2 / 4 / 1
6,833
683
6,721
6,983
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 2
6,905
691
5,359
13,125
5,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bieeeeeeeee
Chronos
1
5
2
0.4
L
Danzaburou
Dylan13289
Danzaburou
2
4
1
0.63
L
1
4
2
0.5
W
8
0
5
10.5
W
Sylvanus
ZTC94
Sylvanus
2
2
11
3.75
W
Awilix
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,772
Damage
17,607
22,497
Taken
30,232
11,074
Mitigated
10,395
7,161
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bieeeeeeeee
Chronos
5,527
1,878
36
1,564
10,124
3,339
330
6,342
3,782
15,018
975
L
Danzaburou
Dylan13289
Danzaburou
6,721
3,254
332
1,538
6,983
2,010
240
4,767
2,216
0
21,128
L
5,359
1,338
0
3,743
13,125
5,046
0
7,282
5,843
0
15,745
W
14,279
634
0
830
3,701
1,284
390
530
3,171
41,875
0
W
Sylvanus
ZTC94
Sylvanus
4,527
1,694
736
4,595
10,633
7,027
267
3,325
7,308
8,815
1,062
W
Awilix
7,966
4,048
0
1,000
8,163
2,763
0
1,393
6,770
0
23,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
20,122
101
Minions Killed
91
0
Camps Cleared
0
519,821
Distance Traveled
509,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,384
638
37
4
0
163,648
1
L
Danzaburou
6,833
683
41
4
0
173,016
2
L
Chaac
6,905
691
13
1
0
172,665
0
W
Merlin
8,351
835
59
6
0
165,445
1
W
Sylvanus
7,115
712
13
1
0
156,283
1
W
Awilix
7,022
702
29
3
0
198,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role