Player Matchup

Athena
Athena
BigTiddies
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
Charkab
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,777 Elo+
Party 1
Pele
Pele
FragNDragon
Pele
Level 18
God Stats
13W - 11L
1,566 SR
Queue Stats
335W - 303L
1,500 Elo+
Solo
Persephone
Persephone
Weinerfart90
Persephone
Level 14
God Stats
2W - 0L
1,506 SR
Queue Stats
19W - 11L
1,705 Elo+
Solo
Artemis
Artemis
negrosamurai
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,514 SR
1,616 Elo+

VS

Team Averages
Level 16
1,518 SR
1,613 Elo+
Fafnir
Fafnir
AeonFantastic
Fafnir
Level 26
God Stats
16W - 14L
1,746 SR
Queue Stats
71W - 83L
1,520 Elo+
Solo
Heimdallr
Heimdallr
Zutrain
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,646 Elo+
Party 2
Sobek
Sobek
izicc
Sobek
Level 3
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 6L
1,646 Elo+
Party 2
Arachne
Arachne
watereddownwater
Arachne
Level 29
God Stats
4W - 4L
1,503 SR
Queue Stats
137W - 137L
1,524 Elo+
Solo
Janus
Janus
yeetusfetus69420
Janus
Level 18
God Stats
1W - 2L
1,341 SR
Queue Stats
107W - 68L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigTiddies
Athena
15
4 / 0 / 17
10,823
601
7,049
11,159
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Charkab
Sun Wukong
14
3 / 1 / 8
9,572
532
11,066
11,731
8,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 2
10,826
601
5,808
12,082
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Weinerfart90
Persephone
16
6 / 2 / 3
10,842
602
7,678
8,074
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
negrosamurai
Artemis
17
13 / 3 / 8
11,135
619
18,660
9,765
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
7,323
407
3,887
17,525
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zutrain
Heimdallr
10
1 / 8 / 4
6,922
385
4,489
10,587
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
izicc
Sobek
12
0 / 5 / 3
7,535
419
4,356
14,399
12,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 2
7,148
397
4,634
15,193
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 0
11,895
661
11,324
10,353
3,899
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
30
Kills
9
9
Deaths
30
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
Athena
BigTiddies
Athena
4
0
17
12.5
W
Sun Wukong
Charkab
Sun Wukong
3
1
8
7
W
4
3
2
1.67
W
Persephone
Weinerfart90
Persephone
6
2
3
3.75
L
Heimdallr
Zutrain
Heimdallr
1
8
4
0.38
L
Sobek
izicc
Sobek
0
5
3
0.3
W
Artemis
negrosamurai
Artemis
13
3
8
5.67
L
0
6
2
0.17
L
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
28,690
52,811
Taken
68,057
29,936
Mitigated
37,570
16,245
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,887
1,156
0
670
17,525
13,048
0
4,012
13,513
17,999
0
W
Athena
BigTiddies
Athena
7,049
2,873
0
2,386
11,159
10,216
543
2,756
8,313
33,709
0
W
Sun Wukong
Charkab
Sun Wukong
11,066
1,250
0
3,368
11,731
8,552
557
4,876
6,827
0
49,213
W
5,808
1,938
0
4,925
12,082
4,545
2,837
1,658
10,354
0
75,503
W
Persephone
Weinerfart90
Persephone
7,678
268
230
3,785
8,074
2,769
1,874
5,073
2,831
68,458
0
L
Heimdallr
Zutrain
Heimdallr
4,489
2,173
0
717
10,587
3,936
0
2,957
7,630
0
21,380
L
Sobek
izicc
Sobek
4,356
615
0
2,557
14,399
12,252
276
2,610
11,789
22,726
0
W
Artemis
negrosamurai
Artemis
18,660
12,483
0
1,551
9,765
3,854
3,468
4,775
4,919
0
74,702
L
4,634
3,016
0
2,880
15,193
4,435
0
2,906
12,287
0
33,012
L
11,324
407
176
2,958
10,353
3,899
0
2,242
8,111
107,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,198
Gold Earned
40,823
548
Minions Killed
375
0
Camps Cleared
0
1,692,899
Distance Traveled
1,599,784
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,323
407
23
1
0
270,792
1
W
Athena
10,823
601
40
2
0
396,869
2
W
Sun Wukong
9,572
532
97
5
0
338,451
0
W
Pele
10,826
601
167
9
0
357,717
1
W
Persephone
10,842
602
126
7
0
322,846
0
L
Heimdallr
6,922
385
37
2
0
265,800
1
L
Sobek
7,535
419
24
1
0
343,126
0
W
Artemis
11,135
619
118
7
0
277,016
0
L
Arachne
7,148
397
55
3
0
320,629
2
L
Janus
11,895
661
236
13
0
399,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role