Player Matchup

Nemesis
Nemesis
HolyChika
Nemesis
Level 29
God Stats
9W - 10L
1,481 SR
Queue Stats
177W - 189L
1,491 Elo+
Party 1
King Arthur
King Arthur
OnJahYourGay
King Arthur
Level 6
God Stats
3W - 3L
1,459 SR
Queue Stats
13W - 3L
1,764 Elo+
Party 1
Ravana
Ravana
SlinkyClover69
Ravana
Level 147
God Stats
16W - 15L
1,590 SR
Queue Stats
476W - 555L
1,400 Elo+
Party 1
Tiamat
Tiamat
StormfireGhost
Tiamat
Level 46
God Stats
21W - 15L
1,540 SR
Queue Stats
109W - 128L
1,471 Elo+
Party 1
Cabrakan
Cabrakan
ryerizzle
Cabrakan
Level 70
God Stats
0W - 1L
1,850 SR
Queue Stats
302W - 320L
1,486 Elo+
Party 1
Team Averages
Level 60
1,584 SR
1,522 Elo+

VS

Team Averages
Level 87
1,606 SR
1,424 Elo+
Ne Zha
Ne Zha
DNA DeMoNz
Ne Zha
Level 106
God Stats
3W - 0L
1,339 SR
Queue Stats
75W - 70L
1,421 Elo+
Party 2
Ymir
Ymir
Magic boy1237
Ymir
Level 16
God Stats
9W - 6L
1,619 SR
Queue Stats
147W - 147L
1,387 Elo+
Party 2
Osiris
Osiris
Prince Ermac
Osiris
Level 124
God Stats
2W - 1L
1,571 SR
Queue Stats
157W - 151L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
kevoooooo
Kukulkan
Level 149
God Stats
4W - 1L
2,000 SR
Queue Stats
105W - 114L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
rambokillAk47
Danzaburou
Level 38
God Stats
24W - 25L
1,500 SR
Queue Stats
43W - 49L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HolyChika
Nemesis
20
5 / 8 / 4
13,457
481
14,375
24,481
19,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
OnJahYourGay
King Arthur
20
6 / 6 / 3
15,072
538
13,886
24,311
12,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 6 / 9
15,018
536
21,903
20,021
12,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 7 / 3
13,657
488
6,523
17,448
10,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
ryerizzle
Cabrakan
19
5 / 3 / 7
13,542
484
10,619
23,464
39,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DNA DeMoNz
Ne Zha
20
7 / 4 / 10
14,139
505
12,916
22,871
9,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 2 / 7
13,112
468
7,362
17,934
16,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
20
11 / 7 / 9
15,267
545
21,707
28,816
27,394
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
kevoooooo
Kukulkan
20
7 / 4 / 14
15,784
564
31,625
16,723
7,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
rambokillAk47
Danzaburou
17
0 / 10 / 3
11,898
425
6,707
17,790
7,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
73
27
Kills
30
30
Deaths
27
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DNA DeMoNz
Ne Zha
7
4
10
3
L
Nemesis
HolyChika
Nemesis
5
8
4
0.88
W
5
2
7
4.25
L
King Arthur
OnJahYourGay
King Arthur
6
6
3
1.25
W
Osiris
11
7
9
2.21
L
8
6
9
2.08
L
3
7
3
0.64
W
Kukulkan
kevoooooo
Kukulkan
7
4
14
3.5
W
Danzaburou
rambokillAk47
Danzaburou
0
10
3
0.15
L
Cabrakan
ryerizzle
Cabrakan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,306
Damage
80,317
109,725
Taken
104,134
94,593
Mitigated
68,734
20,603
Healing
27,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DNA DeMoNz
Ne Zha
12,916
3,745
0
10,071
22,871
9,557
3,053
5,755
17,044
0
89,274
L
Nemesis
HolyChika
Nemesis
14,375
4,776
0
4,208
24,481
19,526
530
4,224
20,257
0
70,100
W
7,362
1,178
0
4,988
17,934
16,259
645
2,627
15,225
41,948
0
L
King Arthur
OnJahYourGay
King Arthur
13,886
3,133
681
2,801
24,311
12,585
1,967
10,533
13,778
0
128,466
W
Osiris
21,707
10,161
0
6,975
28,816
27,394
927
4,870
23,834
0
99,773
L
21,903
4,423
0
2,308
20,021
12,400
0
5,409
14,612
0
111,150
L
6,523
403
0
3,597
17,448
10,884
578
7,496
9,952
70,763
0
W
Kukulkan
kevoooooo
Kukulkan
31,625
3,647
0
2,879
16,723
7,874
1,430
2,901
13,658
147,963
0
W
Danzaburou
rambokillAk47
Danzaburou
6,707
2,169
0
2,341
17,790
7,650
814
3,349
14,441
0
70,521
L
Cabrakan
ryerizzle
Cabrakan
10,619
1,077
1,262
5,746
23,464
39,198
288
11,325
12,139
62,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,746
Gold Earned
70,200
680
Minions Killed
659
0
Camps Cleared
0
2,451,606
Distance Traveled
2,482,436
35
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,139
505
128
5
0
541,999
5
L
Nemesis
13,457
481
104
4
0
475,265
0
W
Ymir
13,112
468
37
1
0
569,502
3
L
King Arthur
15,072
538
195
7
0
510,456
4
W
Osiris
15,267
545
158
6
0
463,210
11
L
Ravana
15,018
536
136
5
0
519,346
5
L
Tiamat
13,657
488
166
6
0
468,187
15
W
Kukulkan
15,784
564
208
7
0
466,560
15
W
Danzaburou
11,898
425
128
5
0
441,165
4
L
Cabrakan
13,542
484
79
3
0
478,352
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role