Player Matchup

Mercury
Mercury
Macrosquip
Mercury
Level 18
God Stats
2W - 2L
1,545 SR
Queue Stats
12W - 17L
1,305 Elo+
Party 3
Ullr
Ullr
PRINCEBRAND27
Ullr
Level 14
God Stats
5W - 6L
1,459 SR
Queue Stats
12W - 16L
1,293 Elo+
Party 3
Apollo
Apollo
PapaSugarDaddy
Apollo
Level 24
God Stats
7W - 7L
1,498 SR
Queue Stats
31W - 34L
1,349 Elo+
Party 3
Jormungandr
Jormungandr
pcdsr
Jormungandr
Level 15
God Stats
8W - 10L
1,414 SR
Queue Stats
14W - 15L
1,337 Elo+
Party 3
Tiamat
Tiamat
uwuJustinSenpai
Tiamat
Level 21
God Stats
7W - 14L
1,319 SR
Queue Stats
37W - 41L
1,362 Elo+
Party 3
Team Averages
Level 18
1,447 SR
1,329 Elo+

VS

Team Averages
Level 16
1,446 SR
1,316 Elo+
Cthulhu
Cthulhu
Galvins
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Ymir
Ymir
Kinda Alexis
Ymir
Level 7
God Stats
6W - 6L
1,185 SR
Queue Stats
50W - 28L
1,333 Elo+
Party 1
Skadi
Skadi
Skilled Tempt
Skadi
Level 18
God Stats
70W - 44L
1,374 SR
Queue Stats
92W - 63L
1,344 Elo+
Party 1
Neith
Neith
extraloudherb420
Neith
Level 29
God Stats
64W - 61L
1,591 SR
Queue Stats
131W - 146L
1,385 Elo+
Party 2
Ra
Ra
xsue21_
Ra
Level 21
God Stats
31W - 40L
1,578 SR
Queue Stats
54W - 75L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Macrosquip
Mercury
13
7 / 7 / 3
8,805
489
10,142
14,171
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 3 / 2
9,323
518
8,661
8,794
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 4 / 2
10,723
596
8,041
14,602
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
pcdsr
Jormungandr
15
5 / 1 / 3
9,121
507
6,526
9,530
8,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
4 / 1 / 7
9,624
535
10,815
10,011
6,508
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galvins
Cthulhu
10
2 / 11 / 4
7,524
418
4,809
15,241
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 7 / 1
7,996
444
4,819
15,206
15,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 6 / 1
9,254
514
9,949
12,453
4,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 3
8,687
483
9,158
11,675
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 7 / 1
8,424
468
5,733
10,549
3,558
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
30
Kills
16
16
Deaths
35
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Galvins
Cthulhu
2
11
4
0.36
L
1
7
1
0.21
W
Mercury
Macrosquip
Mercury
7
7
3
1.21
W
5
3
2
2
W
9
4
2
2.5
L
7
6
1
1.25
L
3
4
3
1.13
W
Jormungandr
pcdsr
Jormungandr
5
1
3
6.5
W
4
1
7
7.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
34,468
57,108
Taken
65,124
29,196
Mitigated
39,197
14,320
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Galvins
Cthulhu
4,809
338
0
1,130
15,241
11,439
0
5,503
9,738
21,810
0
L
4,819
1,229
0
416
15,206
15,416
209
909
14,297
33,425
0
W
Mercury
Macrosquip
Mercury
10,142
6,808
0
2,996
14,171
5,788
1,423
3,702
10,319
0
36,645
W
8,661
6,066
0
556
8,794
3,105
2,657
3,277
5,517
0
45,804
W
8,041
4,879
0
3,869
14,602
5,620
2,736
2,155
12,447
0
72,364
L
9,949
5,834
0
1,400
12,453
4,361
251
3,387
9,066
0
47,289
L
9,158
4,539
315
2,271
11,675
4,423
734
5,036
6,639
0
52,017
W
Jormungandr
pcdsr
Jormungandr
6,526
2,185
477
2,567
9,530
8,175
1,452
3,397
6,013
44,443
0
W
10,815
528
60
3,795
10,011
6,508
520
2,355
7,451
53,536
0
L
5,733
1,139
327
1,814
10,549
3,558
566
2,506
8,043
43,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,596
Gold Earned
41,885
415
Minions Killed
355
0
Camps Cleared
0
1,639,875
Distance Traveled
1,511,481
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,524
418
31
2
0
342,578
0
L
Ymir
7,996
444
62
3
0
291,295
1
W
Mercury
8,805
489
57
3
0
345,699
3
W
Ullr
9,323
518
68
4
0
303,944
0
W
Apollo
10,723
596
125
7
0
335,065
0
L
Skadi
9,254
514
78
4
0
296,150
0
L
Neith
8,687
483
92
5
0
311,786
0
W
Jormungandr
9,121
507
69
4
0
308,761
1
W
Tiamat
9,624
535
96
5
0
346,406
4
L
Ra
8,424
468
92
5
0
269,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role