Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
BeastMagus
Sobek
Level 53
God Stats
4W - 3L
1,695 SR
Queue Stats
30W - 56L
1,396 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Kin9snake437
Cu Chulainn
Level 41
God Stats
5W - 2L
1,680 SR
Queue Stats
194W - 194L
1,411 Elo+
Party 3
Bakasura
Bakasura
derecho11andy
Bakasura
Level 97
God Stats
14W - 13L
1,524 SR
Queue Stats
258W - 258L
1,464 Elo+
Solo
Danzaburou
Danzaburou
diggitydank1
Danzaburou
Level 80
God Stats
90W - 88L
1,443 SR
Queue Stats
327W - 371L
1,370 Elo+
Party 4
Team Averages
Level 71
1,569 SR
1,428 Elo+

VS

Team Averages
Level 96
1,511 SR
1,505 Elo+
Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Kimpx
Heimdallr
Level 79
God Stats
16W - 21L
1,290 SR
Queue Stats
97W - 93L
1,490 Elo+
Party 1
Thor
Thor
SOFTVXR
Thor
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
362W - 363L
1,517 Elo+
Party 2
Ares
Ares
SilentNephilim7
Ares
Level 88
God Stats
13W - 9L
1,602 SR
Queue Stats
37W - 36L
1,499 Elo+
Party 2
Bellona
Bellona
xXNukemsXx
Bellona
Level 120
God Stats
6W - 2L
1,663 SR
Queue Stats
87W - 77L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 2 / 3
7,210
555
5,732
8,734
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
9
1 / 0 / 5
5,972
459
3,722
8,504
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Kin9snake437
Cu Chulainn
9
3 / 6 / 2
5,963
459
4,893
9,553
3,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
derecho11andy
Bakasura
12
4 / 3 / 6
7,068
544
5,136
9,701
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
diggitydank1
Danzaburou
10
1 / 1 / 3
6,540
503
5,176
6,230
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 0
6,928
533
6,084
4,273
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Kimpx
Heimdallr
9
0 / 3 / 1
5,527
425
5,347
6,814
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
SOFTVXR
Thor
11
4 / 4 / 2
7,137
549
4,378
9,439
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 1
5,643
434
2,861
9,358
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
xXNukemsXx
Bellona
14
6 / 1 / 3
8,500
654
9,038
7,882
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
12
12
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
3
2.75
L
Sol
 
Sol
2
1
0
2
W
Sobek
1
0
5
3.5
L
Heimdallr
Kimpx
Heimdallr
0
3
1
0.17
W
Cu Chulainn
Kin9snake437
Cu Chulainn
3
6
2
0.67
L
Thor
SOFTVXR
Thor
4
4
2
1.25
L
0
4
1
0.13
W
Bakasura
derecho11andy
Bakasura
4
3
6
2.33
W
Danzaburou
diggitydank1
Danzaburou
1
1
3
2.5
L
Bellona
xXNukemsXx
Bellona
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
27,708
42,722
Taken
37,766
17,106
Mitigated
15,085
15,515
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,732
348
970
4,798
8,734
2,625
850
4,140
4,116
33,643
0
L
Sol
 
Sol
6,084
301
0
1,601
4,273
1,307
0
1,962
2,173
40,364
0
W
Sobek
3,722
465
0
4,565
8,504
5,527
160
1,869
6,585
18,482
0
L
Heimdallr
Kimpx
Heimdallr
5,347
1,931
0
1,903
6,814
2,189
55
3,089
3,599
0
25,631
W
Cu Chulainn
Kin9snake437
Cu Chulainn
4,893
1,867
0
1,179
9,553
3,471
0
34
9,519
0
22,651
L
Thor
SOFTVXR
Thor
4,378
1,453
0
3,592
9,439
2,894
0
1,017
8,250
0
39,429
L
2,861
164
0
768
9,358
4,221
0
2,972
6,273
13,538
0
W
Bakasura
derecho11andy
Bakasura
5,136
4,174
0
1,300
9,701
3,596
0
961
8,726
0
39,640
W
Danzaburou
diggitydank1
Danzaburou
5,176
2,088
0
2,703
6,230
1,887
0
1,387
4,831
0
33,476
L
Bellona
xXNukemsXx
Bellona
9,038
3,680
0
4,240
7,882
4,474
0
0
7,607
0
50,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,753
Gold Earned
33,735
280
Minions Killed
359
0
Camps Cleared
0
1,280,422
Distance Traveled
1,188,402
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,210
555
81
6
0
245,274
0
L
Sol
6,928
533
87
7
0
243,465
1
W
Sobek
5,972
459
17
1
0
269,354
8
L
Heimdallr
5,527
425
36
3
0
213,213
2
W
Cu Chulainn
5,963
459
42
3
0
219,233
2
L
Thor
7,137
549
87
7
0
240,646
0
L
Ares
5,643
434
22
2
0
237,468
3
W
Bakasura
7,068
544
74
6
0
288,525
0
W
Danzaburou
6,540
503
66
5
0
258,036
0
L
Bellona
8,500
654
127
10
0
253,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role