Player Matchup

Sol
Sol
Alex__EL__Loco
Sol
Level 16
God Stats
8W - 3L
1,554 SR
Queue Stats
196W - 184L
1,653 Elo+
Party 1
Poseidon
Poseidon
JaisenJob
Poseidon
Level 29
God Stats
3W - 2L
1,302 SR
Queue Stats
30W - 34L
1,209 Elo+
Party 2
Apollo
Apollo
McKey111965
Apollo
Level 20
God Stats
25W - 23L
1,374 SR
Queue Stats
49W - 59L
1,294 Elo+
Party 2
Fenrir
Fenrir
SF_REVENANT
Fenrir
Level 27
God Stats
10W - 5L
1,309 SR
Queue Stats
15W - 9L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
stvrluv
Sun Wukong
Level 25
God Stats
16W - 11L
1,691 SR
Queue Stats
204W - 195L
1,502 Elo+
Party 1
Team Averages
Level 23
1,446 SR
1,416 Elo+

VS

Team Averages
Level 25
1,459 SR
1,234 Elo+
Guan Yu
Guan Yu
Rastica
Guan Yu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 65L
1,277 Elo+
Solo
Terra
Terra
Victor_4-5-6
Terra
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 58L
1,141 Elo+
Solo
Sol
Sol
caduh10
Sol
Level 28
God Stats
3W - 8L
1,310 SR
Queue Stats
17W - 27L
1,235 Elo+
Solo
Artemis
Artemis
celeztedrinkstea
Artemis
Level 21
God Stats
96W - 92L
1,487 SR
Queue Stats
150W - 185L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
drastikNZ
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 231L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,133
481
7,433
9,075
2,761
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
JaisenJob
Poseidon
15
4 / 2 / 3
9,821
517
6,790
11,770
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
5 / 0 / 4
11,572
609
8,829
10,522
3,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
15
2 / 2 / 3
9,730
512
5,663
13,515
5,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
stvrluv
Sun Wukong
15
7 / 0 / 2
10,150
534
8,646
12,213
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Rastica
Guan Yu
11
1 / 5 / 1
7,506
395
2,814
11,711
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 0
8,326
438
844
8,864
8,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
15
1 / 4 / 2
8,661
456
13,129
9,683
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 1
7,650
403
11,156
11,935
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
drastikNZ
Gilgamesh
16
2 / 4 / 0
9,199
484
3,114
12,983
10,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
4
5
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Poseidon
JaisenJob
Poseidon
4
2
3
2.75
W
Apollo
5
0
4
7
L
Guan Yu
Rastica
Guan Yu
1
5
1
0.3
W
Fenrir
2
2
3
1.75
L
0
1
0
0
L
Sol
1
4
2
0.5
L
0
7
1
0.07
L
Gilgamesh
drastikNZ
Gilgamesh
2
4
0
0.5
W
Sun Wukong
stvrluv
Sun Wukong
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,361
Damage
31,057
57,095
Taken
55,176
22,229
Mitigated
32,241
22,395
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,433
992
0
2,894
9,075
2,761
2,501
1,345
7,588
36,974
0
W
Poseidon
JaisenJob
Poseidon
6,790
878
0
6,214
11,770
4,636
734
5,260
5,988
46,585
0
W
Apollo
8,829
6,166
0
3,363
10,522
3,914
4,849
3,011
7,363
0
67,010
L
Guan Yu
Rastica
Guan Yu
2,814
1,420
170
3,604
11,711
4,602
0
1,817
9,860
0
24,940
W
Fenrir
5,663
2,093
0
6,136
13,515
5,050
0
390
13,031
0
69,855
L
844
78
158
470
8,864
8,741
127
1,016
7,812
12,866
0
L
Sol
13,129
1,643
318
3,067
9,683
3,458
1,182
3,748
5,637
48,490
0
L
11,156
3,897
0
75
11,935
4,841
703
4,201
7,540
0
50,141
L
Gilgamesh
drastikNZ
Gilgamesh
3,114
548
0
1,550
12,983
10,599
494
2,879
10,104
0
41,527
W
Sun Wukong
stvrluv
Sun Wukong
8,646
1,465
0
3,788
12,213
5,868
412
2,893
9,152
0
43,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
41,342
480
Minions Killed
343
0
Camps Cleared
0
1,773,543
Distance Traveled
1,557,652
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,133
481
68
4
0
378,571
0
W
Poseidon
9,821
517
87
5
0
351,292
1
W
Apollo
11,572
609
127
7
0
358,092
0
L
Guan Yu
7,506
395
48
3
0
248,132
0
W
Fenrir
9,730
512
105
6
0
310,145
0
L
Terra
8,326
438
23
1
0
276,169
1
L
Sol
8,661
456
91
5
0
335,269
2
L
Artemis
7,650
403
97
5
0
325,772
0
L
Gilgamesh
9,199
484
84
4
0
372,310
5
W
Sun Wukong
10,150
534
93
5
0
375,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role