Player Matchup

Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Accordion Hero
King Arthur
Gold IV
Level 159
God Stats
12W - 18L
1,526 SR
Queue Stats
545W - 567L
1,405 MMR
Solo
Cupid
Cupid
Silver IV
HAZTELIN
Cupid
Silver IV
Level 155
God Stats
5W - 7L
1,243 SR
Queue Stats
101W - 109L
1,402 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Madvid44
Sylvanus
Gold IV
Level 101
God Stats
16W - 6L
2,037 SR
Queue Stats
107W - 110L
1,403 MMR
Solo
Pele
Pele
Gold III
el juanelas
Pele
Gold III
Level 128
God Stats
19W - 24L
1,724 SR
Queue Stats
457W - 450L
1,494 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,606 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,550 SR
1,430 MMR
Ymir
Ymir
Bronze III
MouseRat9601
Ymir
Bronze III
Level 68
God Stats
17W - 15L
1,623 SR
Queue Stats
41W - 37L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver IV
Mugatu3323
Cu Chulainn
Silver IV
Level 137
God Stats
5W - 4L
1,549 SR
Queue Stats
66W - 60L
1,390 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
WearyColt968312
Cabrakan
Gold IV
Level 64
God Stats
3W - 0L
1,372 SR
Queue Stats
22W - 23L
1,530 MMR
Party 3
Hera
Hera
Gold IV
Yasuke95
Hera
Gold IV
Level 136
God Stats
8W - 2L
1,619 SR
Queue Stats
119W - 110L
1,381 MMR
Solo
Izanami
Izanami
Gold V
mDANJ
Izanami
Gold V
Level 64
God Stats
1W - 1L
1,584 SR
Queue Stats
13W - 15L
1,346 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 6 / 2
5,969
426
2,119
7,257
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Accordion Hero
King Arthur
13
0 / 4 / 0
7,187
513
3,737
14,404
7,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
HAZTELIN
Cupid
13
0 / 0 / 2
6,831
488
4,557
5,509
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Madvid44
Sylvanus
11
0 / 2 / 2
6,700
479
2,507
9,322
3,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 4 / 0
7,399
529
5,758
12,533
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
JanusAthenaApolloGilgameshSet

VS

Bans
TsukuyomiDanzaburouAnhurSobekArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,106
436
3,322
8,839
4,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Mugatu3323
Cu Chulainn
15
4 / 0 / 1
9,186
656
9,438
8,203
6,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
14
6 / 0 / 4
8,340
596
6,730
6,882
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
6 / 1 / 3
9,060
647
8,408
5,478
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mDANJ
Izanami
11
0 / 1 / 1
6,888
492
2,590
6,072
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
16
16
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
2
0.17
L
King Arthur
Accordion Hero
King Arthur
0
4
0
0
L
Cupid
HAZTELIN
Cupid
0
0
2
1
L
Sylvanus
Madvid44
Sylvanus
0
2
2
0.5
W
0
2
1
0.25
W
Cu Chulainn
Mugatu3323
Cu Chulainn
4
0
1
4.5
W
Cabrakan
6
0
4
8
W
Hera
6
1
3
7.5
L
4
4
0
1
W
Izanami
mDANJ
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
30,488
49,025
Taken
35,474
20,342
Mitigated
19,036
14,776
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,119
347
0
972
7,257
3,497
42
4,895
2,362
24,983
0
L
King Arthur
Accordion Hero
King Arthur
3,737
216
0
4,299
14,404
7,112
0
3,541
10,863
0
50,525
L
Cupid
HAZTELIN
Cupid
4,557
2,123
479
2,604
5,509
1,670
0
1,713
3,796
0
41,823
L
Sylvanus
Madvid44
Sylvanus
2,507
635
441
2,127
9,322
3,727
0
4,104
5,218
24,638
0
W
3,322
365
536
961
8,839
4,977
216
1,262
7,531
23,042
0
W
Cu Chulainn
Mugatu3323
Cu Chulainn
9,438
1,078
0
2,959
8,203
6,117
0
0
8,203
5,730
59,120
W
Cabrakan
6,730
1,028
0
4,365
6,882
4,333
0
832
5,963
45,714
0
W
Hera
8,408
1,803
0
2,179
5,478
1,787
1,424
1,126
4,201
61,342
0
L
5,758
1,524
0
3,854
12,533
4,336
0
5,186
7,347
0
60,350
W
Izanami
mDANJ
Izanami
2,590
1,288
0
1,807
6,072
1,822
950
1,080
4,950
0
41,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
39,580
420
Minions Killed
476
0
Camps Cleared
0
1,213,990
Distance Traveled
1,360,720
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,969
426
61
4
0
205,853
3
L
King Arthur
7,187
513
115
8
0
271,021
3
L
Cupid
6,831
488
97
7
0
252,530
5
L
Sylvanus
6,700
479
48
3
0
200,047
4
W
Ymir
6,106
436
42
3
0
268,902
1
W
Cu Chulainn
9,186
656
135
10
0
270,317
2
W
Cabrakan
8,340
596
87
6
0
275,749
4
W
Hera
9,060
647
125
9
0
282,904
4
L
Pele
7,399
529
99
7
0
284,539
0
W
Izanami
6,888
492
87
6
0
262,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role