Player Matchup

Cthulhu
Cthulhu
ArcherNE1
Cthulhu
Level 100
God Stats
2W - 1L
1,931 SR
Queue Stats
4W - 1L
1,881 Elo+
Party 1
Kukulkan
Kukulkan
LotusLPH
Kukulkan
Level 109
God Stats
2W - 7L
1,540 SR
Queue Stats
104W - 160L
1,393 Elo+
Party 3
Anhur
Anhur
iLUVturboBOOST
Anhur
Level 103
God Stats
0W - 2L
1,327 SR
Queue Stats
17W - 13L
1,477 Elo+
Party 1
Anubis
Anubis
meech02
Anubis
Level 117
God Stats
4W - 6L
1,581 SR
Queue Stats
62W - 76L
1,493 Elo+
Party 3
Vamana
Vamana
moffinboss
Vamana
Level 129
God Stats
1W - 3L
1,280 SR
Queue Stats
65W - 85L
1,467 Elo+
Party 3
Team Averages
Level 112
1,532 SR
1,543 Elo+

VS

Team Averages
Level 91
1,538 SR
1,418 Elo+
Mercury
Mercury
BoostedBoiGG
Mercury
Level 89
God Stats
7W - 6L
1,611 SR
Queue Stats
47W - 48L
1,395 Elo+
Party 2
Khepri
Khepri
Christhecringe
Khepri
Level 64
God Stats
1W - 1L
1,491 SR
Queue Stats
21W - 26L
1,395 Elo+
Party 2
Jing Wei
Jing Wei
Windowmaker400
Jing Wei
Level 69
God Stats
20W - 24L
1,541 SR
Queue Stats
208W - 223L
1,524 Elo+
Solo
Bellona
Bellona
car man is cool
Bellona
Level 125
God Stats
2W - 1L
1,507 SR
Queue Stats
48W - 49L
1,388 Elo+
Party 2
Merlin
Merlin
standbythec4b
Merlin
Level 107
God Stats
1W - 3L
1,540 SR
Queue Stats
47W - 47L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcherNE1
Cthulhu
17
1 / 2 / 6
9,978
624
6,199
14,786
18,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
LotusLPH
Kukulkan
17
0 / 7 / 0
9,424
589
7,492
11,742
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 3
10,588
662
9,964
12,606
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
meech02
Anubis
17
5 / 4 / 3
11,110
694
10,019
15,851
8,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
moffinboss
Vamana
18
1 / 3 / 6
10,469
654
11,081
18,756
13,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoostedBoiGG
Mercury
18
3 / 2 / 5
11,133
696
9,873
9,019
4,010
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 9
13,396
837
6,463
14,573
16,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
19
0 / 1 / 4
11,121
695
6,169
6,006
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
9 / 3 / 4
13,845
865
18,658
18,667
19,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 2 / 7
12,614
788
23,175
12,253
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
21
21
Deaths
10
18
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArcherNE1
Cthulhu
1
2
6
2
W
Mercury
BoostedBoiGG
Mercury
3
2
5
2.75
W
4
2
9
4.25
L
Kukulkan
LotusLPH
Kukulkan
0
7
0
0
W
Jing Wei
0
1
4
2
W
9
3
4
3.67
L
3
5
3
0.9
L
Anubis
meech02
Anubis
5
4
3
1.63
L
Vamana
moffinboss
Vamana
1
3
6
1.33
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
64,338
73,741
Taken
60,518
51,147
Mitigated
47,531
13,830
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArcherNE1
Cthulhu
6,199
531
0
250
14,786
18,318
0
5,834
8,658
23,878
0
W
Mercury
BoostedBoiGG
Mercury
9,873
4,855
0
1,258
9,019
4,010
106
3,380
5,639
0
34,559
W
6,463
288
0
677
14,573
16,230
0
8,772
5,801
12,506
0
L
Kukulkan
LotusLPH
Kukulkan
7,492
564
786
709
11,742
4,956
0
4,534
7,118
45,088
0
W
Jing Wei
6,169
3,553
0
1,794
6,006
2,716
70
1,591
4,415
0
53,357
W
18,658
7,548
0
2,691
18,667
19,569
403
4,858
13,809
0
55,708
L
9,964
6,457
0
0
12,606
6,203
16
4,530
7,956
0
39,921
L
Anubis
meech02
Anubis
10,019
36
0
5,938
15,851
8,097
0
7,200
8,441
31,817
0
L
Vamana
moffinboss
Vamana
11,081
5,308
0
6,147
18,756
13,573
0
7,953
10,563
0
41,752
W
23,175
2,042
0
2,167
12,253
5,006
82
5,435
6,818
66,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
62,109
355
Minions Killed
403
7
Camps Cleared
9
1,512,607
Distance Traveled
1,656,179
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,978
624
38
2
0
319,121
0
W
Mercury
11,133
696
61
4
1
394,819
0
W
Khepri
13,396
837
3
0
0
333,919
0
L
Kukulkan
9,424
589
103
6
0
265,137
0
W
Jing Wei
11,121
695
123
8
0
289,959
1
W
Bellona
13,845
865
99
6
4
350,096
1
L
Anhur
10,588
662
81
5
3
285,789
2
L
Anubis
11,110
694
53
3
1
288,427
4
L
Vamana
10,469
654
80
5
3
354,133
1
W
Merlin
12,614
788
117
7
4
287,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role