Player Matchup

Chang'e
Chang'e
Alvadi Aku
Chang'e
Level 32
God Stats
1W - 1L
1,271 SR
Queue Stats
106W - 117L
1,520 Elo+
Party 2
Neith
Neith
DarkTigger1
Neith
Level 28
God Stats
27W - 25L
1,485 SR
Queue Stats
122W - 130L
1,485 Elo+
Party 2
Scylla
Scylla
JAM20902
Scylla
Level 28
God Stats
32W - 32L
1,290 SR
Queue Stats
460W - 461L
1,456 Elo+
Solo
Cupid
Cupid
Melanter
Cupid
Level 7
God Stats
2W - 1L
1,773 SR
Queue Stats
18W - 38L
1,095 Elo+
Solo
Xing Tian
Xing Tian
bigxbills
Xing Tian
Level 10
God Stats
12W - 6L
1,744 SR
Queue Stats
38W - 39L
1,413 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,394 Elo+

VS

Team Averages
Level 18
1,608 SR
1,487 Elo+
Nemesis
Nemesis
Eahu
Nemesis
Level 6
God Stats
47W - 49L
1,721 SR
Queue Stats
52W - 63L
1,654 Elo+
Party 1
Yemoja
Yemoja
Jrayiii
Yemoja
Level 16
God Stats
3W - 2L
1,580 SR
Queue Stats
31W - 28L
1,481 Elo+
Solo
Bellona
Bellona
RedPandaSupreem
Bellona
Level 12
God Stats
13W - 9L
1,662 SR
Queue Stats
86W - 71L
1,292 Elo+
Solo
Nu Wa
Nu Wa
TUVROKH
Nu Wa
Level 52
God Stats
2W - 4L
1,577 SR
Queue Stats
123W - 112L
1,678 Elo+
Party 1
Thor
Thor
iced_mericuh
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alvadi Aku
Chang'e
18
6 / 1 / 13
11,875
990
13,349
14,135
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 1 / 15
11,448
954
13,782
8,599
3,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
JAM20902
Scylla
19
5 / 1 / 17
12,205
1,017
17,721
11,762
3,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Melanter
Cupid
18
6 / 2 / 12
11,933
994
6,113
12,259
4,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
bigxbills
Xing Tian
18
4 / 0 / 18
11,701
975
8,453
14,602
15,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

204

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eahu
Nemesis
15
2 / 9 / 2
10,378
865
9,826
16,001
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Jrayiii
Yemoja
17
0 / 5 / 4
11,242
937
9,258
17,808
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 2
10,096
841
7,474
10,785
6,798
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
TUVROKH
Nu Wa
17
1 / 0 / 2
10,912
909
20,662
4,004
1,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 8 / 2
11,103
925
9,150
18,167
7,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
26
Kills
5
5
Deaths
26
75
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alvadi Aku
Chang'e
6
1
13
12.5
W
5
1
15
12.5
L
Nemesis
Eahu
Nemesis
2
9
2
0.33
W
Scylla
JAM20902
Scylla
5
1
17
13.5
L
Yemoja
Jrayiii
Yemoja
0
5
4
0.4
W
Cupid
Melanter
Cupid
6
2
12
6
L
1
4
2
0.5
L
Nu Wa
TUVROKH
Nu Wa
1
0
2
2
W
Xing Tian
bigxbills
Xing Tian
4
0
18
13
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,418
Damage
56,370
61,357
Taken
66,765
31,366
Mitigated
40,887
19,676
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alvadi Aku
Chang'e
13,349
1,308
7,495
6,278
14,135
4,530
0
6,750
7,385
47,107
0
W
13,782
7,150
0
2,674
8,599
3,260
0
4,672
3,927
0
42,569
L
Nemesis
Eahu
Nemesis
9,826
3,100
0
172
16,001
6,739
0
9,533
6,266
0
15,948
W
Scylla
JAM20902
Scylla
17,721
1,064
0
1,229
11,762
3,636
0
5,598
6,164
36,662
0
L
Yemoja
Jrayiii
Yemoja
9,258
544
2,359
2,328
17,808
18,124
0
12,137
5,307
18,860
0
W
Cupid
Melanter
Cupid
6,113
3,346
1,110
890
12,259
4,175
0
6,659
5,600
0
38,216
L
7,474
592
0
442
10,785
6,798
0
7,321
3,310
0
18,606
L
Nu Wa
TUVROKH
Nu Wa
20,662
4,430
188
1,257
4,004
1,420
0
1,910
2,046
66,220
0
W
Xing Tian
bigxbills
Xing Tian
8,453
691
0
0
14,602
15,765
0
6,241
8,361
21,447
0
L
9,150
400
0
0
18,167
7,806
0
7,742
10,313
0
45,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
53,731
297
Minions Killed
228
6
Camps Cleared
7
1,105,368
Distance Traveled
1,053,998
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,875
990
79
7
2
223,826
3
W
Neith
11,448
954
64
5
1
205,593
1
L
Nemesis
10,378
865
18
2
1
264,704
0
W
Scylla
12,205
1,017
42
4
2
241,501
1
L
Yemoja
11,242
937
17
1
0
219,846
0
W
Cupid
11,933
994
79
7
0
218,827
2
L
Bellona
10,096
841
14
1
1
144,323
0
L
Nu Wa
10,912
909
103
9
1
222,465
0
W
Xing Tian
11,701
975
33
3
1
215,621
0
L
Thor
11,103
925
76
6
4
202,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role