Player Matchup

Neith
Neith
H4NK-_-14
Neith
Level 27
God Stats
9W - 10L
1,489 SR
Queue Stats
239W - 265L
1,562 Elo+
Solo
Cerberus
Cerberus
PapaSkEddie
Cerberus
Level 27
God Stats
14W - 27L
1,441 SR
Queue Stats
120W - 105L
1,526 Elo+
Solo
Artio
Artio
WeTraditional
Artio
Level 15
God Stats
8W - 8L
1,481 SR
Queue Stats
54W - 30L
1,568 Elo+
Solo
Thanatos
Thanatos
alex008d2
Thanatos
Level 27
God Stats
11W - 14L
1,449 SR
Queue Stats
20W - 18L
1,577 Elo+
Solo
The Morrigan
The Morrigan
lemonjuice23
The Morrigan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 37L
1,725 Elo+
Solo
Team Averages
Level 24
1,472 SR
1,592 Elo+

VS

Team Averages
Level 24
1,396 SR
1,302 Elo+
Kukulkan
Kukulkan
Ketchum4
Kukulkan
Level 29
God Stats
4W - 6L
1,471 SR
Queue Stats
73W - 87L
1,329 Elo+
Party 1
Sol
Sol
Khaleesi_125
Sol
Level 5
God Stats
25W - 24L
1,170 SR
Queue Stats
35W - 39L
1,154 Elo+
Party 1
Anubis
Anubis
Leonidus04
Anubis
Level 17
God Stats
3W - 11L
1,411 SR
Queue Stats
48W - 60L
1,375 Elo+
Party 1
Thanatos
Thanatos
Redforever413
Thanatos
Level 27
God Stats
3W - 8L
1,498 SR
Queue Stats
58W - 64L
1,356 Elo+
Party 1
Amaterasu
Amaterasu
Shockcore1559
Amaterasu
Level 40
God Stats
13W - 19L
1,431 SR
Queue Stats
101W - 115L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
H4NK-_-14
Neith
4
0 / 1 / 1
9,866
274
306
732
125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
PapaSkEddie
Cerberus
20
21 / 1 / 17
19,756
549
38,656
31,424
35,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
19 / 2 / 18
21,415
595
23,456
36,009
41,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
alex008d2
Thanatos
20
15 / 2 / 12
22,070
613
20,198
31,857
15,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
lemonjuice23
The Morrigan
18
12 / 1 / 4
15,563
432
18,907
5,482
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ketchum4
Kukulkan
20
1 / 14 / 4
15,920
442
15,040
23,879
8,116
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 13 / 0
15,808
439
12,706
31,617
10,841
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Leonidus04
Anubis
17
0 / 14 / 2
12,378
344
13,632
24,011
8,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Redforever413
Thanatos
20
3 / 13 / 2
15,099
419
7,466
27,513
9,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Shockcore1559
Amaterasu
20
0 / 14 / 3
14,792
411
7,525
32,810
19,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
67
Kills
6
7
Deaths
68
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
H4NK-_-14
Neith
0
1
1
0.5
L
Kukulkan
Ketchum4
Kukulkan
1
14
4
0.21
L
2
13
0
0.15
L
Anubis
Leonidus04
Anubis
0
14
2
0.07
W
Cerberus
PapaSkEddie
Cerberus
21
1
17
29.5
L
Thanatos
Redforever413
Thanatos
3
13
2
0.31
L
Amaterasu
Shockcore1559
Amaterasu
0
14
3
0.11
W
19
2
18
14
W
Thanatos
alex008d2
Thanatos
15
2
12
10.5
W
The Morrigan
lemonjuice23
The Morrigan
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,523
Damage
56,369
105,504
Taken
139,830
94,240
Mitigated
56,581
68,750
Healing
29,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
H4NK-_-14
Neith
306
306
0
37
732
125
0
163
529
0
1,900
L
Kukulkan
Ketchum4
Kukulkan
15,040
3,413
0
454
23,879
8,116
2,776
14,176
9,477
100,522
0
L
12,706
5,175
0
8,559
31,617
10,841
6,787
17,029
14,366
103,541
4,733
L
Anubis
Leonidus04
Anubis
13,632
1,951
0
4,634
24,011
8,884
0
16,573
7,040
55,921
0
W
Cerberus
PapaSkEddie
Cerberus
38,656
3,763
0
16,035
31,424
35,325
1,179
15,672
15,574
136,553
0
L
Thanatos
Redforever413
Thanatos
7,466
3,153
0
12,058
27,513
9,186
1,303
13,815
13,460
0
81,505
L
Amaterasu
Shockcore1559
Amaterasu
7,525
2,965
0
3,670
32,810
19,554
6,113
18,939
13,473
0
93,044
W
23,456
1,217
1,497
20,100
36,009
41,511
1,999
20,510
15,083
107,657
0
W
Thanatos
alex008d2
Thanatos
20,198
6,708
504
29,275
31,857
15,095
3,895
10,156
21,653
0
198,399
W
The Morrigan
lemonjuice23
The Morrigan
18,907
2,833
0
1,302
5,482
2,184
1,614
1,071
4,403
88,795
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,670
Gold Earned
73,997
834
Minions Killed
698
0
Camps Cleared
0
2,577,031
Distance Traveled
2,994,058
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,866
274
3
0
0
27,979
1
L
Kukulkan
15,920
442
184
5
0
577,162
0
L
Sol
15,808
439
184
5
0
520,265
0
L
Anubis
12,378
344
83
2
0
572,324
6
W
Cerberus
19,756
549
233
6
0
696,739
2
L
Thanatos
15,099
419
108
3
0
640,888
1
L
Amaterasu
14,792
411
139
4
0
683,419
0
W
Artio
21,415
595
138
4
0
785,814
0
W
Thanatos
22,070
613
293
8
0
739,423
23
W
The Morrigan
15,563
432
167
5
0
327,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role