Player Matchup

Anubis
Anubis
SLe3pin
Anubis
Level 73
God Stats
27W - 8L
1,989 SR
Queue Stats
52W - 22L
1,919 Elo+
Party 1
Anhur
Anhur
W2828
Anhur
Level 28
God Stats
36W - 10L
1,768 SR
Queue Stats
68W - 29L
1,773 Elo+
Party 1
Gilgamesh
Gilgamesh
Whyisart
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,752 SR
1,731 Elo+

VS

Team Averages
Level 17
1,580 SR
1,528 Elo+
Ra
Ra
BFMV4
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,620 Elo+
Solo
Anhur
Anhur
FatCaesar1701
Anhur
Level 28
God Stats
2W - 3L
1,683 SR
Queue Stats
64W - 53L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Reactivechain08
Cthulhu
Level 6
God Stats
1W - 2L
1,556 SR
Queue Stats
1W - 2L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SLe3pin
Anubis
14
8 / 1 / 7
10,327
738
12,587
7,380
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
W2828
Anhur
14
8 / 2 / 9
10,706
765
8,581
9,002
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Whyisart
Gilgamesh
13
1 / 1 / 15
10,396
743
8,198
19,391
9,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Boots

Boots

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
2 / 3 / 1
8,943
639
9,063
8,568
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 9 / 3
8,831
631
7,238
12,517
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 2
8,541
610
5,025
11,748
8,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
17
Kills
4
4
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
2
3
1
0.83
L
1
9
3
0.28
L
1
5
2
0.4
W
Anubis
SLe3pin
Anubis
8
1
7
11.5
W
Anhur
W2828
Anhur
8
2
9
6.25
W
Gilgamesh
Whyisart
Gilgamesh
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
21,326
35,773
Taken
32,833
16,172
Mitigated
12,929
15,117
Healing
3,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,063
288
1,144
1,745
8,568
1,969
0
3,517
4,825
30,860
0
L
7,238
3,652
0
430
12,517
2,512
0
4,974
7,239
0
36,965
L
5,025
312
0
560
11,748
8,448
0
3,354
8,114
12,368
0
W
Anubis
SLe3pin
Anubis
12,587
478
0
2,070
7,380
3,424
1,123
3,822
3,468
52,292
0
W
Anhur
W2828
Anhur
8,581
3,729
0
3,628
9,002
3,015
1,527
3,496
5,434
0
38,034
W
Gilgamesh
Whyisart
Gilgamesh
8,198
2,622
501
8,918
19,391
9,733
613
6,826
12,205
0
28,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,429
Gold Earned
26,315
152
Minions Killed
124
0
Camps Cleared
0
739,250
Distance Traveled
575,073
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,943
639
51
4
0
196,883
4
L
Anhur
8,831
631
54
4
0
182,385
2
L
Cthulhu
8,541
610
19
1
0
195,805
0
W
Anubis
10,327
738
61
4
0
249,426
4
W
Anhur
10,706
765
58
4
0
236,728
3
W
Gilgamesh
10,396
743
33
2
0
253,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role