Player Matchup

Apollo
Apollo
GumboThaGreat
Apollo
Level 81
God Stats
13W - 6L
1,683 SR
Queue Stats
99W - 79L
1,595 Elo+
Party 4
Susano
Susano
RuinedHex
Susano
Level 149
God Stats
8W - 11L
1,295 SR
Queue Stats
372W - 336L
1,557 Elo+
Party 4
Neith
Neith
Satvya
Neith
Level 97
God Stats
11W - 3L
1,637 SR
Queue Stats
149W - 136L
1,526 Elo+
Party 3
Loki
Loki
SleezzyThaGreat
Loki
Level 108
God Stats
2W - 1L
1,634 SR
Queue Stats
267W - 229L
1,529 Elo+
Party 4
Artio
Artio
Sunnvy
Artio
Level 125
God Stats
11W - 4L
1,847 SR
Queue Stats
105W - 98L
1,516 Elo+
Party 3
Team Averages
Level 112
1,619 SR
1,544 Elo+

VS

Team Averages
Level 111
1,419 SR
1,509 Elo+
Merlin
Merlin
AshenBot
Merlin
Level 94
God Stats
0W - 1L
1,194 SR
Queue Stats
88W - 83L
1,541 Elo+
Party 1
Cerberus
Cerberus
BertBruh
Cerberus
Level 102
God Stats
8W - 17L
1,524 SR
Queue Stats
8W - 19L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
EmeraldWave478
Hou Yi
Level 105
God Stats
3W - 9L
1,524 SR
Queue Stats
214W - 210L
1,555 Elo+
Party 1
Osiris
Osiris
Kurdish-Xalifa
Osiris
Level 154
God Stats
0W - 6L
1,355 SR
Queue Stats
126W - 109L
1,541 Elo+
Party 2
Kali
Kali
Lahnomediel
Kali
Level 99
God Stats
5W - 5L
1,496 SR
Queue Stats
189W - 186L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,423
464
3,316
8,297
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
RuinedHex
Susano
15
3 / 1 / 1
8,474
530
6,026
7,519
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Satvya
Neith
14
5 / 0 / 2
8,093
506
5,599
6,423
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 3
7,496
469
3,618
10,498
5,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Sunnvy
Artio
13
2 / 2 / 5
7,343
459
4,108
9,970
9,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AshenBot
Merlin
13
0 / 1 / 0
7,529
471
1,698
6,034
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BertBruh
Cerberus
1
0 / 0 / 0
4,454
278
0
18
6
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 5 / 0
8,096
506
6,470
10,228
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 0
9,197
575
9,434
11,434
9,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 0
7,317
457
3,327
11,851
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
6
6
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
AshenBot
Merlin
0
1
0
0
L
Cerberus
BertBruh
Cerberus
0
0
0
0
L
2
5
0
0.4
W
1
0
3
2.5
L
3
2
0
1.5
L
1
3
0
0.33
W
Susano
RuinedHex
Susano
3
1
1
3.5
W
Neith
Satvya
Neith
5
0
2
6
W
0
3
3
0.5
W
Artio
Sunnvy
Artio
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
20,929
42,707
Taken
39,565
24,802
Mitigated
19,259
13,728
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AshenBot
Merlin
1,698
0
0
2,578
6,034
2,210
0
552
5,482
51,433
0
L
Cerberus
BertBruh
Cerberus
0
0
0
0
18
6
0
0
18
0
0
L
6,470
2,400
0
2,498
10,228
3,611
0
2,855
7,373
0
51,973
W
3,316
1,689
0
4,171
8,297
2,821
0
71
8,226
0
43,835
L
9,434
4,934
0
4,852
11,434
9,018
0
0
11,434
0
65,364
L
3,327
2,057
0
2,956
11,851
4,414
0
701
11,150
0
39,332
W
Susano
RuinedHex
Susano
6,026
720
0
170
7,519
3,440
0
1,384
6,135
0
49,945
W
Neith
Satvya
Neith
5,599
2,087
0
2,423
6,423
2,819
622
0
6,423
0
52,108
W
3,618
401
0
2,565
10,498
5,890
0
0
10,498
0
43,388
W
Artio
Sunnvy
Artio
4,108
171
556
3,843
9,970
9,832
72
243
9,727
25,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
36,593
452
Minions Killed
405
0
Camps Cleared
0
1,518,504
Distance Traveled
1,139,652
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,529
471
103
6
0
259,608
2
L
Cerberus
4,454
278
0
0
0
13,349
0
L
Hou Yi
8,096
506
94
6
0
249,633
5
W
Apollo
7,423
464
94
6
0
326,034
2
L
Osiris
9,197
575
132
8
0
285,561
4
L
Kali
7,317
457
76
5
0
331,501
1
W
Susano
8,474
530
124
8
0
312,662
4
W
Neith
8,093
506
102
6
0
272,408
2
W
Loki
7,496
469
93
6
0
291,869
6
W
Artio
7,343
459
39
2
0
315,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role