Player Matchup

Horus
Horus
Bobdafarmer
Horus
Level 67
God Stats
4W - 1L
1,877 SR
Queue Stats
57W - 36L
1,672 Elo+
Party 2
Chronos
Chronos
CrowfallLoser
Chronos
Level 23
God Stats
10W - 2L
1,793 SR
Queue Stats
65W - 41L
1,707 Elo+
Party 2
Sol
Sol
Gankkey
Sol
Level 46
God Stats
6W - 2L
1,653 SR
Queue Stats
260W - 136L
1,691 Elo+
Party 2
King Arthur
King Arthur
Sergioall389
King Arthur
Level 97
God Stats
10W - 9L
1,584 SR
Queue Stats
762W - 747L
1,485 Elo+
Solo
Da Ji
Da Ji
Wolfie22
Da Ji
Level 15
God Stats
9W - 2L
1,500 SR
Queue Stats
38W - 25L
1,638 Elo+
Party 2
Team Averages
Level 50
1,681 SR
1,639 Elo+

VS

Team Averages
Level 86
1,608 SR
1,552 Elo+
The Morrigan
The Morrigan
GidderWibbit1
The Morrigan
Level 136
God Stats
5W - 8L
1,435 SR
Queue Stats
230W - 238L
1,466 Elo+
Party 1
Ganesha
Ganesha
MasterSlayer143
Ganesha
Level 28
God Stats
2W - 1L
1,826 SR
Queue Stats
36W - 34L
1,694 Elo+
Party 3
Bellona
Bellona
MrFox102
Bellona
Level 78
God Stats
7W - 9L
1,551 SR
Queue Stats
215W - 207L
1,520 Elo+
Solo
Neith
Neith
NoahGenesiss
Neith
Level 41
God Stats
159W - 127L
1,606 SR
Queue Stats
188W - 170L
1,574 Elo+
Party 3
Bastet
Bastet
countrycookin
Bastet
Level 146
God Stats
14W - 15L
1,622 SR
Queue Stats
413W - 398L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,103
592
4,296
9,697
4,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
13
1 / 2 / 6
7,252
604
4,842
7,632
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
14
7 / 0 / 4
8,670
723
10,474
6,292
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Sergioall389
King Arthur
13
2 / 2 / 0
7,298
608
4,049
5,811
4,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Wolfie22
Da Ji
12
3 / 1 / 4
6,954
580
3,320
7,933
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GidderWibbit1
The Morrigan
12
2 / 4 / 1
6,762
564
4,789
7,917
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 2
5,509
459
2,264
9,236
2,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
MrFox102
Bellona
12
2 / 2 / 0
6,794
566
1,526
7,107
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
5,784
482
4,348
6,386
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

11
1 / 2 / 2
6,318
527
5,816
8,857
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
6
6
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Chronos
1
2
6
2
W
Sol
7
0
4
9
L
The Morrigan
GidderWibbit1
The Morrigan
2
4
1
0.63
L
0
5
2
0.2
L
Bellona
MrFox102
Bellona
2
2
0
1
L
1
3
1
0.5
W
King Arthur
Sergioall389
King Arthur
2
2
0
1
W
Da Ji
Wolfie22
Da Ji
3
1
4
5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,981
Damage
18,743
37,365
Taken
39,503
15,577
Mitigated
13,313
14,710
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,296
1,579
254
3,392
9,697
4,156
4
1,742
7,955
0
19,528
W
Chronos
4,842
1,611
0
2,814
7,632
2,579
0
1,642
5,990
52,565
0
W
Sol
10,474
4,502
0
3,932
6,292
1,935
854
587
5,705
65,616
0
L
The Morrigan
GidderWibbit1
The Morrigan
4,789
1,137
0
1,913
7,917
1,963
0
4,600
3,317
38,521
1,457
L
2,264
180
0
425
9,236
2,939
0
5,101
4,135
8,183
0
L
Bellona
MrFox102
Bellona
1,526
516
0
2,208
7,107
4,609
0
0
7,107
0
35,194
L
4,348
1,510
0
2,577
6,386
1,555
0
3,296
3,090
0
30,997
W
King Arthur
Sergioall389
King Arthur
4,049
332
0
753
5,811
4,321
84
0
5,811
0
36,482
W
Da Ji
Wolfie22
Da Ji
3,320
949
0
3,565
7,933
2,586
0
1,625
6,308
0
35,688
L
5,816
1,511
0
479
8,857
2,247
0
2,319
6,538
0
38,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
31,167
416
Minions Killed
326
0
Camps Cleared
0
1,240,819
Distance Traveled
1,110,888
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,103
592
30
3
0
252,558
2
W
Chronos
7,252
604
105
9
0
257,379
4
W
Sol
8,670
723
115
10
0
243,798
3
L
The Morrigan
6,762
564
86
7
0
209,795
2
L
Ganesha
5,509
459
4
0
0
229,329
3
L
Bellona
6,794
566
84
7
0
204,123
7
L
Neith
5,784
482
74
6
0
234,123
2
W
King Arthur
7,298
608
83
7
0
232,819
4
W
Da Ji
6,954
580
83
7
0
254,265
1
L
Bastet
6,318
527
78
7
0
233,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role