Player Matchup

Jing Wei
Jing Wei
Silver I
Juicymeatsak
Jing Wei
Silver I
Level 56
God Stats
1W - 2L
1,628 SR
Queue Stats
116W - 147L
1,445 MMR
Solo
Kukulkan
Kukulkan
Gold V
SERCHTHEKILLER0
Kukulkan
Gold V
Level 65
God Stats
1W - 3L
1,225 SR
Queue Stats
57W - 69L
1,418 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
WeboLimon
Cu Chulainn
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,476 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,451 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,561 SR
1,415 MMR
Chang'e
Chang'e
Bronze III
FantomFeline12
Chang'e
Bronze III
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,364 MMR
Party 2
Fenrir
Fenrir
Silver II
Jakers-84
Fenrir
Silver II
Level 124
God Stats
5W - 3L
1,684 SR
Queue Stats
21W - 12L
1,393 MMR
Party 2
Chaac
Chaac
Silver II
nofriendsnick
Chaac
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,486 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Juicymeatsak
Jing Wei
13
2 / 3 / 2
10,158
598
7,816
10,657
3,669
Kukulkan
15
3 / 4 / 1
10,761
633
11,836
9,172
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
WeboLimon
Cu Chulainn
12
1 / 7 / 4
9,796
576
15,305
19,559
13,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouTiamatHeraGilgameshScylla

VS

Bans
AphroditeHadesAnubisNoxEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
11,610
683
12,309
11,790
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jakers-84
Fenrir
14
4 / 3 / 8
12,004
706
9,444
16,250
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 1 / 9
12,330
725
11,591
18,375
11,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
14
14
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
Fenrir
Jakers-84
Fenrir
4
3
8
2.67
L
Jing Wei
Juicymeatsak
Jing Wei
2
3
2
1
L
Kukulkan
3
4
1
0.88
L
Cu Chulainn
WeboLimon
Cu Chulainn
1
7
4
0.43
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,957
Damage
33,344
39,388
Taken
46,415
20,887
Mitigated
27,335
6,878
Healing
25,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,309
916
6,173
7,542
11,790
4,282
1,101
2,947
8,843
64,082
0
W
Fenrir
Jakers-84
Fenrir
9,444
1,743
0
4,539
16,250
11,647
1,274
4,254
11,996
277
25,808
L
Jing Wei
Juicymeatsak
Jing Wei
7,816
5,708
0
3,235
10,657
3,669
774
2,935
7,722
0
47,233
L
Kukulkan
11,836
684
0
655
9,172
3,571
106
4,232
4,940
70,378
0
L
Cu Chulainn
WeboLimon
Cu Chulainn
15,305
3,223
0
2,988
19,559
13,647
0
5,357
14,202
0
29,599
W
11,591
2,202
231
7,232
18,375
11,406
283
4,707
13,668
0
57,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,715
Gold Earned
35,944
201
Minions Killed
216
0
Camps Cleared
0
901,943
Distance Traveled
969,528
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,610
683
107
6
0
304,149
5
W
Fenrir
12,004
706
27
2
0
338,517
3
L
Jing Wei
10,158
598
65
4
0
323,804
18
L
Kukulkan
10,761
633
117
7
0
277,388
1
L
Cu Chulainn
9,796
576
19
1
0
300,751
2
W
Chaac
12,330
725
82
5
0
326,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role