Player Matchup

Osiris
Osiris
RiCkY5PAN1SH
Osiris
Level 104
God Stats
2W - 2L
1,492 SR
Queue Stats
45W - 70L
1,342 Elo+
Party 1
Achilles
Achilles
Ronald Fragan
Achilles
Level 128
God Stats
7W - 6L
1,689 SR
Queue Stats
102W - 113L
1,440 Elo+
Party 1
Thor
Thor
Slam Soldier 94
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,290 Elo+
Party 1
Ah Puch
Ah Puch
XoticTigrKng
Ah Puch
Level 121
God Stats
9W - 9L
1,616 SR
Queue Stats
36W - 51L
1,279 Elo+
Party 1
Danzaburou
Danzaburou
boninja74
Danzaburou
Level 41
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 102
1,514 SR
1,370 Elo+

VS

Team Averages
Level 97
1,497 SR
1,414 Elo+
Sylvanus
Sylvanus
Aposkiasmos
Sylvanus
Level 129
God Stats
6W - 9L
1,476 SR
Queue Stats
92W - 111L
1,414 Elo+
Solo
Ah Puch
Ah Puch
PrinceEfaBoTang
Ah Puch
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,433 Elo+
Party 2
Xbalanque
Xbalanque
THExREALxSNUGS
Xbalanque
Level 36
God Stats
6W - 2L
1,620 SR
Queue Stats
94W - 94L
1,424 Elo+
Solo
Vulcan
Vulcan
disgruntledgame
Vulcan
Level 129
God Stats
4W - 3L
1,578 SR
Queue Stats
17W - 23L
1,355 Elo+
Solo
Bellona
Bellona
menamejefe
Bellona
Level 78
God Stats
1W - 0L
1,313 SR
Queue Stats
24W - 15L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 7 / 3
6,548
655
3,437
12,065
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Ronald Fragan
Achilles
13
1 / 3 / 2
6,707
671
4,743
11,408
8,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 2
6,965
697
3,559
10,496
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
XoticTigrKng
Ah Puch
12
0 / 5 / 2
6,057
606
7,245
9,297
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
boninja74
Danzaburou
11
1 / 7 / 2
6,628
663
3,951
11,421
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aposkiasmos
Sylvanus
13
2 / 2 / 7
7,926
793
3,498
8,247
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 11
8,529
853
7,463
5,007
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
THExREALxSNUGS
Xbalanque
15
8 / 1 / 7
9,496
950
8,466
4,670
2,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 1 / 11
8,925
893
15,308
6,597
3,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
menamejefe
Bellona
16
9 / 0 / 9
9,687
969
11,992
9,632
7,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
5
Kills
26
26
Deaths
6
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aposkiasmos
Sylvanus
2
2
7
2.75
W
2
2
11
3.75
L
Osiris
1
7
3
0.36
L
Achilles
Ronald Fragan
Achilles
1
3
2
0.67
L
2
4
2
0.75
W
Xbalanque
THExREALxSNUGS
Xbalanque
8
1
7
11.5
L
Ah Puch
XoticTigrKng
Ah Puch
0
5
2
0.2
L
Danzaburou
boninja74
Danzaburou
1
7
2
0.29
W
5
1
11
10.5
W
Bellona
menamejefe
Bellona
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,935
Damage
46,727
54,687
Taken
34,153
26,195
Mitigated
23,722
3,466
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aposkiasmos
Sylvanus
3,498
1,266
1,548
2,757
8,247
8,629
552
1,913
6,170
14,069
2,252
W
7,463
787
0
1,316
5,007
1,901
531
1,255
3,706
36,431
0
L
Osiris
3,437
1,158
0
822
12,065
6,325
0
6,665
5,400
0
6,769
L
Achilles
Ronald Fragan
Achilles
4,743
870
0
683
11,408
8,398
0
4,716
6,692
0
21,485
L
3,559
1,171
0
158
10,496
4,194
0
5,033
5,463
0
11,258
W
Xbalanque
THExREALxSNUGS
Xbalanque
8,466
3,402
0
426
4,670
2,434
1,991
260
4,408
0
21,400
L
Ah Puch
XoticTigrKng
Ah Puch
7,245
92
72
1,055
9,297
3,098
1
4,818
4,479
23,566
0
L
Danzaburou
boninja74
Danzaburou
3,951
1,205
0
676
11,421
4,180
0
5,464
5,957
0
12,542
W
15,308
5,720
219
1,339
6,597
3,201
622
1,589
4,826
38,260
0
W
Bellona
menamejefe
Bellona
11,992
2,517
0
2,703
9,632
7,557
1,061
1,866
7,544
0
28,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
44,563
142
Minions Killed
241
4
Camps Cleared
10
797,983
Distance Traveled
942,255
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,926
793
44
4
3
158,739
3
W
Ah Puch
8,529
853
71
7
6
164,094
0
L
Osiris
6,548
655
15
2
0
155,040
2
L
Achilles
6,707
671
39
4
3
186,938
0
L
Thor
6,965
697
20
2
1
160,722
0
W
Xbalanque
9,496
950
35
4
1
181,124
0
L
Ah Puch
6,057
606
46
5
0
151,502
0
L
Danzaburou
6,628
663
22
2
0
143,781
2
W
Vulcan
8,925
893
63
6
0
195,731
2
W
Bellona
9,687
969
28
3
0
242,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role