Player Matchup

Danzaburou
Danzaburou
Canidaris
Danzaburou
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
DullestYak84755
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
163W - 161L
1,565 Elo+
Party 3
Jormungandr
Jormungandr
FibrousTwo285
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 119L
1,500 Elo+
Party 3
Thor
Thor
Jayyaboy420
Thor
Level 3
God Stats
4W - 11L
1,674 SR
Queue Stats
8W - 14L
1,616 Elo+
Party 2
Merlin
Merlin
ThrowPoppy
Merlin
Level 15
God Stats
56W - 39L
1,446 SR
Queue Stats
144W - 127L
1,232 Elo+
Party 3
Team Averages
Level 22
1,524 SR
1,462 Elo+

VS

Team Averages
Level 22
1,512 SR
1,367 Elo+
Ra
Ra
CURTISIMO4
Ra
Level 29
God Stats
81W - 68L
1,504 SR
Queue Stats
81W - 70L
1,410 Elo+
Solo
Neith
Neith
Crazytheo2
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,290 Elo+
Solo
Vamana
Vamana
Pextile
Vamana
Level 28
God Stats
7W - 5L
1,458 SR
Queue Stats
37W - 30L
1,409 Elo+
Party 1
Bakasura
Bakasura
Turnt Turbo
Bakasura
Level 27
God Stats
4W - 1L
1,743 SR
Queue Stats
32W - 25L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
YogiSMOKE92
Danzaburou
Level 10
God Stats
17W - 12L
1,355 SR
Queue Stats
35W - 43L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Canidaris
Danzaburou
18
6 / 7 / 4
13,293
1,208
23,652
22,574
9,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 11 / 9
10,820
984
9,722
26,056
16,388
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
FibrousTwo285
Jormungandr
17
1 / 14 / 8
10,624
966
9,920
27,128
18,923
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
1 / 12 / 9
10,592
963
10,054
18,895
7,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
ThrowPoppy
Merlin
17
4 / 8 / 6
11,794
1,072
17,369
22,091
12,229
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 22
14,005
1,273
23,085
17,128
9,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
20
6 / 1 / 27
12,336
1,121
15,141
9,328
4,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
Pextile
Vamana
20
8 / 0 / 26
13,539
1,231
18,371
18,515
21,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Turnt Turbo
Bakasura
19
11 / 5 / 22
12,356
1,123
26,387
17,667
8,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
YogiSMOKE92
Danzaburou
19
13 / 3 / 26
14,134
1,285
26,291
15,802
6,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
175
13
Kills
52
52
Deaths
13
36
Assists
123
Player
Kills
Deaths
Assists
KDA
W
14
4
22
6.25
L
Danzaburou
Canidaris
Danzaburou
6
7
4
1.14
W
Neith
6
1
27
19.5
L
1
11
9
0.5
L
Jormungandr
FibrousTwo285
Jormungandr
1
14
8
0.36
L
1
12
9
0.46
W
Vamana
Pextile
Vamana
8
0
26
21
L
Merlin
ThrowPoppy
Merlin
4
8
6
0.88
W
Bakasura
Turnt Turbo
Bakasura
11
5
22
4.4
W
Danzaburou
YogiSMOKE92
Danzaburou
13
3
26
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,717
Damage
109,275
116,744
Taken
78,440
64,315
Mitigated
50,423
12,480
Healing
24,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,085
1,843
3,162
7,832
17,128
9,326
0
6,566
10,562
51,884
0
L
Danzaburou
Canidaris
Danzaburou
23,652
14,559
712
6,305
22,574
9,000
0
5,656
15,866
0
60,715
W
Neith
15,141
7,493
0
2,920
9,328
4,414
0
4,303
5,025
0
30,073
L
9,722
1,165
0
696
26,056
16,388
0
3,012
22,511
22,111
0
L
Jormungandr
FibrousTwo285
Jormungandr
9,920
3,005
0
0
27,128
18,923
0
6,775
18,503
21,999
0
L
10,054
2,191
478
522
18,895
7,775
0
2,469
15,567
0
17,810
W
Vamana
Pextile
Vamana
18,371
9,943
0
4,773
18,515
21,507
0
7,782
10,733
113
37,002
L
Merlin
ThrowPoppy
Merlin
17,369
1,307
207
3,560
22,091
12,229
0
4,254
16,647
49,147
0
W
Bakasura
Turnt Turbo
Bakasura
26,387
18,691
0
1,855
17,667
8,189
0
9,102
8,565
0
29,620
W
Danzaburou
YogiSMOKE92
Danzaburou
26,291
16,367
0
4,096
15,802
6,987
0
9,258
6,544
0
42,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,123
Gold Earned
66,370
206
Minions Killed
204
2
Camps Cleared
10
922,408
Distance Traveled
1,070,377
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,005
1,273
75
7
4
200,767
1
L
Danzaburou
13,293
1,208
82
7
1
174,627
0
W
Neith
12,336
1,121
31
3
0
180,297
0
L
Cthulhu
10,820
984
27
2
0
190,288
2
L
Jormungandr
10,624
966
22
2
0
170,034
1
L
Thor
10,592
963
11
1
0
188,402
3
W
Vamana
13,539
1,231
29
3
2
276,188
2
L
Merlin
11,794
1,072
64
6
1
199,057
2
W
Bakasura
12,356
1,123
35
3
3
214,583
0
W
Danzaburou
14,134
1,285
34
3
1
198,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role