Player Matchup

Achilles
Achilles
Broseph1ne
Achilles
Level 47
God Stats
1W - 1L
1,277 SR
Queue Stats
8W - 10L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
DeathThaHorseman
Baron Samedi
Level 158
God Stats
6W - 3L
1,910 SR
Queue Stats
460W - 391L
1,690 Elo+
Party 1
Chaac
Chaac
KaldrHelsson
Chaac
Level 102
God Stats
33W - 16L
1,707 SR
Queue Stats
262W - 211L
1,657 Elo+
Party 1
Team Averages
Level 102
1,631 SR
1,583 Elo+

VS

Team Averages
Level 99
1,573 SR
1,603 Elo+
Chang'e
Chang'e
Aviceraete
Chang'e
Level 82
God Stats
8W - 6L
1,247 SR
Queue Stats
171W - 156L
1,583 Elo+
Solo
Arachne
Arachne
BlueEyedDem0n
Arachne
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 324L
1,635 Elo+
Party 2
Neith
Neith
San7an666
Neith
Level 96
God Stats
7W - 8L
1,973 SR
Queue Stats
443W - 439L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Broseph1ne
Achilles
13
3 / 3 / 10
9,857
704
7,323
12,393
6,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
DeathThaHorseman
Baron Samedi
14
7 / 2 / 7
10,596
757
15,293
11,705
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 1 / 10
10,476
748
9,022
10,524
7,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aviceraete
Chang'e
12
1 / 7 / 2
8,574
612
6,772
13,385
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
12
4 / 5 / 0
9,642
689
9,152
15,217
6,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
San7an666
Neith
12
1 / 4 / 3
8,966
640
10,963
9,162
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
6
6
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aviceraete
Chang'e
1
7
2
0.29
L
Arachne
4
5
0
0.8
W
Achilles
Broseph1ne
Achilles
3
3
10
2.67
W
Baron Samedi
DeathThaHorseman
Baron Samedi
7
2
7
5.25
W
6
1
10
11
L
Neith
San7an666
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
26,887
34,622
Taken
37,764
18,481
Mitigated
14,955
19,638
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aviceraete
Chang'e
6,772
541
502
4,327
13,385
4,188
0
5,670
7,715
27,712
0
L
Arachne
9,152
5,135
0
3,583
15,217
6,962
0
6,096
9,121
0
32,915
W
Achilles
Broseph1ne
Achilles
7,323
2,181
0
4,934
12,393
6,194
586
2,855
9,226
0
31,542
W
Baron Samedi
DeathThaHorseman
Baron Samedi
15,293
1,104
2,475
7,380
11,705
4,890
864
1,446
10,052
52,643
0
W
9,022
1,719
0
4,849
10,524
7,397
1,101
1,893
8,488
0
35,164
L
Neith
San7an666
Neith
10,963
3,992
0
2,078
9,162
3,805
0
3,627
5,535
0
40,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
27,182
190
Minions Killed
142
0
Camps Cleared
0
796,025
Distance Traveled
721,560
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,574
612
36
3
0
230,837
0
L
Arachne
9,642
689
30
2
0
265,575
2
W
Achilles
9,857
704
53
4
0
296,615
4
W
Baron Samedi
10,596
757
78
6
0
230,170
0
W
Chaac
10,476
748
59
4
0
269,240
0
L
Neith
8,966
640
76
5
0
225,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role