Player Matchup

Chaac
Chaac
Gold I
Dominionz09
Chaac
Gold I
Level 146
God Stats
10W - 8L
1,778 SR
Queue Stats
136W - 112L
1,759 MMR
Party 2
Vamana
Vamana
Gold III
Jellalxv
Vamana
Gold III
Level 91
God Stats
0W - 1L
1,537 SR
Queue Stats
83W - 61L
1,493 MMR
Party 2
Anubis
Anubis
Gold III
Pooshka1472
Anubis
Gold III
Level 104
God Stats
6W - 3L
1,598 SR
Queue Stats
75W - 54L
1,480 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,637 SR
1,577 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,664 SR
1,563 MMR
Tiamat
Tiamat
Gold I
SkarVer1210
Tiamat
Gold I
Level 158
God Stats
3W - 4L
1,556 SR
Queue Stats
51W - 44L
1,616 MMR
Party 1
Neith
Neith
Gold III
Skatkween
Neith
Gold III
Level 143
God Stats
6W - 4L
1,732 SR
Queue Stats
48W - 43L
1,490 MMR
Party 1
Hercules
Hercules
Gold II
TouristicVirus6
Hercules
Gold II
Level 116
God Stats
4W - 1L
1,705 SR
Queue Stats
51W - 45L
1,583 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
12,396
620
15,157
25,984
23,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Jellalxv
Vamana
15
4 / 5 / 6
14,166
708
11,518
26,888
19,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
17
2 / 5 / 5
12,272
614
9,556
14,702
6,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
AthenaCthulhuOdinDanzaburouAres

VS

Bans
GilgameshChernobogBaron SamediGuan YuAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 2 / 9
13,327
666
24,028
12,775
8,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Skatkween
Neith
17
5 / 4 / 12
13,391
670
20,909
12,906
5,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
16
6 / 4 / 9
13,152
658
10,938
19,654
18,925
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
17
17
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
Vamana
Jellalxv
Vamana
4
5
6
1.4
L
Anubis
2
5
5
0.9
W
Tiamat
6
2
9
5.25
W
Neith
Skatkween
Neith
5
4
12
2.75
W
Hercules
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,231
Damage
55,875
67,574
Taken
45,335
49,974
Mitigated
33,374
24,012
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,157
760
1,030
8,219
25,984
23,328
0
9,925
16,059
11,377
50,431
L
Vamana
Jellalxv
Vamana
11,518
5,722
0
7,998
26,888
19,886
178
8,475
18,413
185
41,185
L
Anubis
9,556
609
0
6,765
14,702
6,760
0
6,157
8,545
65,469
0
W
Tiamat
24,028
2,202
0
6,027
12,775
8,876
1,163
2,865
9,910
81,252
0
W
Neith
Skatkween
Neith
20,909
8,643
0
4,641
12,906
5,573
1,942
2,458
10,448
0
68,274
W
Hercules
10,938
2,419
704
4,206
19,654
18,925
213
7,203
12,451
413
29,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
39,870
230
Minions Killed
211
0
Camps Cleared
0
1,044,454
Distance Traveled
1,075,665
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,396
620
71
4
0
362,618
5
L
Vamana
14,166
708
53
3
0
372,475
2
L
Anubis
12,272
614
106
5
0
309,361
3
W
Tiamat
13,327
666
97
5
0
369,387
0
W
Neith
13,391
670
86
4
0
339,303
1
W
Hercules
13,152
658
28
1
0
366,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role