Player Matchup

Kukulkan
Kukulkan
Dammitbandit
Kukulkan
Level 11
God Stats
5W - 4L
1,533 SR
Queue Stats
7W - 5L
1,571 Elo+
Solo
Fafnir
Fafnir
StepbroSagas
Fafnir
Level 119
God Stats
10W - 7L
1,609 SR
Queue Stats
169W - 166L
1,543 Elo+
Party 3
Ra
Ra
StormShadow1029
Ra
Level 16
God Stats
3W - 2L
1,569 SR
Queue Stats
70W - 77L
1,447 Elo+
Party 2
Neith
Neith
TTVFredDaCop
Neith
Level 5
God Stats
5W - 7L
1,568 SR
Queue Stats
10W - 13L
1,445 Elo+
Party 3
Chaac
Chaac
breenoodles
Chaac
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 90L
1,439 Elo+
Party 2
Team Averages
Level 33
1,556 SR
1,489 Elo+

VS

Team Averages
Level 19
1,526 SR
1,446 Elo+
Raijin
Raijin
BulgogiMain
Raijin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,305 Elo+
Party 1
Chiron
Chiron
DioFariaz
Chiron
Level 16
God Stats
26W - 18L
1,461 SR
Queue Stats
195W - 171L
1,605 Elo+
Solo
Bacchus
Bacchus
FurySky
Bacchus
Level 17
God Stats
7W - 2L
1,664 SR
Queue Stats
57W - 36L
1,613 Elo+
Solo
King Arthur
King Arthur
ScheminRex
King Arthur
Level 12
God Stats
1W - 0L
1,684 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1
Serqet
Serqet
Zarlenia
Serqet
Level 29
God Stats
3W - 3L
1,320 SR
Queue Stats
68W - 93L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dammitbandit
Kukulkan
17
2 / 7 / 10
10,908
992
16,215
15,785
6,123
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
18
5 / 12 / 9
13,416
1,220
14,625
28,667
27,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 10 / 8
10,501
955
13,632
19,435
7,984
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
4 / 7 / 7
11,608
1,055
12,992
15,009
6,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 8 / 7
11,659
1,060
13,346
27,771
14,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
4 / 4 / 19
11,786
1,071
15,813
9,156
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
DioFariaz
Chiron
20
18 / 2 / 17
15,430
1,403
40,575
15,105
6,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
FurySky
Bacchus
19
10 / 5 / 22
13,761
1,251
21,374
19,221
34,082
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
ScheminRex
King Arthur
19
6 / 3 / 23
12,726
1,157
15,816
21,790
19,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Zarlenia
Serqet
18
6 / 2 / 13
11,671
1,061
5,486
13,428
5,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
138
16
Kills
44
44
Deaths
16
41
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
4
19
3.38
L
Kukulkan
Dammitbandit
Kukulkan
2
7
10
1
W
Chiron
DioFariaz
Chiron
18
2
17
13.25
W
Bacchus
FurySky
Bacchus
10
5
22
4.2
W
King Arthur
ScheminRex
King Arthur
6
3
23
5.83
L
Fafnir
5
12
9
0.79
L
1
10
8
0.5
L
4
7
7
1.07
W
Serqet
Zarlenia
Serqet
6
2
13
6.25
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,810
Damage
99,064
106,667
Taken
78,700
61,688
Mitigated
69,833
15,905
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,813
1,472
291
1,203
9,156
3,885
0
5,932
3,224
40,999
0
L
Kukulkan
Dammitbandit
Kukulkan
16,215
2,759
358
1,088
15,785
6,123
0
5,670
9,925
36,045
0
W
Chiron
DioFariaz
Chiron
40,575
25,761
1,078
3,450
15,105
6,859
0
8,738
6,366
0
75,330
W
Bacchus
FurySky
Bacchus
21,374
2,545
0
965
19,221
34,082
0
11,094
8,127
35,580
0
W
King Arthur
ScheminRex
King Arthur
15,816
3,161
0
4,581
21,790
19,033
0
11,082
10,708
0
27,105
L
Fafnir
14,625
5,384
0
2,535
28,667
27,157
0
7,771
20,719
24,369
0
L
13,632
2,420
1,872
3,053
19,435
7,984
0
9,896
9,539
39,842
0
L
12,992
5,598
0
1,676
15,009
6,152
0
6,104
8,905
0
22,032
W
Serqet
Zarlenia
Serqet
5,486
1,301
0
1,913
13,428
5,974
0
7,625
5,803
0
11,160
L
13,346
4,950
0
5,323
27,771
14,272
0
7,746
19,898
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,092
Gold Earned
65,374
158
Minions Killed
216
5
Camps Cleared
9
888,225
Distance Traveled
1,006,219
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,786
1,071
56
5
1
176,258
2
L
Kukulkan
10,908
992
33
3
0
175,444
0
W
Chiron
15,430
1,403
94
9
2
195,818
1
W
Bacchus
13,761
1,251
23
2
1
170,624
1
W
King Arthur
12,726
1,157
28
3
2
232,435
0
L
Fafnir
13,416
1,220
20
2
3
187,384
0
L
Ra
10,501
955
64
6
1
175,498
0
L
Neith
11,608
1,055
9
1
0
151,901
0
W
Serqet
11,671
1,061
15
1
3
231,084
1
L
Chaac
11,659
1,060
32
3
1
197,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role