Player Matchup

Sobek
Sobek
Caerulius
Sobek
Level 109
God Stats
1W - 0L
1,229 SR
Queue Stats
2W - 2L
1,273 Elo+
Party 2
Susano
Susano
FTANG
Susano
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 25L
1,176 Elo+
Party 2
Hera
Hera
MATT5590
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,273 Elo+
Party 2
Heimdallr
Heimdallr
Natsirrocssor
Heimdallr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,176 Elo+
Party 2
Team Averages
Level 132
1,432 SR
1,225 Elo+

VS

Team Averages
Level 79
1,633 SR
1,425 Elo+
Arachne
Arachne
DumbleDilts
Arachne
Level 107
God Stats
3W - 5L
1,719 SR
Queue Stats
23W - 21L
1,423 Elo+
Party 1
Raijin
Raijin
King Shmian
Raijin
Level 89
God Stats
0W - 1L
1,550 SR
Queue Stats
15W - 13L
1,458 Elo+
Party 1
Neith
Neith
XxM3xicutionrxX
Neith
Level 69
God Stats
7W - 8L
1,609 SR
Queue Stats
16W - 15L
1,406 Elo+
Party 1
Chaac
Chaac
kyle 276
Chaac
Level 49
God Stats
7W - 6L
1,654 SR
Queue Stats
14W - 12L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Caerulius
Sobek
19
4 / 5 / 14
13,023
766
11,186
24,430
40,686
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
FTANG
Susano
19
9 / 4 / 5
13,354
786
17,095
16,248
9,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
18
1 / 3 / 13
12,296
723
11,877
8,732
3,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Natsirrocssor
Heimdallr
20
8 / 6 / 8
13,924
819
14,424
15,110
7,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DumbleDilts
Arachne
19
5 / 4 / 6
12,378
728
9,023
18,623
9,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
17
6 / 7 / 4
11,994
706
12,616
16,302
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 9
11,287
664
12,567
12,611
5,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
kyle 276
Chaac
18
6 / 5 / 6
12,202
718
14,366
20,068
20,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
43
22
Kills
18
18
Deaths
22
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
Caerulius
Sobek
4
5
14
2.2
L
Arachne
DumbleDilts
Arachne
5
4
6
2
W
Susano
FTANG
Susano
9
4
5
2.88
L
Raijin
6
7
4
1.14
W
Hera
1
3
13
2.5
W
Heimdallr
Natsirrocssor
Heimdallr
8
6
8
2
L
1
6
9
0.92
L
Chaac
kyle 276
Chaac
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
48,572
64,520
Taken
67,604
61,122
Mitigated
42,260
10,981
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Caerulius
Sobek
11,186
694
0
3,856
24,430
40,686
607
4,298
19,828
37,359
0
L
Arachne
DumbleDilts
Arachne
9,023
5,249
0
2,970
18,623
9,938
1,441
7,026
11,597
0
48,320
W
Susano
FTANG
Susano
17,095
2,998
0
3,202
16,248
9,482
2,832
2,089
13,979
0
45,725
L
Raijin
12,616
380
0
1,520
16,302
6,426
0
5,739
10,563
34,544
0
W
Hera
11,877
3,255
172
1,792
8,732
3,440
1,372
2,229
6,289
43,950
0
W
Heimdallr
Natsirrocssor
Heimdallr
14,424
6,468
0
1,959
15,110
7,514
4,121
4,270
10,638
0
52,597
L
12,567
5,789
365
2,832
12,611
5,022
1,161
4,080
8,531
0
36,635
L
Chaac
kyle 276
Chaac
14,366
1,548
378
6,055
20,068
20,874
365
6,862
13,206
0
46,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,597
Gold Earned
47,861
239
Minions Killed
247
11
Camps Cleared
10
1,198,208
Distance Traveled
1,333,233
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,023
766
35
2
5
310,108
1
L
Arachne
12,378
728
76
4
4
398,841
2
W
Susano
13,354
786
65
4
0
312,160
1
L
Raijin
11,994
706
52
3
1
290,337
1
W
Hera
12,296
723
59
3
4
321,133
0
W
Heimdallr
13,924
819
80
5
2
254,807
1
L
Neith
11,287
664
50
3
2
293,885
3
L
Chaac
12,202
718
69
4
3
350,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role