Player Matchup

Vamana
Vamana
Gabriel_Carmoch
Vamana
Level 27
God Stats
4W - 9L
1,443 SR
Queue Stats
46W - 55L
1,404 Elo+
Solo
Discordia
Discordia
Kaahllin
Discordia
Level 7
God Stats
0W - 1L
1,316 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kali
Kali
Zuncaro
Kali
Level 3
God Stats
5W - 6L
1,704 SR
Queue Stats
61W - 74L
1,813 Elo+
Solo
Neith
Neith
iTzeZinGoD
Neith
Level 6
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 2L
1,566 Elo+
Party 2
Bellona
Bellona
zKingNodEz
Bellona
Level 10
God Stats
0W - 1L
1,729 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 2
Team Averages
Level 11
1,532 SR
1,581 Elo+

VS

Team Averages
Level 28
1,716 SR
1,686 Elo+
Sol
Sol
InFamouZx
Sol
Level 63
God Stats
8W - 0L
1,774 SR
Queue Stats
52W - 19L
1,684 Elo+
Party 1
Susano
Susano
Invoker222
Susano
Level 7
God Stats
6W - 3L
1,683 SR
Queue Stats
13W - 6L
1,614 Elo+
Party 1
Erlang Shen
Erlang Shen
Psycho_I_Am
Erlang Shen
Level 25
God Stats
6W - 1L
1,639 SR
Queue Stats
54W - 19L
1,689 Elo+
Party 1
Merlin
Merlin
TenenteGois
Merlin
Level 26
God Stats
19W - 4L
1,583 SR
Queue Stats
67W - 26L
1,678 Elo+
Party 1
Ymir
Ymir
varreed
Ymir
Level 19
God Stats
6W - 1L
1,903 SR
Queue Stats
39W - 8L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
7,586
542
5,462
10,475
4,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Kaahllin
Discordia
10
1 / 8 / 3
6,679
477
5,561
8,033
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Zuncaro
Kali
10
1 / 7 / 2
6,610
472
2,029
9,764
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
1 / 8 / 1
6,534
467
3,342
9,404
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
zKingNodEz
Bellona
11
2 / 7 / 2
6,728
481
10,484
14,069
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 3
9,814
701
13,341
9,824
3,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Susano
Invoker222
Susano
13
3 / 1 / 5
8,270
591
2,870
8,932
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Psycho_I_Am
Erlang Shen
14
4 / 4 / 4
8,831
631
7,788
11,707
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
14
8 / 1 / 1
9,132
652
10,373
6,249
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
varreed
Ymir
13
4 / 1 / 17
9,154
654
6,605
9,337
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
8
Kills
33
33
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
14
1
3
15.5
W
Susano
Invoker222
Susano
3
1
5
5.5
L
Discordia
Kaahllin
Discordia
1
8
3
0.31
W
Erlang Shen
Psycho_I_Am
Erlang Shen
4
4
4
1.5
W
Merlin
8
1
1
8.5
L
Kali
Zuncaro
Kali
1
7
2
0.29
L
Neith
1
8
1
0.19
W
Ymir
varreed
Ymir
4
1
17
12.5
L
Bellona
zKingNodEz
Bellona
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
40,977
51,745
Taken
46,049
23,891
Mitigated
26,158
6,317
Healing
12,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,462
2,709
0
1,896
10,475
4,464
2,176
7,122
2,981
0
33,746
W
13,341
5,502
0
3,473
9,824
3,983
6,504
1,124
8,344
63,515
0
W
Susano
Invoker222
Susano
2,870
776
0
3,102
8,932
3,626
47
537
8,321
0
41,009
L
Discordia
Kaahllin
Discordia
5,561
452
0
530
8,033
2,461
0
6,857
1,116
23,399
0
W
Erlang Shen
Psycho_I_Am
Erlang Shen
7,788
4,404
0
4,527
11,707
6,328
1,844
508
11,153
0
41,284
W
Merlin
10,373
1,127
0
911
6,249
2,414
1,076
900
5,291
45,382
0
L
Kali
Zuncaro
Kali
2,029
1,167
0
1,871
9,764
3,139
0
4,113
5,609
0
18,402
L
Neith
3,342
736
0
1,250
9,404
2,823
1,806
6,243
3,041
0
23,615
W
Ymir
varreed
Ymir
6,605
1,284
0
965
9,337
9,807
721
1,511
7,379
16,362
0
L
Bellona
zKingNodEz
Bellona
10,484
4,652
0
770
14,069
11,004
0
5,196
8,679
0
27,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
45,201
241
Minions Killed
398
0
Camps Cleared
0
1,163,877
Distance Traveled
1,379,976
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,586
542
69
5
0
247,364
1
W
Sol
9,814
701
118
8
0
253,565
1
W
Susano
8,270
591
79
6
0
305,649
1
L
Discordia
6,679
477
39
3
0
232,839
1
W
Erlang Shen
8,831
631
91
7
0
271,260
0
W
Merlin
9,132
652
87
6
0
284,748
2
L
Kali
6,610
472
38
3
0
155,683
0
L
Neith
6,534
467
36
3
0
251,844
2
W
Ymir
9,154
654
23
2
0
264,754
3
L
Bellona
6,728
481
59
4
0
276,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role