Player Matchup

Nemesis
Nemesis
GRANAGUSTIN
Nemesis
Level 28
God Stats
1W - 0L
1,588 SR
Queue Stats
9W - 17L
1,280 Elo+
Party 2
Horus
Horus
MILOLENTO89
Horus
Level 42
God Stats
1W - 1L
1,457 SR
Queue Stats
9W - 17L
1,280 Elo+
Party 2
Scylla
Scylla
Tanti01
Scylla
Level 17
God Stats
5W - 3L
1,569 SR
Queue Stats
59W - 42L
1,594 Elo+
Party 2
Neith
Neith
agus_rc_03
Neith
Level 20
God Stats
1W - 4L
1,480 SR
Queue Stats
9W - 17L
1,280 Elo+
Party 2
Ymir
Ymir
tatonob1974
Ymir
Level 17
God Stats
2W - 9L
1,264 SR
Queue Stats
8W - 13L
1,302 Elo+
Party 2
Team Averages
Level 25
1,472 SR
1,348 Elo+

VS

Team Averages
Level 22
1,679 SR
1,623 Elo+
Apollo
Apollo
Frebals
Apollo
Level 23
God Stats
11W - 15L
1,544 SR
Queue Stats
53W - 46L
1,769 Elo+
Solo
Khepri
Khepri
gabbaa
Khepri
Level 29
God Stats
5W - 3L
1,614 SR
Queue Stats
100W - 109L
1,455 Elo+
Solo
Thanatos
Thanatos
lSlip7
Thanatos
Level 28
God Stats
0W - 1L
1,766 SR
Queue Stats
18W - 11L
1,688 Elo+
Party 1
Ra
Ra
lokiado
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,672 Elo+
Solo
Freya
Freya
zAurora
Freya
Level 25
God Stats
1W - 1L
1,970 SR
Queue Stats
1W - 2L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GRANAGUSTIN
Nemesis
13
3 / 2 / 5
8,605
478
6,392
13,777
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
8,230
457
5,711
10,652
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Tanti01
Scylla
19
14 / 1 / 4
11,984
666
20,359
8,636
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
13
0 / 5 / 5
7,538
419
7,019
10,427
3,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 2
7,884
438
3,488
11,022
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frebals
Apollo
13
3 / 3 / 2
8,305
461
9,336
10,301
4,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
gabbaa
Khepri
10
2 / 2 / 4
7,594
422
3,008
12,083
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
lSlip7
Thanatos
13
4 / 5 / 3
8,539
474
7,536
14,227
5,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
7,209
401
5,227
9,138
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
zAurora
Freya
15
6 / 5 / 1
9,522
529
10,597
18,038
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
21
Kills
15
16
Deaths
21
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Frebals
Apollo
3
3
2
1.33
W
Nemesis
GRANAGUSTIN
Nemesis
3
2
5
2.75
W
2
6
2
0.5
W
Scylla
Tanti01
Scylla
14
1
4
16
W
Neith
0
5
5
0.5
L
Khepri
gabbaa
Khepri
2
2
4
2
L
Thanatos
lSlip7
Thanatos
4
5
3
1.1
L
0
6
1
0.08
W
2
2
2
1.5
L
Freya
zAurora
Freya
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
35,704
54,514
Taken
63,787
21,461
Mitigated
29,940
12,434
Healing
23,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Frebals
Apollo
9,336
5,024
0
2,171
10,301
4,300
259
2,983
7,278
0
55,492
W
Nemesis
GRANAGUSTIN
Nemesis
6,392
2,261
390
4,332
13,777
4,859
147
3,231
10,375
0
42,792
W
5,711
3,306
587
1,276
10,652
4,874
862
4,624
5,970
0
25,151
W
Scylla
Tanti01
Scylla
20,359
2,592
59
2,941
8,636
3,289
961
3,216
5,334
79,666
0
W
Neith
7,019
3,841
222
1,533
10,427
3,106
2,466
4,307
6,090
0
35,446
L
Khepri
gabbaa
Khepri
3,008
467
0
1,863
12,083
9,437
0
6,204
5,749
11,483
0
L
Thanatos
lSlip7
Thanatos
7,536
1,502
0
9,979
14,227
5,283
0
4,869
9,189
0
46,519
L
5,227
1,327
1,221
1,848
9,138
3,444
160
3,049
5,951
37,093
0
W
3,488
478
494
600
11,022
5,333
758
2,992
7,913
27,395
0
L
Freya
zAurora
Freya
10,597
3,378
0
6,757
18,038
7,476
3,333
6,073
11,773
53,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
41,169
412
Minions Killed
389
0
Camps Cleared
0
1,741,226
Distance Traveled
1,559,371
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,305
461
109
6
0
282,847
0
W
Nemesis
8,605
478
85
5
0
371,460
0
W
Horus
8,230
457
49
3
0
315,700
0
W
Scylla
11,984
666
159
9
0
371,619
6
W
Neith
7,538
419
64
4
0
336,239
2
L
Khepri
7,594
422
15
1
0
324,289
5
L
Thanatos
8,539
474
95
5
0
353,954
0
L
Ra
7,209
401
75
4
0
341,369
1
W
Ymir
7,884
438
55
3
0
346,208
0
L
Freya
9,522
529
95
5
0
256,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role