Player Matchup

Athena
Athena
CptMoist
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 1
Pele
Pele
ILuxxx
Pele
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
285W - 240L
1,553 Elo+
Party 1
Rama
Rama
Shmiddyy
Rama
Level 141
God Stats
38W - 27L
1,644 SR
Queue Stats
1,119W - 663L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
WhatttaBigHEAD
Erlang Shen
Level 125
God Stats
3W - 10L
1,467 SR
Queue Stats
525W - 571L
1,518 Elo+
Solo
Ra
Ra
Yung_Zef
Ra
Level 127
God Stats
6W - 11L
1,369 SR
Queue Stats
138W - 158L
1,501 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,534 Elo+

VS

Team Averages
Level 114
1,581 SR
1,502 Elo+
Neith
Neith
BlossumPossum
Neith
Level 93
God Stats
15W - 13L
1,659 SR
Queue Stats
119W - 130L
1,458 Elo+
Solo
Ganesha
Ganesha
BxIIoon
Ganesha
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 110L
1,406 Elo+
Solo
Susano
Susano
KnightBAYBAY
Susano
Level 160
God Stats
1W - 3L
1,520 SR
Queue Stats
319W - 360L
1,538 Elo+
Solo
Scylla
Scylla
happyhawry jr
Scylla
Level 135
God Stats
11W - 8L
1,539 SR
Queue Stats
477W - 561L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
xWilI
Gilgamesh
Level 125
God Stats
140W - 91L
1,689 SR
Queue Stats
464W - 371L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CptMoist
Athena
15
3 / 7 / 4
10,312
448
4,894
22,194
17,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
ILuxxx
Pele
9
0 / 3 / 0
7,559
329
1,101
8,563
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
20
3 / 3 / 3
13,490
587
13,798
19,132
8,095
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
WhatttaBigHEAD
Erlang Shen
20
2 / 7 / 2
11,951
520
7,532
21,510
13,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 8 / 1
10,358
450
12,895
15,512
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 5
14,976
651
11,152
16,524
7,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
BxIIoon
Ganesha
19
0 / 3 / 23
12,622
549
6,236
21,217
22,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
19
2 / 1 / 15
12,555
546
10,874
17,796
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
7 / 3 / 7
13,281
577
13,121
11,160
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xWilI
Gilgamesh
20
13 / 0 / 10
16,264
707
22,746
17,541
19,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
9
Kills
28
28
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
Ganesha
BxIIoon
Ganesha
0
3
23
3.83
L
Athena
CptMoist
Athena
3
7
4
0.71
L
Pele
ILuxxx
Pele
0
3
0
0
W
Susano
2
1
15
9.5
L
Rama
3
3
3
1.5
L
Erlang Shen
WhatttaBigHEAD
Erlang Shen
2
7
2
0.43
L
1
8
1
0.19
W
7
3
7
3.5
W
Gilgamesh
xWilI
Gilgamesh
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,220
Damage
64,129
86,911
Taken
84,238
46,670
Mitigated
62,993
23,723
Healing
32,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,152
6,483
0
9,737
16,524
7,689
5,409
2,417
14,107
0
118,398
W
Ganesha
BxIIoon
Ganesha
6,236
1,041
0
4,824
21,217
22,459
539
7,783
13,434
42,904
0
L
Athena
CptMoist
Athena
4,894
1,213
0
2,767
22,194
17,251
0
5,908
16,138
21,069
0
L
Pele
ILuxxx
Pele
1,101
88
0
2,389
8,563
1,842
0
1,575
6,914
0
26,499
W
Susano
10,874
1,125
0
7,567
17,796
8,012
3,192
4,352
13,444
0
92,708
L
Rama
13,798
11,093
0
8,070
19,132
8,095
323
1,894
17,178
0
129,756
L
Erlang Shen
WhatttaBigHEAD
Erlang Shen
7,532
3,852
0
4,562
21,510
13,509
332
4,709
16,743
2,019
84,073
L
12,895
822
1,468
4,467
15,512
5,973
0
4,800
10,462
93,229
0
W
13,121
1,708
0
3,262
11,160
5,103
1,913
2,540
8,620
111,398
0
W
Gilgamesh
xWilI
Gilgamesh
22,746
6,280
0
7,362
17,541
19,730
1,723
3,739
13,802
119
137,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
69,698
630
Minions Killed
792
0
Camps Cleared
0
1,947,568
Distance Traveled
2,269,290
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,976
651
212
9
0
420,167
7
W
Ganesha
12,622
549
22
1
0
458,848
8
L
Athena
10,312
448
23
1
0
426,768
6
L
Pele
7,559
329
46
2
0
203,171
1
W
Susano
12,555
546
161
7
0
476,008
7
L
Rama
13,490
587
216
9
0
407,832
2
L
Erlang Shen
11,951
520
166
7
0
460,207
8
L
Ra
10,358
450
179
8
0
449,590
5
W
Scylla
13,281
577
197
9
0
414,767
3
W
Gilgamesh
16,264
707
200
9
0
499,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role