Player Matchup

Heimdallr
Heimdallr
Ballanaar
Heimdallr
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 25L
1,559 Elo+
Party 1
Olorun
Olorun
DruidaBolado09
Olorun
Level 29
God Stats
18W - 22L
1,421 SR
Queue Stats
87W - 110L
1,441 Elo+
Solo
Chang'e
Chang'e
Lalriel
Chang'e
Level 28
God Stats
24W - 22L
1,563 SR
Queue Stats
43W - 42L
1,504 Elo+
Party 1
Fenrir
Fenrir
NarupA
Fenrir
Level 26
God Stats
14W - 7L
1,741 SR
Queue Stats
54W - 50L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
haladines
Nu Wa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 95L
1,484 Elo+
Party 1
Team Averages
Level 26
1,545 SR
1,493 Elo+

VS

Team Averages
Level 47
1,643 SR
1,492 Elo+
Ullr
Ullr
Awaybe
Ullr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cerbero-099
Ymir
Level 27
God Stats
24W - 14L
1,637 SR
Queue Stats
159W - 167L
1,423 Elo+
Party 2
Chaac
Chaac
Donneto07
Chaac
Level 28
God Stats
6W - 17L
1,751 SR
Queue Stats
149W - 205L
1,424 Elo+
Solo
Tiamat
Tiamat
Fabr1Kdor
Tiamat
Level 13
God Stats
9W - 7L
1,505 SR
Queue Stats
26W - 20L
1,556 Elo+
Party 2
Achilles
Achilles
bysenalo0o_Py
Achilles
Level 147
God Stats
4W - 3L
1,822 SR
Queue Stats
368W - 221L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ballanaar
Heimdallr
15
15 / 0 / 8
9,948
663
14,227
10,051
5,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 11
7,862
524
8,959
12,041
4,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Lalriel
Chang'e
13
4 / 0 / 12
8,213
548
9,896
7,063
5,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
NarupA
Fenrir
13
4 / 4 / 7
8,064
538
6,547
13,250
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
haladines
Nu Wa
13
5 / 2 / 14
8,450
563
11,091
5,664
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Awaybe
Ullr
10
1 / 6 / 0
6,303
420
3,954
10,358
2,997
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 8 / 3
6,370
425
5,404
17,019
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Donneto07
Chaac
9
0 / 5 / 0
5,393
360
4,017
10,567
8,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Fabr1Kdor
Tiamat
12
2 / 5 / 4
6,949
463
8,593
13,059
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bysenalo0o_Py
Achilles
11
5 / 6 / 1
6,912
461
5,948
12,063
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
16
30
Kills
8
8
Deaths
30
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
Awaybe
Ullr
1
6
0
0.17
W
Heimdallr
Ballanaar
Heimdallr
15
0
8
19
L
0
8
3
0.19
L
Chaac
Donneto07
Chaac
0
5
0
0
W
2
2
11
3.75
L
Tiamat
Fabr1Kdor
Tiamat
2
5
4
0.8
W
Chang'e
Lalriel
Chang'e
4
0
12
10
W
Fenrir
NarupA
Fenrir
4
4
7
1.88
L
Achilles
bysenalo0o_Py
Achilles
5
6
1
0.92
W
Nu Wa
haladines
Nu Wa
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
27,916
48,069
Taken
63,066
22,610
Mitigated
33,204
27,505
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Awaybe
Ullr
3,954
2,092
0
1,242
10,358
2,997
918
4,610
5,449
0
35,664
W
Heimdallr
Ballanaar
Heimdallr
14,227
9,048
0
1,601
10,051
5,200
4,383
1,756
8,265
0
39,493
L
5,404
935
0
3,431
17,019
10,562
0
8,078
8,557
30,149
0
L
Chaac
Donneto07
Chaac
4,017
702
147
895
10,567
8,134
288
4,599
5,519
0
16,331
W
8,959
5,318
3,192
7,258
12,041
4,655
2,690
4,464
7,277
35,191
0
L
Tiamat
Fabr1Kdor
Tiamat
8,593
1,131
0
5,015
13,059
6,840
0
5,624
7,047
39,316
0
W
Chang'e
Lalriel
Chang'e
9,896
1,748
5,481
4,758
7,063
5,517
786
1,448
5,615
34,793
0
W
Fenrir
NarupA
Fenrir
6,547
1,677
0
4,215
13,250
5,427
874
3,564
9,596
0
40,784
L
Achilles
bysenalo0o_Py
Achilles
5,948
841
0
1,474
12,063
4,671
0
5,137
6,534
0
30,686
W
Nu Wa
haladines
Nu Wa
11,091
2,427
0
1,000
5,664
1,811
726
2,285
3,319
30,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
31,927
303
Minions Killed
262
0
Camps Cleared
0
1,353,947
Distance Traveled
1,319,626
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,303
420
70
5
0
262,152
3
W
Heimdallr
9,948
663
65
4
0
287,426
0
L
Ymir
6,370
425
42
3
0
248,410
2
L
Chaac
5,393
360
26
2
0
285,075
0
W
Olorun
7,862
524
60
4
0
238,141
0
L
Tiamat
6,949
463
69
5
0
241,525
2
W
Chang'e
8,213
548
65
4
0
263,688
3
W
Fenrir
8,064
538
59
4
0
287,395
0
L
Achilles
6,912
461
55
4
0
282,464
1
W
Nu Wa
8,450
563
54
4
0
277,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role