Player Matchup

Cthulhu
Cthulhu
KingIronfoot
Cthulhu
Level 142
God Stats
2W - 1L
1,604 SR
Queue Stats
46W - 36L
1,643 Elo+
Party 2
Cernunnos
Cernunnos
SyCo DaRkMatteR
Cernunnos
Level 113
God Stats
14W - 9L
1,448 SR
Queue Stats
190W - 204L
1,515 Elo+
Solo
Guan Yu
Guan Yu
WallyTheWalnut8
Guan Yu
Level 133
God Stats
8W - 2L
1,711 SR
Queue Stats
52W - 50L
1,695 Elo+
Party 2
Agni
Agni
stealthfin
Agni
Level 144
God Stats
2W - 4L
1,367 SR
Queue Stats
58W - 54L
1,669 Elo+
Party 2
Team Averages
Level 133
1,533 SR
1,630 Elo+

VS

Team Averages
Level 76
1,512 SR
1,476 Elo+
Yemoja
Yemoja
CptVegtable
Yemoja
Level 19
God Stats
4W - 10L
1,530 SR
Queue Stats
9W - 15L
1,414 Elo+
Party 3
Poseidon
Poseidon
Vburg26
Poseidon
Level 117
God Stats
2W - 5L
1,278 SR
Queue Stats
329W - 396L
1,582 Elo+
Party 1
Thanatos
Thanatos
ZeaTheBlack1455
Thanatos
Level 68
God Stats
19W - 27L
1,623 SR
Queue Stats
184W - 231L
1,516 Elo+
Party 1
Neith
Neith
ashkicker6
Neith
Level 101
God Stats
0W - 4L
1,616 SR
Queue Stats
5W - 10L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingIronfoot
Cthulhu
16
7 / 2 / 5
10,031
912
12,745
9,823
9,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
SyCo DaRkMatteR
Cernunnos
15
1 / 3 / 5
9,212
837
5,764
7,617
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 7
10,305
937
6,900
10,758
11,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 3 / 7
9,046
822
6,792
5,224
1,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 8
8,836
803
3,941
10,257
7,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Vburg26
Poseidon
14
3 / 4 / 3
8,675
789
7,256
9,022
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
13
2 / 5 / 4
8,106
737
3,214
10,977
3,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
14
5 / 5 / 1
8,939
813
5,413
9,065
3,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
16
Kills
10
10
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
8
2
W
Cthulhu
KingIronfoot
Cthulhu
7
2
5
4.75
W
Cernunnos
SyCo DaRkMatteR
Cernunnos
1
3
5
1.17
L
Poseidon
Vburg26
Poseidon
3
4
3
1.13
W
6
2
7
4.75
L
Thanatos
2
5
4
0.8
L
Neith
5
5
1
1.1
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,201
Damage
19,824
33,422
Taken
39,321
25,009
Mitigated
18,080
11,231
Healing
11,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,941
406
731
2,822
10,257
7,503
0
5,419
4,598
16,791
0
W
Cthulhu
KingIronfoot
Cthulhu
12,745
223
436
3,145
9,823
9,005
174
3,274
6,549
33,062
0
W
Cernunnos
SyCo DaRkMatteR
Cernunnos
5,764
2,141
313
1,673
7,617
2,788
2,361
3,791
3,826
0
28,776
L
Poseidon
Vburg26
Poseidon
7,256
430
0
1,617
9,022
3,725
0
4,674
4,228
33,177
0
W
6,900
210
832
3,730
10,758
11,445
451
2,638
8,120
0
26,913
L
Thanatos
3,214
1,130
0
4,928
10,977
3,822
0
5,191
5,576
0
18,908
L
Neith
5,413
2,640
0
1,629
9,065
3,030
710
3,876
5,129
0
27,613
W
6,792
550
156
946
5,224
1,771
1,824
2,120
3,104
25,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
34,556
207
Minions Killed
165
11
Camps Cleared
8
902,349
Distance Traveled
669,776
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,836
803
22
2
0
191,294
1
W
Cthulhu
10,031
912
61
6
0
237,035
2
W
Cernunnos
9,212
837
57
5
8
196,930
2
L
Poseidon
8,675
789
58
5
2
174,704
0
W
Guan Yu
10,305
937
42
4
2
261,729
0
L
Thanatos
8,106
737
34
3
3
167,924
2
L
Neith
8,939
813
51
5
3
135,854
1
W
Agni
9,046
822
47
4
1
206,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role