Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BROSKEETSKEET
Danzaburou
Level 144
God Stats
39W - 26L
1,725 SR
Queue Stats
682W - 603L
1,587 Elo+
Party 1
Merlin
Merlin
Trentonm
Merlin
Level 77
God Stats
6W - 9L
1,508 SR
Queue Stats
83W - 108L
1,418 Elo+
Solo
Team Averages
Level 122
1,578 SR
1,502 Elo+

VS

Team Averages
Level 126
1,495 SR
1,538 Elo+
Scylla
Scylla
EnosisPegasus
Scylla
Level 129
God Stats
3W - 1L
1,340 SR
Queue Stats
41W - 41L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Kennyrun
Gilgamesh
Level 125
God Stats
6W - 3L
1,677 SR
Queue Stats
25W - 22L
1,638 Elo+
Party 2
Jing Wei
Jing Wei
flybgettinit
Jing Wei
Level 123
God Stats
30W - 45L
1,469 SR
Queue Stats
698W - 710L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 11
13,028
620
10,035
23,967
31,289
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
BROSKEETSKEET
Danzaburou
16
7 / 9 / 6
14,052
669
16,330
21,089
8,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Trentonm
Merlin
17
4 / 3 / 4
13,037
621
10,556
12,056
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 4
15,083
718
18,550
15,193
5,786
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Kennyrun
Gilgamesh
15
3 / 3 / 8
12,582
599
10,023
18,280
18,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
flybgettinit
Jing Wei
16
2 / 6 / 9
13,099
624
10,797
16,807
6,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
16
16
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
11
1.88
L
Danzaburou
BROSKEETSKEET
Danzaburou
7
9
6
1.11
W
11
5
4
2.6
W
Gilgamesh
Kennyrun
Gilgamesh
3
3
8
2.33
L
Merlin
Trentonm
Merlin
4
3
4
2
W
Jing Wei
flybgettinit
Jing Wei
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
39,370
57,112
Taken
50,280
44,777
Mitigated
30,642
13,938
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
10,035
1,247
452
4,679
23,967
31,289
0
6,182
17,421
35,319
0
L
Danzaburou
BROSKEETSKEET
Danzaburou
16,330
5,592
0
6,987
21,089
8,649
1,156
5,723
15,063
0
71,783
W
18,550
2,077
0
5,175
15,193
5,786
1,353
7,719
7,474
73,239
0
W
Gilgamesh
Kennyrun
Gilgamesh
10,023
1,857
0
831
18,280
18,766
1,396
5,872
12,408
0
35,796
L
Merlin
Trentonm
Merlin
10,556
451
279
1,541
12,056
4,839
417
6,081
5,778
76,002
0
W
Jing Wei
flybgettinit
Jing Wei
10,797
7,645
0
229
16,807
6,090
1,095
7,117
9,690
0
47,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
40,764
231
Minions Killed
193
0
Camps Cleared
0
1,075,474
Distance Traveled
1,081,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,028
620
57
3
0
363,424
0
L
Danzaburou
14,052
669
75
4
0
348,231
2
W
Scylla
15,083
718
96
5
0
332,363
0
W
Gilgamesh
12,582
599
32
2
0
398,311
4
L
Merlin
13,037
621
99
5
0
363,819
3
W
Jing Wei
13,099
624
65
3
0
351,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role