Player Matchup

Cerberus
Cerberus
BertBruh
Cerberus
Level 102
God Stats
8W - 17L
1,519 SR
Queue Stats
8W - 19L
1,377 Elo+
Party 1
Janus
Janus
Kurdish-Xalifa
Janus
Level 154
God Stats
1W - 4L
1,493 SR
Queue Stats
126W - 109L
1,542 Elo+
Party 1
Apollo
Apollo
ade_alca
Apollo
Level 39
God Stats
12W - 21L
1,450 SR
Queue Stats
38W - 64L
1,279 Elo+
Party 3
Pele
Pele
dmorottijr
Pele
Level 101
God Stats
0W - 3L
1,291 SR
Queue Stats
15W - 26L
1,505 Elo+
Party 3
Bellona
Bellona
fabidolarg
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 48L
1,277 Elo+
Party 3
Team Averages
Level 85
1,451 SR
1,396 Elo+

VS

Team Averages
Level 106
1,438 SR
1,485 Elo+
Bakasura
Bakasura
 
Bakasura
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HAiiRYY
Ymir
Level 29
God Stats
44W - 33L
1,367 SR
Queue Stats
233W - 246L
1,445 Elo+
Party 2
Apollo
Apollo
INDIANHEMPHAZE
Apollo
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
249W - 257L
1,434 Elo+
Solo
Chronos
Chronos
Pyrrohs
Chronos
Level 134
God Stats
6W - 4L
1,573 SR
Queue Stats
324W - 290L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
V5-ReckIess
Amaterasu
Level 160
God Stats
3W - 3L
1,251 SR
Queue Stats
240W - 239L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BertBruh
Cerberus
12
3 / 4 / 1
7,773
486
5,558
12,250
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 4 / 2
7,446
465
9,312
8,370
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ade_alca
Apollo
11
1 / 5 / 3
6,828
427
6,071
10,058
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 5 / 2
7,329
458
4,614
11,976
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
fabidolarg
Bellona
14
0 / 3 / 0
7,795
487
4,389
9,708
6,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 2 / 2
7,776
486
4,203
11,052
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
HAiiRYY
Ymir
13
1 / 2 / 5
8,082
505
3,924
10,586
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 9
8,454
528
9,996
9,674
3,198
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Pyrrohs
Chronos
16
6 / 0 / 3
9,651
603
7,553
9,036
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
V5-ReckIess
Amaterasu
16
8 / 0 / 4
9,863
616
11,386
15,264
9,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
21
21
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
2
1.5
L
Cerberus
BertBruh
Cerberus
3
4
1
0.88
W
Ymir
HAiiRYY
Ymir
1
2
5
1.75
W
4
1
9
8.5
L
0
4
2
0.25
W
Chronos
Pyrrohs
Chronos
6
0
3
7.5
W
Amaterasu
V5-ReckIess
Amaterasu
8
0
4
10
L
Apollo
ade_alca
Apollo
1
5
3
0.5
L
1
5
2
0.4
L
Bellona
fabidolarg
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,944
Damage
37,062
52,362
Taken
55,612
22,839
Mitigated
27,390
8,406
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,203
2,530
0
2,739
11,052
4,652
350
2,460
8,592
0
49,314
L
Cerberus
BertBruh
Cerberus
5,558
742
0
1,970
12,250
7,388
370
1,777
10,303
28,823
0
W
Ymir
HAiiRYY
Ymir
3,924
925
0
1,421
10,586
6,601
329
2,492
8,094
31,804
0
W
9,996
4,875
0
3,731
9,674
3,198
2,427
3,249
6,425
0
42,187
L
9,312
683
0
813
8,370
2,458
0
2,819
5,551
57,345
0
W
Chronos
Pyrrohs
Chronos
7,553
1,341
0
2,533
9,036
3,447
2,741
4,038
4,998
59,285
0
W
Amaterasu
V5-ReckIess
Amaterasu
11,386
5,104
0
7,752
15,264
9,492
644
2,631
12,633
135
62,066
L
Apollo
ade_alca
Apollo
6,071
3,704
0
1,884
10,058
2,708
231
2,642
7,298
0
32,712
L
4,614
773
0
1,171
11,976
4,007
0
2,181
9,700
0
47,521
L
Bellona
fabidolarg
Bellona
4,389
1,339
0
2,568
9,708
6,278
420
2,070
7,638
0
36,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
43,826
378
Minions Killed
468
0
Camps Cleared
0
1,561,586
Distance Traveled
1,704,200
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,776
486
88
6
0
357,442
0
L
Cerberus
7,773
486
47
3
0
306,676
2
W
Ymir
8,082
505
56
4
0
323,350
2
W
Apollo
8,454
528
77
5
0
305,747
3
L
Janus
7,446
465
85
5
0
292,532
4
W
Chronos
9,651
603
137
9
0
357,725
1
W
Amaterasu
9,863
616
110
7
0
359,936
0
L
Apollo
6,828
427
68
4
0
304,391
0
L
Pele
7,329
458
89
6
0
329,551
1
L
Bellona
7,795
487
89
6
0
328,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role